Player Matchup

Tyr
Tyr
Sleepy_chopper0
Tyr
Level 90
God Stats
1W - 3L
1,370 SR
Queue Stats
13W - 22L
1,530 Elo+
Solo
Hel
Hel
aradd007
Hel
Level 152
God Stats
1W - 4L
1,494 SR
Queue Stats
150W - 133L
1,486 Elo+
Solo
Chaac
Chaac
joker6267
Chaac
Level 84
God Stats
6W - 10L
1,343 SR
Queue Stats
36W - 48L
1,323 Elo+
Party 1
Freya
Freya
sendoa0708
Freya
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 25L
1,644 Elo+
Solo
Fenrir
Fenrir
zCoLt_Primo
Fenrir
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
83W - 89L
1,396 Elo+
Party 1
Team Averages
Level 108
1,441 SR
1,476 Elo+

VS

Team Averages
Level 101
1,420 SR
1,501 Elo+
Thor
Thor
 
Thor
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ALittleSausage
Osiris
Level 82
God Stats
3W - 2L
1,298 SR
Queue Stats
283W - 242L
1,440 Elo+
Solo
Anubis
Anubis
Legs 12K
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,634 Elo+
Solo
Kuzenbo
Kuzenbo
SerFabiangel
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 65L
1,627 Elo+
Solo
Jing Wei
Jing Wei
Wiewich
Jing Wei
Level 101
God Stats
3W - 1L
1,302 SR
Queue Stats
112W - 109L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,352
670
1,164
3,595
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
1 / 0 / 0
3,473
695
1,167
2,326
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
joker6267
Chaac
5
1 / 2 / 1
3,350
670
2,751
4,324
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
1
0 / 0 / 0
918
184
0
0
0
Fenrir
5
1 / 0 / 1
3,382
676
2,223
2,772
1,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 0 / 0
3,164
633
164
2,565
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,728
746
2,746
4,195
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Legs 12K
Anubis
5
0 / 1 / 0
3,190
638
691
2,390
1,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
SerFabiangel
Kuzenbo
6
2 / 0 / 0
3,689
738
1,810
4,275
3,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Wiewich
Jing Wei
5
0 / 2 / 2
3,131
626
1,625
3,270
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
0
0
W
1
0
0
1
W
Anubis
Legs 12K
Anubis
0
1
0
0
W
Kuzenbo
SerFabiangel
Kuzenbo
2
0
0
2
L
0
1
0
0
W
Jing Wei
Wiewich
Jing Wei
0
2
2
0.5
L
1
0
0
1
L
Chaac
joker6267
Chaac
1
2
1
0.75
L
Freya
0
0
0
0
L
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,305
Damage
7,036
13,017
Taken
16,695
6,071
Mitigated
8,922
4,365
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
164
0
0
0
2,565
958
0
152
2,413
0
15,198
W
2,746
1,094
0
2,014
4,195
2,525
0
0
4,195
0
20,271
W
Anubis
Legs 12K
Anubis
691
0
0
1,133
2,390
1,059
0
1,015
1,375
20,687
1,084
W
Kuzenbo
SerFabiangel
Kuzenbo
1,810
765
0
1,354
4,275
3,567
0
0
4,145
7,512
0
L
1,164
206
0
1,360
3,595
2,119
0
0
3,595
0
13,457
W
Jing Wei
Wiewich
Jing Wei
1,625
1,404
0
413
3,270
813
0
0
3,197
0
12,093
L
1,167
43
0
965
2,326
531
0
691
1,635
18,994
0
L
Chaac
joker6267
Chaac
2,751
591
91
1,100
4,324
2,185
0
731
3,466
0
12,720
L
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
2,223
680
0
849
2,772
1,236
0
921
1,820
0
14,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,475
Gold Earned
16,902
106
Minions Killed
133
0
Camps Cleared
0
431,614
Distance Traveled
515,412
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,164
633
36
7
0
106,824
0
W
Osiris
3,728
746
34
7
0
97,236
0
W
Anubis
3,190
638
26
5
0
79,897
0
W
Kuzenbo
3,689
738
9
2
0
108,702
2
L
Tyr
3,352
670
33
7
0
112,727
0
W
Jing Wei
3,131
626
28
6
0
122,753
0
L
Hel
3,473
695
28
6
0
95,061
0
L
Chaac
3,350
670
14
3
0
122,716
1
L
Freya
918
184
0
0
0
0
0
L
Fenrir
3,382
676
31
6
0
101,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role