Player Matchup

Charon
Charon
 
Charon
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Nicnac72
Gilgamesh
Level 68
God Stats
33W - 16L
1,449 SR
Queue Stats
258W - 202L
1,568 Elo+
Solo
Charybdis
Charybdis
abhjbeh55
Charybdis
Level 66
God Stats
1W - 1L
1,835 SR
Queue Stats
138W - 131L
1,669 Elo+
Party 1
Fenrir
Fenrir
paco_soler
Fenrir
Level 122
God Stats
7W - 6L
1,750 SR
Queue Stats
219W - 233L
1,440 Elo+
Party 1
Ra
Ra
spintrap1
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,568 Elo+
Party 1
Team Averages
Level 106
1,607 SR
1,549 Elo+

VS

Team Averages
Level 92
1,414 SR
1,409 Elo+
Nu Wa
Nu Wa
Guzmansito-777
Nu Wa
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 131L
1,349 Elo+
Solo
Jing Wei
Jing Wei
SerFabiangel
Jing Wei
Level 129
God Stats
3W - 1L
1,522 SR
Queue Stats
88W - 65L
1,579 Elo+
Solo
Lancelot
Lancelot
chicha39
Lancelot
Level 82
God Stats
1W - 1L
1,286 SR
Queue Stats
3W - 6L
1,206 Elo+
Party 2
Charon
Charon
nei_darkxx
Charon
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,497 Elo+
Party 2
Maui
Maui
yulen2000
Maui
Level 68
God Stats
4W - 4L
1,261 SR
Queue Stats
24W - 25L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
2 / 1 / 1
6,469
539
6,078
11,374
9,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Nicnac72
Gilgamesh
9
0 / 3 / 0
5,623
469
3,460
12,495
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
abhjbeh55
Charybdis
11
1 / 2 / 1
6,228
519
6,320
9,353
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
paco_soler
Fenrir
10
1 / 4 / 2
5,837
486
3,550
12,401
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
6,294
525
4,004
9,023
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,253
604
5,929
5,813
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
SerFabiangel
Jing Wei
12
2 / 0 / 0
6,143
512
8,163
8,544
3,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
chicha39
Lancelot
12
7 / 1 / 3
6,977
581
8,934
9,825
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
nei_darkxx
Charon
12
2 / 0 / 5
6,964
580
8,099
5,860
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
9
1 / 2 / 4
5,755
480
3,441
8,242
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
1
1
2.5
W
3
1
4
5
L
Gilgamesh
Nicnac72
Gilgamesh
0
3
0
0
W
Jing Wei
SerFabiangel
Jing Wei
2
0
0
2
L
Charybdis
abhjbeh55
Charybdis
1
2
1
0.75
W
Lancelot
chicha39
Lancelot
7
1
3
8.5
W
Charon
nei_darkxx
Charon
2
0
5
4.5
L
Fenrir
paco_soler
Fenrir
1
4
2
0.5
L
0
5
1
0.1
W
Maui
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
34,566
54,646
Taken
38,284
29,515
Mitigated
19,933
17,767
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,078
1,041
0
3,606
11,374
9,227
155
2,430
8,889
23,414
1,881
W
5,929
1,959
0
750
5,813
2,100
0
2,663
3,150
54,580
0
L
Gilgamesh
Nicnac72
Gilgamesh
3,460
1,323
0
842
12,495
8,643
0
5,616
6,091
0
27,515
W
Jing Wei
SerFabiangel
Jing Wei
8,163
7,127
0
4,687
8,544
3,086
0
2,721
5,823
0
54,361
L
Charybdis
abhjbeh55
Charybdis
6,320
3,701
0
4,868
9,353
3,229
476
1,570
7,783
0
50,105
W
Lancelot
chicha39
Lancelot
8,934
2,832
0
739
9,825
4,864
0
2,161
7,546
0
47,122
W
Charon
nei_darkxx
Charon
8,099
1,515
0
2,766
5,860
3,638
0
272
5,210
43,321
2,635
L
Fenrir
paco_soler
Fenrir
3,550
1,198
0
6,020
12,401
4,972
0
2,477
9,792
0
35,986
L
4,004
695
342
2,089
9,023
3,444
0
3,949
5,074
52,160
917
W
Maui
3,441
1,218
0
1,726
8,242
6,245
0
2,450
5,792
14,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
33,092
317
Minions Killed
345
0
Camps Cleared
0
1,136,990
Distance Traveled
1,193,144
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,469
539
31
3
0
227,168
0
W
Nu Wa
7,253
604
93
8
0
213,832
2
L
Gilgamesh
5,623
469
48
4
0
238,603
0
W
Jing Wei
6,143
512
89
7
0
231,426
3
L
Charybdis
6,228
519
85
7
0
199,598
0
W
Lancelot
6,977
581
67
6
0
281,837
0
W
Charon
6,964
580
68
6
0
222,595
0
L
Fenrir
5,837
486
55
5
0
257,996
0
L
Ra
6,294
525
98
8
0
213,625
0
W
Maui
5,755
480
28
2
0
243,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role