Player Matchup

Shiva
Shiva
 
Shiva
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
FionaFenway
Chang'e
Level 54
God Stats
13W - 14L
1,867 SR
Queue Stats
55W - 58L
1,870 Elo+
Solo
Jing Wei
Jing Wei
MsKoreanCat
Jing Wei
Level 38
God Stats
3W - 8L
1,399 SR
Queue Stats
13W - 23L
1,379 Elo+
Party 1
Odin
Odin
myXlifeXbeXlikeX
Odin
Level 49
God Stats
2W - 0L
1,755 SR
Queue Stats
10W - 10L
1,481 Elo+
Solo
Team Averages
Level 61
1,604 SR
1,546 Elo+

VS

Team Averages
Level 77
1,559 SR
1,423 Elo+
Arachne
Arachne
Apple_Jacks56
Arachne
Level 56
God Stats
4W - 3L
1,496 SR
Queue Stats
4W - 4L
1,506 Elo+
Solo
Poseidon
Poseidon
Blacksailing
Poseidon
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 25L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jackson_Harrys53
Cu Chulainn
Level 43
God Stats
17W - 20L
1,572 SR
Queue Stats
368W - 369L
1,242 Elo+
Solo
Athena
Athena
TTG-Benjy
Athena
Level 71
God Stats
1W - 1L
1,727 SR
Queue Stats
70W - 36L
1,512 Elo+
Solo
Hou Yi
Hou Yi
xxRumpleMintxx
Hou Yi
Level 123
God Stats
22W - 14L
1,500 SR
Queue Stats
178W - 157L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 1 / 0
5,446
545
2,496
5,952
3,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
 
Ne Zha
9
0 / 0 / 1
5,033
503
2,147
6,889
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
FionaFenway
Chang'e
10
1 / 0 / 0
5,519
552
1,315
2,591
776
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
MsKoreanCat
Jing Wei
9
0 / 2 / 1
5,131
513
1,741
4,993
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 0
5,958
596
6,277
7,399
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 0 / 0
5,363
536
1,888
5,400
1,848
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Blacksailing
Poseidon
6
0 / 1 / 0
4,352
435
903
2,308
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Jackson_Harrys53
Cu Chulainn
7
0 / 3 / 1
4,339
434
2,854
7,476
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
TTG-Benjy
Athena
8
0 / 0 / 3
5,263
526
4,485
7,014
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 0
5,536
554
3,214
3,898
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
4
4
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
0
1
W
Ne Zha
 
Ne Zha
0
0
1
0.5
L
Arachne
2
0
0
2
L
Poseidon
Blacksailing
Poseidon
0
1
0
0
W
Chang'e
FionaFenway
Chang'e
1
0
0
1
L
Cu Chulainn
Jackson_Harrys53
Cu Chulainn
0
3
1
0.17
W
Jing Wei
MsKoreanCat
Jing Wei
0
2
1
0.25
L
Athena
TTG-Benjy
Athena
0
0
3
1.5
W
3
1
0
3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,976
Damage
13,344
27,824
Taken
26,096
12,450
Mitigated
11,670
6,168
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,496
331
62
1,498
5,952
3,601
0
990
4,962
0
15,591
W
Ne Zha
 
Ne Zha
2,147
616
0
1,042
6,889
2,684
180
1,413
5,476
0
26,115
L
Arachne
1,888
1,476
0
1,440
5,400
1,848
0
90
5,310
0
31,130
L
Poseidon
Blacksailing
Poseidon
903
142
0
500
2,308
691
0
1,163
1,145
19,032
0
W
Chang'e
FionaFenway
Chang'e
1,315
147
104
1,086
2,591
776
702
677
1,914
22,988
2,145
L
Cu Chulainn
Jackson_Harrys53
Cu Chulainn
2,854
420
0
1,210
7,476
4,149
0
0
7,081
0
19,927
W
Jing Wei
MsKoreanCat
Jing Wei
1,741
793
99
1,226
4,993
1,651
0
980
4,013
0
31,451
L
Athena
TTG-Benjy
Athena
4,485
1,448
0
1,429
7,014
3,649
0
0
6,894
17,955
1,309
W
6,277
1,363
0
1,051
7,399
3,738
0
1,233
6,166
0
34,624
L
3,214
1,711
0
947
3,898
1,333
329
0
3,898
0
38,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,087
Gold Earned
24,853
224
Minions Killed
211
0
Camps Cleared
0
970,736
Distance Traveled
918,952
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,446
545
20
2
0
205,460
0
W
Ne Zha
5,033
503
51
5
0
205,923
0
L
Arachne
5,363
536
66
7
0
250,678
0
L
Poseidon
4,352
435
32
3
0
86,966
0
W
Chang'e
5,519
552
39
4
0
180,417
1
L
Cu Chulainn
4,339
434
23
2
0
184,111
0
W
Jing Wei
5,131
513
53
5
0
186,420
0
L
Athena
5,263
526
26
3
0
234,311
4
W
Odin
5,958
596
61
6
0
192,516
2
L
Hou Yi
5,536
554
64
6
0
162,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role