Player Matchup

King Arthur
King Arthur
CR7_Juan_12
King Arthur
Level 186
God Stats
10W - 7L
1,721 SR
Queue Stats
85W - 70L
1,558 Elo+
Party 1
Merlin
Merlin
Demon_bane25
Merlin
Level 129
God Stats
4W - 1L
1,501 SR
Queue Stats
97W - 79L
1,628 Elo+
Party 1
Bakasura
Bakasura
Diabetic Dynamo
Bakasura
Level 148
God Stats
4W - 8L
1,174 SR
Queue Stats
201W - 210L
1,070 Elo+
Solo
Hachiman
Hachiman
LukeCantPlay
Hachiman
Level 118
God Stats
3W - 2L
1,285 SR
Queue Stats
38W - 38L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Superedpanda
Kuzenbo
Level 152
God Stats
16W - 10L
1,500 SR
Queue Stats
306W - 288L
1,352 Elo+
Solo
Team Averages
Level 147
1,436 SR
1,422 Elo+

VS

Team Averages
Level 124
1,482 SR
1,518 Elo+
Poseidon
Poseidon
LongtimeChris
Poseidon
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 77L
1,482 Elo+
Solo
Scylla
Scylla
MiniCraftYt6728
Scylla
Level 89
God Stats
2W - 2L
1,715 SR
Queue Stats
16W - 13L
1,447 Elo+
Solo
Chernobog
Chernobog
SugarrDunkington
Chernobog
Level 88
God Stats
2W - 3L
1,195 SR
Queue Stats
85W - 61L
1,614 Elo+
Solo
King Arthur
King Arthur
Thunder_moon__
King Arthur
Level 115
God Stats
11W - 9L
1,500 SR
Queue Stats
198W - 197L
1,440 Elo+
Solo
Nu Wa
Nu Wa
TooBad_2SaD
Nu Wa
Level 172
God Stats
4W - 5L
1,500 SR
Queue Stats
99W - 101L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CR7_Juan_12
King Arthur
11
2 / 0 / 0
6,604
600
7,855
10,664
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
0 / 1 / 0
5,999
545
1,710
3,700
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
11
1 / 0 / 1
5,735
521
2,287
9,129
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
LukeCantPlay
Hachiman
11
1 / 0 / 1
5,998
545
5,086
5,612
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Superedpanda
Kuzenbo
8
0 / 0 / 1
5,293
481
2,906
9,429
7,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LongtimeChris
Poseidon
13
1 / 0 / 0
6,240
567
3,179
7,815
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
4,167
379
1,872
2,974
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
11
0 / 0 / 0
6,291
572
5,840
6,576
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Thunder_moon__
King Arthur
10
0 / 2 / 0
5,890
535
5,264
11,736
9,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 1
5,655
514
5,259
3,765
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CR7_Juan_12
King Arthur
2
0
0
2
W
Merlin
0
1
0
0
W
Bakasura
1
0
1
1.5
L
Poseidon
LongtimeChris
Poseidon
1
0
0
1
W
Hachiman
LukeCantPlay
Hachiman
1
0
1
1.5
L
0
2
0
0
L
Chernobog
0
0
0
0
W
Kuzenbo
Superedpanda
Kuzenbo
0
0
1
0.5
L
King Arthur
Thunder_moon__
King Arthur
0
2
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
21,414
38,534
Taken
32,866
21,439
Mitigated
16,686
9,827
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CR7_Juan_12
King Arthur
7,855
1,313
0
1,610
10,664
6,282
0
653
9,934
0
52,602
W
Merlin
1,710
0
0
1,000
3,700
1,295
0
2,125
1,469
59,054
188
W
Bakasura
2,287
1,799
0
3,005
9,129
4,181
0
2,496
6,497
0
40,834
L
Poseidon
LongtimeChris
Poseidon
3,179
774
0
6,269
7,815
2,399
0
313
7,402
58,674
3,338
W
Hachiman
LukeCantPlay
Hachiman
5,086
3,407
0
2,210
5,612
2,024
0
715
4,819
0
44,810
L
1,872
173
0
206
2,974
806
0
647
2,327
13,693
0
L
Chernobog
5,840
3,516
0
2,139
6,576
2,336
0
1,021
5,555
0
58,188
W
Kuzenbo
Superedpanda
Kuzenbo
2,906
1,250
0
2,002
9,429
7,657
7
3,653
5,525
14,809
1,512
L
King Arthur
Thunder_moon__
King Arthur
5,264
1,120
0
1,720
11,736
9,827
0
0
11,736
0
48,211
L
5,259
1,642
0
1,136
3,765
1,318
0
2,375
1,390
41,971
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,629
Gold Earned
28,243
381
Minions Killed
395
0
Camps Cleared
0
1,091,378
Distance Traveled
1,023,070
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,604
600
87
8
0
227,099
0
W
Merlin
5,999
545
107
10
0
200,116
0
W
Bakasura
5,735
521
76
7
0
244,293
0
L
Poseidon
6,240
567
108
10
0
253,837
2
W
Hachiman
5,998
545
82
7
0
208,094
2
L
Scylla
4,167
379
27
2
0
138,322
0
L
Chernobog
6,291
572
103
9
0
209,048
1
W
Kuzenbo
5,293
481
29
3
0
211,776
0
L
King Arthur
5,890
535
80
7
0
213,579
2
L
Nu Wa
5,655
514
77
7
0
208,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role