Player Matchup

Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
AcCex
Ymir
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,362 MMR
Solo
Cupid
Cupid
Silver IV
TTVelnfachpaul
Cupid
Silver IV
Level 115
God Stats
14W - 9L
1,464 SR
Queue Stats
313W - 319L
1,357 MMR
Solo
Merlin
Merlin
Bronze III
pB1090
Merlin
Bronze III
Level 88
God Stats
9W - 9L
1,245 SR
Queue Stats
119W - 125L
1,363 MMR
Party 1
Loki
Loki
Bronze III
xXKINGWIDOXx
Loki
Bronze III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,363 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,442 SR
1,389 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,406 SR
1,382 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
 
Morgan Le Fay
Bronze III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Ajgor130
Kumbhakarna
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,316 MMR
Party 2
Serqet
Serqet
Silver IV
Kaszynaa
Serqet
Silver IV
Level 109
God Stats
1W - 3L
1,285 SR
Queue Stats
35W - 41L
1,359 MMR
Party 2
Anubis
Anubis
Bronze III
KrisLee
Anubis
Bronze III
Level 138
God Stats
1W - 2L
1,466 SR
Queue Stats
27W - 45L
1,370 MMR
Solo
Hachiman
Hachiman
Bronze III
SayianHun
Hachiman
Bronze III
Level 158
God Stats
8W - 16L
1,279 SR
Queue Stats
63W - 95L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 1 / 2
6,800
486
5,753
13,227
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
AcCex
Ymir
13
3 / 0 / 5
7,790
556
6,838
10,763
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 4
8,000
571
5,552
8,497
3,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
pB1090
Merlin
14
2 / 0 / 3
8,299
593
8,761
6,767
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 0
9,376
670
6,856
7,646
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MercuryThorNe ZhaAthena

VS

Bans
Maman BrigitteUllrArtemisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 4 / 0
6,076
434
5,502
8,060
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
Ajgor130
Kumbhakarna
9
0 / 3 / 1
6,187
442
2,817
13,667
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Kaszynaa
Serqet
12
0 / 2 / 0
6,446
460
3,573
11,213
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
KrisLee
Anubis
12
0 / 7 / 0
7,003
500
3,851
8,917
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
SayianHun
Hachiman
13
1 / 1 / 0
7,645
546
9,183
8,181
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
17
Kills
1
1
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
2
4
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
W
Ymir
AcCex
Ymir
3
0
5
5.5
L
Kumbhakarna
Ajgor130
Kumbhakarna
0
3
1
0.17
L
Serqet
Kaszynaa
Serqet
0
2
0
0
L
Anubis
KrisLee
Anubis
0
7
0
0
L
Hachiman
SayianHun
Hachiman
1
1
0
1
W
2
0
4
4
W
Merlin
pB1090
Merlin
2
0
3
3.5
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,760
Damage
24,926
46,900
Taken
50,038
23,763
Mitigated
27,064
15,482
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,753
1,329
0
5,511
13,227
5,009
0
1,906
11,165
0
48,572
L
Morgan Le Fay
 
Morgan Le Fay
5,502
281
0
166
8,060
3,313
0
2,423
5,637
43,304
0
W
Ymir
AcCex
Ymir
6,838
1,280
0
2,093
10,763
10,350
0
2,606
8,106
33,755
1,181
L
Kumbhakarna
Ajgor130
Kumbhakarna
2,817
374
0
2,051
13,667
11,419
0
6,391
7,276
13,499
1,164
L
Serqet
Kaszynaa
Serqet
3,573
249
0
3,998
11,213
4,767
0
2,030
9,183
0
46,459
L
Anubis
KrisLee
Anubis
3,851
615
75
543
8,917
4,307
240
1,804
7,113
46,132
909
L
Hachiman
SayianHun
Hachiman
9,183
5,518
0
3,428
8,181
3,258
0
2,939
5,242
0
67,691
W
5,552
2,658
303
4,553
8,497
3,233
0
773
7,539
0
58,285
W
Merlin
pB1090
Merlin
8,761
284
0
750
6,767
2,530
432
3,908
2,528
73,120
1,180
W
6,856
2,036
0
2,272
7,646
2,641
675
2,267
5,247
0
71,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
33,357
475
Minions Killed
379
0
Camps Cleared
0
1,468,939
Distance Traveled
1,385,879
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,800
486
74
5
0
261,099
0
L
Morgan Le Fay
6,076
434
59
4
0
261,722
1
W
Ymir
7,790
556
52
4
0
293,718
7
L
Kumbhakarna
6,187
442
17
1
0
291,178
6
L
Serqet
6,446
460
90
6
0
356,298
0
L
Anubis
7,003
500
98
7
0
224,807
0
L
Hachiman
7,645
546
115
8
0
251,874
2
W
Cupid
8,000
571
108
8
0
295,529
1
W
Merlin
8,299
593
117
8
0
301,528
4
W
Loki
9,376
670
124
9
0
317,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role