Player Matchup

Fenrir
Fenrir
Cyril_13016
Fenrir
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 45L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
Fefe_13014
Ao Kuang
Level 143
God Stats
36W - 24L
1,854 SR
Queue Stats
146W - 147L
1,657 Elo+
Party 2
Janus
Janus
GetTaeFk
Janus
Level 108
God Stats
1W - 3L
1,284 SR
Queue Stats
111W - 96L
1,500 Elo+
Solo
Ishtar
Ishtar
UkraneVSRussia
Ishtar
Level 142
God Stats
0W - 4L
1,297 SR
Queue Stats
71W - 57L
1,563 Elo+
Solo
Ymir
Ymir
xxxKNSxxx
Ymir
Level 119
God Stats
10W - 6L
1,484 SR
Queue Stats
123W - 127L
1,641 Elo+
Solo
Team Averages
Level 116
1,484 SR
1,565 Elo+

VS

Team Averages
Level 116
1,583 SR
1,475 Elo+
Ganesha
Ganesha
Ah_Muzen_Cab_PAM
Ganesha
Level 146
God Stats
49W - 40L
1,515 SR
Queue Stats
126W - 122L
1,354 Elo+
Party 1
Thoth
Thoth
Harraldini
Thoth
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 162L
1,354 Elo+
Party 1
Serqet
Serqet
Picklesfinger
Serqet
Level 149
God Stats
3W - 1L
1,583 SR
Queue Stats
5W - 1L
1,487 Elo+
Solo
Achilles
Achilles
Tumppi1589
Achilles
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 70L
1,535 Elo+
Solo
Ishtar
Ishtar
avgamer35
Ishtar
Level 54
God Stats
4W - 2L
1,817 SR
Queue Stats
15W - 17L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 5 / 2
7,686
480
3,055
14,863
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Fefe_13014
Ao Kuang
14
3 / 4 / 1
8,717
545
11,309
15,460
12,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
GetTaeFk
Janus
14
0 / 2 / 4
8,110
507
8,523
8,884
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 0
8,068
504
4,415
11,028
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
0 / 4 / 2
6,782
424
3,403
15,480
12,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,306
394
2,612
8,486
6,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Thoth
14
4 / 3 / 5
8,472
530
8,128
8,186
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 1 / 8
9,040
565
13,137
13,334
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Tumppi1589
Achilles
15
3 / 3 / 2
8,688
543
11,364
16,941
18,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
avgamer35
Ishtar
14
5 / 1 / 2
8,061
504
6,610
7,583
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
19
19
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Fenrir
3
5
2
0.8
L
Ao Kuang
Fefe_13014
Ao Kuang
3
4
1
0.88
L
Janus
GetTaeFk
Janus
0
2
4
1
W
Thoth
4
3
5
2.17
W
6
1
8
10
W
Achilles
Tumppi1589
Achilles
3
3
2
1.33
L
2
4
0
0.5
W
Ishtar
avgamer35
Ishtar
5
1
2
6
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
41,851
65,715
Taken
54,530
39,108
Mitigated
37,958
15,931
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,612
166
0
638
8,486
6,674
53
2,589
5,769
16,510
0
L
Fenrir
3,055
443
0
2,328
14,863
6,983
537
1,858
12,200
0
48,016
L
Ao Kuang
Fefe_13014
Ao Kuang
11,309
2,843
0
7,619
15,460
12,387
501
224
13,946
57,650
3,079
L
Janus
GetTaeFk
Janus
8,523
467
0
2,149
8,884
2,952
0
4,097
4,248
67,772
0
W
Thoth
8,128
863
0
2,088
8,186
2,837
98
2,584
5,348
59,545
883
W
13,137
3,863
0
3,176
13,334
6,507
0
4,821
8,365
0
76,894
W
Achilles
Tumppi1589
Achilles
11,364
1,845
0
3,593
16,941
18,541
0
9,579
7,253
732
59,544
L
4,415
2,513
0
2,592
11,028
4,564
794
1,257
9,720
0
68,332
W
Ishtar
avgamer35
Ishtar
6,610
3,510
0
1,370
7,583
3,399
163
2,790
4,771
0
50,874
L
Ymir
3,403
623
0
1,243
15,480
12,222
0
3,575
11,535
28,163
11,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,363
Gold Earned
40,567
442
Minions Killed
382
0
Camps Cleared
0
1,491,120
Distance Traveled
1,611,857
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,306
394
1
0
0
341,390
0
L
Fenrir
7,686
480
65
4
0
337,652
0
L
Ao Kuang
8,717
545
86
5
0
280,974
1
L
Janus
8,110
507
134
8
0
324,401
0
W
Thoth
8,472
530
107
7
0
292,754
3
W
Serqet
9,040
565
107
7
0
372,281
0
W
Achilles
8,688
543
88
6
0
314,033
1
L
Ishtar
8,068
504
100
6
0
270,199
0
W
Ishtar
8,061
504
79
5
0
291,399
0
L
Ymir
6,782
424
57
4
0
277,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role