Player Matchup

Ullr
Ullr
 
Ullr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BrnMePls
Sol
Level 101
God Stats
4W - 3L
1,644 SR
Queue Stats
7W - 9L
1,939 Elo+
Party 1
Bellona
Bellona
FearNoKill
Bellona
Level 33
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 7L
1,939 Elo+
Party 1
Yemoja
Yemoja
Halida
Yemoja
Level 13
God Stats
2W - 4L
1,161 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Arachne
Arachne
Sirirus
Arachne
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 45
1,506 SR
1,676 Elo+

VS

Team Averages
Level 67
1,700 SR
1,518 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SantanJake
Hachiman
Level 79
God Stats
4W - 2L
1,886 SR
Queue Stats
70W - 58L
1,571 Elo+
Solo
Yemoja
Yemoja
bubboo
Yemoja
Level 38
God Stats
2W - 2L
1,702 SR
Queue Stats
105W - 112L
1,356 Elo+
Solo
Bastet
Bastet
nicogomezm
Bastet
Level 29
God Stats
12W - 7L
1,591 SR
Queue Stats
38W - 40L
1,582 Elo+
Party 2
Vulcan
Vulcan
zatakiller23
Vulcan
Level 87
God Stats
9W - 3L
1,822 SR
Queue Stats
72W - 62L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 4 / 0
5,068
422
1,355
6,136
1,930
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 3 / 0
5,582
465
1,412
9,816
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FearNoKill
Bellona
11
5 / 1 / 0
7,335
611
8,906
15,354
19,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Halida
Yemoja
7
0 / 3 / 1
5,359
447
3,580
8,853
5,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Sirirus
Arachne
7
0 / 4 / 1
4,656
388
2,546
9,107
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 4 / 2
6,271
523
5,694
11,954
9,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SantanJake
Hachiman
11
3 / 0 / 4
6,849
571
5,001
4,280
1,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
bubboo
Yemoja
10
3 / 0 / 7
6,775
565
5,210
5,031
3,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
nicogomezm
Bastet
12
6 / 0 / 4
6,766
564
8,588
10,438
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
12
2 / 1 / 3
7,223
602
7,700
4,378
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
15
15
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
0
0
W
Cu Chulainn
 
Cu Chulainn
1
4
2
0.5
L
0
3
0
0
L
Bellona
FearNoKill
Bellona
5
1
0
5
L
Yemoja
Halida
Yemoja
0
3
1
0.17
W
Hachiman
SantanJake
Hachiman
3
0
4
5
L
Arachne
Sirirus
Arachne
0
4
1
0.13
W
Yemoja
bubboo
Yemoja
3
0
7
6.5
W
Bastet
nicogomezm
Bastet
6
0
4
8
W
Vulcan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,799
Damage
32,193
49,266
Taken
36,081
33,576
Mitigated
21,357
13,898
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,355
1,010
0
310
6,136
1,930
140
1,400
4,736
0
27,198
W
Cu Chulainn
 
Cu Chulainn
5,694
1,452
0
1,377
11,954
9,805
103
834
11,120
0
32,474
L
1,412
419
0
4,375
9,816
3,018
0
4,445
5,371
34,222
1,326
L
Bellona
FearNoKill
Bellona
8,906
4,470
0
5,123
15,354
19,665
0
2,783
12,571
0
44,042
L
Yemoja
Halida
Yemoja
3,580
897
1,482
1,100
8,853
5,503
0
3,159
5,694
19,406
0
W
Hachiman
SantanJake
Hachiman
5,001
1,981
0
1,427
4,280
1,502
830
794
3,486
0
52,101
L
Arachne
Sirirus
Arachne
2,546
1,778
0
1,508
9,107
3,460
0
1,104
8,003
0
19,688
W
Yemoja
bubboo
Yemoja
5,210
899
2,654
2,055
5,031
3,188
168
1,470
3,561
19,736
1,503
W
Bastet
nicogomezm
Bastet
8,588
2,867
0
4,136
10,438
4,907
0
1,074
9,364
0
47,372
W
Vulcan
7,700
2,624
0
500
4,378
1,955
585
710
3,668
62,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
33,884
242
Minions Killed
319
0
Camps Cleared
0
1,001,774
Distance Traveled
1,104,827
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,068
422
49
4
0
158,708
0
W
Cu Chulainn
6,271
523
44
4
0
216,011
1
L
Sol
5,582
465
72
6
0
209,486
0
L
Bellona
7,335
611
58
5
0
233,947
0
L
Yemoja
5,359
447
30
3
0
221,282
0
W
Hachiman
6,849
571
74
6
0
205,704
2
L
Arachne
4,656
388
33
3
0
178,351
0
W
Yemoja
6,775
565
24
2
0
215,518
4
W
Bastet
6,766
564
75
6
0
259,600
0
W
Vulcan
7,223
602
102
9
0
207,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role