Player Matchup

Athena
Athena
Bronze III
GESB
Athena
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 104L
1,546 MMR
Solo
Odin
Odin
Bronze III
Strikeuforme
Odin
Bronze III
Level 39
God Stats
13W - 6L
1,500 SR
Queue Stats
71W - 42L
1,546 MMR
Solo
Serqet
Serqet
Silver II
X141
Serqet
Silver II
Level 156
God Stats
10W - 6L
1,500 SR
Queue Stats
142W - 117L
1,546 MMR
Solo
Hachiman
Hachiman
Silver I
Zarviss
Hachiman
Silver I
Level 39
God Stats
3W - 0L
1,824 SR
Queue Stats
7W - 6L
1,546 MMR
Solo
Discordia
Discordia
Gold V
cristian9817
Discordia
Gold V
Level 181
God Stats
8W - 8L
1,538 SR
Queue Stats
114W - 100L
1,546 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,572 SR
1,546 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 171
1,552 SR
1,546 MMR
Pele
Pele
Bronze III
Bebop4261
Pele
Bronze III
Level 119
God Stats
0W - 2L
1,809 SR
Queue Stats
5W - 6L
1,546 MMR
Solo
Charon
Charon
Bronze III
Critical_DJ_
Charon
Bronze III
Level 220
God Stats
0W - 1L
1,680 SR
Queue Stats
26W - 24L
1,546 MMR
Solo
Apollo
Apollo
Bronze III
IHandres
Apollo
Bronze III
Level 184
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 24L
1,546 MMR
Solo
Ra
Ra
Gold III
LTFx LORD
Ra
Gold III
Level 176
God Stats
8W - 10L
1,272 SR
Queue Stats
177W - 185L
1,546 MMR
Solo
Nike
Nike
Bronze III
cHewiexSW
Nike
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GESB
Athena
12
2 / 1 / 8
8,305
554
3,589
10,844
9,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 4
7,859
524
10,960
15,702
16,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
X141
Serqet
16
3 / 0 / 6
8,600
573
5,839
11,641
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Zarviss
Hachiman
17
9 / 1 / 2
10,740
716
16,108
12,050
5,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
cristian9817
Discordia
16
4 / 1 / 2
9,369
625
9,486
7,944
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Morgan Le FayMaman BrigitteMartichorasSusanoMercury

VS

Bans
Bake KujiraAo KuangThothThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 4 / 0
8,047
536
7,124
17,069
7,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
11
0 / 1 / 3
7,339
489
5,756
11,131
10,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
IHandres
Apollo
14
1 / 7 / 0
8,304
554
4,742
13,940
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
7,895
526
5,223
9,498
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
14
0 / 2 / 1
8,193
546
12,753
16,541
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
5
5
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
3
4
0
0.75
L
Charon
0
1
3
1.5
W
Athena
GESB
Athena
2
1
8
6
L
Apollo
IHandres
Apollo
1
7
0
0.14
L
1
4
2
0.5
W
0
2
4
1
W
Serqet
X141
Serqet
3
0
6
6
W
Hachiman
Zarviss
Hachiman
9
1
2
10
L
Nike
0
2
1
0.25
W
Discordia
cristian9817
Discordia
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
35,598
58,181
Taken
68,179
39,545
Mitigated
38,793
20,006
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,124
1,730
0
4,643
17,069
7,710
0
2,342
14,171
0
84,189
L
Charon
5,756
677
0
2,434
11,131
10,154
0
2,324
8,718
26,118
0
W
Athena
GESB
Athena
3,589
1,289
2,344
2,727
10,844
9,174
0
3,399
7,318
15,336
0
L
Apollo
IHandres
Apollo
4,742
3,384
0
2,724
13,940
4,986
0
1,862
12,078
0
57,965
L
5,223
219
190
2,296
9,498
3,778
364
6,271
3,011
65,220
1,606
W
10,960
1,852
0
6,170
15,702
16,029
0
1,617
12,903
0
53,747
W
Serqet
X141
Serqet
5,839
626
0
2,681
11,641
5,860
0
1,420
10,142
0
74,762
W
Hachiman
Zarviss
Hachiman
16,108
11,104
0
4,943
12,050
5,396
1,291
2,022
10,028
0
108,377
L
Nike
12,753
2,728
0
5,984
16,541
12,165
0
74
15,212
4,160
67,989
W
Discordia
cristian9817
Discordia
9,486
762
0
1,141
7,944
3,086
429
3,931
3,883
89,778
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
39,778
538
Minions Killed
492
0
Camps Cleared
0
1,562,320
Distance Traveled
1,503,986
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,047
536
122
8
0
332,223
0
L
Charon
7,339
489
30
2
0
319,522
5
W
Athena
8,305
554
14
1
0
306,107
9
L
Apollo
8,304
554
110
7
0
275,984
3
L
Ra
7,895
526
119
8
0
297,093
4
W
Odin
7,859
524
98
7
0
269,560
1
W
Serqet
8,600
573
105
7
0
409,286
4
W
Hachiman
10,740
716
165
11
0
275,111
2
L
Nike
8,193
546
111
7
0
279,164
0
W
Discordia
9,369
625
156
10
0
302,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role