Player Matchup

Yemoja
Yemoja
FasjBNHA
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,158 Elo+
Party 1
King Arthur
King Arthur
MarcoYedShrub
King Arthur
Level 17
God Stats
6W - 4L
1,196 SR
Queue Stats
22W - 25L
1,206 Elo+
Party 2
Fenrir
Fenrir
Soraing
Fenrir
Level 18
God Stats
2W - 5L
1,061 SR
Queue Stats
4W - 9L
1,056 Elo+
Party 2
Izanami
Izanami
Spanlanger
Izanami
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 25L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
toohighhh
Kukulkan
Level 56
God Stats
13W - 9L
1,646 SR
Queue Stats
98W - 83L
1,302 Elo+
Party 1
Team Averages
Level 27
1,381 SR
1,186 Elo+

VS

Team Averages
Level 47
1,441 SR
1,523 Elo+
Horus
Horus
DemoFox
Horus
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 250L
1,524 Elo+
Party 3
The Morrigan
The Morrigan
PeachRose72
The Morrigan
Level 45
God Stats
1W - 14L
1,206 SR
Queue Stats
413W - 540L
1,487 Elo+
Party 4
Poseidon
Poseidon
Peconomie
Poseidon
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 74L
1,500 Elo+
Party 3
Freya
Freya
Starkaster21
Freya
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
319W - 394L
1,606 Elo+
Party 4
Anubis
Anubis
stingus_trithon
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FasjBNHA
Yemoja
9
1 / 0 / 3
5,942
594
1,696
4,283
2,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
MarcoYedShrub
King Arthur
12
7 / 0 / 0
7,523
752
6,158
8,140
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Soraing
Fenrir
10
1 / 2 / 3
5,466
547
3,367
7,178
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Spanlanger
Izanami
9
2 / 0 / 3
5,731
573
4,674
4,545
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
toohighhh
Kukulkan
12
10 / 0 / 1
8,053
805
6,949
4,459
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DemoFox
Horus
8
0 / 1 / 1
4,891
489
1,083
6,237
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
PeachRose72
The Morrigan
9
0 / 2 / 0
4,698
470
1,746
8,588
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Peconomie
Poseidon
7
1 / 9 / 0
4,346
435
1,425
8,342
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,565
457
1,393
6,272
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 6 / 0
5,152
515
4,214
8,438
3,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
21
Kills
1
2
Deaths
21
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
DemoFox
Horus
0
1
1
0.5
W
Yemoja
FasjBNHA
Yemoja
1
0
3
2.5
W
King Arthur
MarcoYedShrub
King Arthur
7
0
0
7
L
The Morrigan
PeachRose72
The Morrigan
0
2
0
0
L
Poseidon
Peconomie
Poseidon
1
9
0
0.11
W
Fenrir
Soraing
Fenrir
1
2
3
1.25
W
Izanami
Spanlanger
Izanami
2
0
3
3.5
L
0
3
1
0.17
L
0
6
0
0
W
Kukulkan
toohighhh
Kukulkan
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,844
Damage
9,861
28,605
Taken
37,877
13,561
Mitigated
15,990
7,002
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DemoFox
Horus
1,083
861
411
1,389
6,237
4,268
0
951
5,286
0
14,479
W
Yemoja
FasjBNHA
Yemoja
1,696
327
2,125
1,558
4,283
2,514
150
742
3,541
15,304
0
W
King Arthur
MarcoYedShrub
King Arthur
6,158
1,180
0
640
8,140
5,170
0
4,244
3,896
0
50,098
L
The Morrigan
PeachRose72
The Morrigan
1,746
259
0
1,050
8,588
3,480
0
928
7,660
33,691
2,690
L
Poseidon
Peconomie
Poseidon
1,425
667
0
180
8,342
2,189
0
5,865
2,477
17,609
0
W
Fenrir
Soraing
Fenrir
3,367
894
0
689
7,178
2,788
0
460
6,718
0
38,488
W
Izanami
Spanlanger
Izanami
4,674
3,350
0
878
4,545
1,405
278
1,106
3,439
0
36,342
L
1,393
397
0
1,904
6,272
2,104
0
901
5,371
23,956
0
L
4,214
677
0
2,299
8,438
3,949
0
0
8,438
34,211
544
W
Kukulkan
toohighhh
Kukulkan
6,949
1,160
0
1,112
4,459
1,684
311
1,602
2,772
54,392
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
23,652
343
Minions Killed
215
0
Camps Cleared
0
984,596
Distance Traveled
947,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,891
489
15
2
0
213,064
0
W
Yemoja
5,942
594
30
3
0
174,072
0
W
King Arthur
7,523
752
83
8
0
203,669
0
L
The Morrigan
4,698
470
62
6
0
214,289
0
L
Poseidon
4,346
435
21
2
0
171,185
0
W
Fenrir
5,466
547
65
7
0
244,768
0
W
Izanami
5,731
573
68
7
0
178,163
0
L
Freya
4,565
457
55
6
0
188,515
0
L
Anubis
5,152
515
62
6
0
160,585
0
W
Kukulkan
8,053
805
97
10
0
183,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role