Player Matchup

Ne Zha
Ne Zha
Blackkimba
Ne Zha
Level 78
God Stats
1W - 5L
1,500 SR
Queue Stats
209W - 189L
1,357 Elo+
Solo
Raijin
Raijin
XANDEKU
Raijin
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,488 Elo+
Solo
Heimdallr
Heimdallr
boss9game
Heimdallr
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
242W - 248L
1,317 Elo+
Solo
Thor
Thor
brightbak_1997
Thor
Level 105
God Stats
5W - 5L
1,401 SR
Queue Stats
66W - 71L
1,526 Elo+
Party 1
King Arthur
King Arthur
floranecromancer
King Arthur
Level 119
God Stats
1W - 3L
1,736 SR
Queue Stats
75W - 86L
1,453 Elo+
Party 1
Team Averages
Level 105
1,527 SR
1,428 Elo+

VS

Team Averages
Level 84
1,530 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GagaPeePap7890
Ymir
Level 126
God Stats
16W - 15L
1,786 SR
Queue Stats
89W - 82L
1,492 Elo+
Solo
Ra
Ra
Wool-Ronin
Ra
Level 88
God Stats
11W - 3L
1,740 SR
Queue Stats
63W - 45L
1,690 Elo+
Solo
Achilles
Achilles
arrow1324
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,489 Elo+
Solo
Lancelot
Lancelot
tonykuma52
Lancelot
Level 42
God Stats
7W - 9L
1,123 SR
Queue Stats
235W - 257L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blackkimba
Ne Zha
12
1 / 1 / 1
6,033
603
1,878
7,401
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
XANDEKU
Raijin
9
1 / 2 / 1
5,666
567
3,542
6,508
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
boss9game
Heimdallr
11
4 / 1 / 0
6,613
661
4,643
5,002
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 4
5,078
508
3,531
7,534
3,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
floranecromancer
King Arthur
11
1 / 0 / 0
5,937
594
5,083
7,191
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 2 / 0
3,586
359
912
2,538
589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,245
525
3,662
8,591
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 1
6,139
614
4,406
6,285
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
arrow1324
Achilles
10
0 / 1 / 0
5,270
527
3,784
8,273
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
tonykuma52
Lancelot
8
1 / 0 / 0
4,997
500
3,423
7,101
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
5
6
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Ne Zha
Blackkimba
Ne Zha
1
1
1
1.5
L
2
2
1
1.25
L
2
2
1
1.25
W
Raijin
XANDEKU
Raijin
1
2
1
0.75
L
Achilles
arrow1324
Achilles
0
1
0
0
W
Heimdallr
boss9game
Heimdallr
4
1
0
4
W
0
2
4
1
W
King Arthur
floranecromancer
King Arthur
1
0
0
1
L
Lancelot
tonykuma52
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,677
Damage
16,187
33,636
Taken
32,788
14,380
Mitigated
20,772
11,423
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
912
423
0
620
2,538
589
0
0
2,538
0
4,618
W
Ne Zha
Blackkimba
Ne Zha
1,878
658
0
2,752
7,401
2,823
0
553
6,808
0
58,035
L
3,662
809
0
1,539
8,591
6,672
56
161
8,430
15,724
1,654
L
4,406
913
0
2,081
6,285
2,674
274
3,381
2,904
41,867
1,063
W
Raijin
XANDEKU
Raijin
3,542
595
0
2,427
6,508
2,328
420
3,995
2,287
31,511
0
L
Achilles
arrow1324
Achilles
3,784
1,054
0
3,249
8,273
6,581
0
0
8,273
0
35,194
W
Heimdallr
boss9game
Heimdallr
4,643
2,314
0
2,264
5,002
1,937
1,321
372
4,630
0
40,433
W
3,531
2,094
0
1,600
7,534
3,665
1,027
2,730
4,682
0
18,901
W
King Arthur
floranecromancer
King Arthur
5,083
849
0
2,380
7,191
3,627
0
0
6,705
0
36,734
L
Lancelot
tonykuma52
Lancelot
3,423
350
0
685
7,101
4,256
0
0
7,101
0
28,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,327
Gold Earned
25,237
298
Minions Killed
222
0
Camps Cleared
0
1,005,540
Distance Traveled
864,609
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,586
359
2
0
0
54,665
0
W
Ne Zha
6,033
603
91
9
0
232,987
0
L
Ymir
5,245
525
30
3
0
177,175
0
L
Ra
6,139
614
86
9
0
193,402
2
W
Raijin
5,666
567
45
5
0
170,767
0
L
Achilles
5,270
527
59
6
0
176,941
1
W
Heimdallr
6,613
661
73
7
0
182,991
0
W
Thor
5,078
508
27
3
0
188,312
0
W
King Arthur
5,937
594
62
6
0
230,483
1
L
Lancelot
4,997
500
45
5
0
262,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role