Player Matchup

Kukulkan
Kukulkan
Luistn14
Kukulkan
Level 51
God Stats
10W - 5L
1,619 SR
Queue Stats
61W - 68L
1,461 Elo+
Solo
Mulan
Mulan
NJaing
Mulan
Level 124
God Stats
11W - 3L
1,306 SR
Queue Stats
310W - 310L
1,430 Elo+
Solo
Maui
Maui
Zetho23
Maui
Level 66
God Stats
23W - 21L
1,302 SR
Queue Stats
97W - 99L
1,455 Elo+
Solo
Team Averages
Level 80
1,409 SR
1,449 Elo+

VS

Team Averages
Level 115
1,500 SR
1,511 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SunzLi
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ravana
Ravana
chewbarracka
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 188L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Luistn14
Kukulkan
12
3 / 2 / 4
7,936
794
5,441
4,924
2,053
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
NJaing
Mulan
15
4 / 0 / 5
8,387
839
8,239
8,241
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
Zetho23
Maui
12
2 / 2 / 6
7,304
730
6,346
8,651
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 6 / 2
7,133
713
7,737
9,991
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
SunzLi
Sobek
11
0 / 2 / 2
6,110
611
2,904
9,443
6,939
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
12
2 / 1 / 1
6,939
694
5,992
4,724
2,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
6
2
0.5
W
Kukulkan
Luistn14
Kukulkan
3
2
4
2.5
W
Mulan
NJaing
Mulan
4
0
5
6.5
L
Sobek
SunzLi
Sobek
0
2
2
0.5
W
Maui
Zetho23
Maui
2
2
6
2.5
L
Ravana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
16,633
21,816
Taken
24,158
18,805
Mitigated
13,368
5,553
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,737
984
347
1,691
9,991
3,812
0
4,148
5,236
31,822
538
W
Kukulkan
Luistn14
Kukulkan
5,441
562
0
250
4,924
2,053
0
1,918
2,754
36,572
558
W
Mulan
NJaing
Mulan
8,239
851
0
2,323
8,241
8,707
434
3,596
4,306
0
32,355
L
Sobek
SunzLi
Sobek
2,904
51
0
827
9,443
6,939
0
5,130
3,777
6,903
0
W
Maui
Zetho23
Maui
6,346
1,031
248
2,732
8,651
8,045
488
4,719
3,629
18,272
248
L
Ravana
5,992
2,182
0
554
4,724
2,617
0
1,511
2,964
0
20,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,627
Gold Earned
20,182
152
Minions Killed
101
0
Camps Cleared
0
537,344
Distance Traveled
523,948
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,133
713
63
6
0
156,342
0
W
Kukulkan
7,936
794
58
6
0
160,465
0
W
Mulan
8,387
839
70
7
0
198,024
0
L
Sobek
6,110
611
4
0
0
177,200
0
W
Maui
7,304
730
24
2
0
178,855
2
L
Ravana
6,939
694
34
3
0
190,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role