Player Matchup

Horus
Horus
Brewstin
Horus
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 12L
1,406 Elo+
Party 1
Cabrakan
Cabrakan
Dat RPG
Cabrakan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,406 Elo+
Party 1
Hou Yi
Hou Yi
OldManKems
Hou Yi
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 59L
1,526 Elo+
Party 2
Bacchus
Bacchus
Princessiann
Bacchus
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 73L
1,526 Elo+
Party 2
Izanami
Izanami
uwu too cute
Izanami
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,305 Elo+
Party 1
Team Averages
Level 144
1,457 SR
1,434 Elo+

VS

Team Averages
Level 98
1,422 SR
1,631 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Fiambricio
Tiamat
Level 149
God Stats
2W - 2L
1,285 SR
Queue Stats
137W - 141L
1,503 Elo+
Solo
Hercules
Hercules
FignewtonV
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,916 Elo+
Solo
Horus
Horus
Joxdra
Horus
Level 142
God Stats
0W - 1L
1,325 SR
Queue Stats
35W - 22L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brewstin
Horus
15
2 / 1 / 13
8,678
789
11,353
13,810
13,656
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cabrakan
Dat RPG
Cabrakan
15
4 / 2 / 8
8,707
792
13,436
13,384
10,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
OldManKems
Hou Yi
17
4 / 1 / 11
9,466
861
10,132
8,529
4,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
Princessiann
Bacchus
14
3 / 2 / 11
9,452
859
11,600
12,534
18,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
uwu too cute
Izanami
16
3 / 1 / 12
9,298
845
10,284
7,557
3,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 5 / 2
7,962
724
12,106
12,542
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
 
Cthulhu
14
2 / 2 / 1
7,395
672
13,390
12,134
11,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Fiambricio
Tiamat
13
0 / 2 / 4
6,831
621
6,824
8,938
8,195
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FignewtonV
Hercules
14
0 / 2 / 4
7,258
660
6,316
13,012
15,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Joxdra
Horus
12
1 / 5 / 3
7,554
687
5,613
13,816
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
16
Kills
6
7
Deaths
16
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
2
0.8
L
Cthulhu
 
Cthulhu
2
2
1
1.25
W
Horus
Brewstin
Horus
2
1
13
8.5
W
Cabrakan
Dat RPG
Cabrakan
4
2
8
4
L
Tiamat
Fiambricio
Tiamat
0
2
4
1
L
Hercules
FignewtonV
Hercules
0
2
4
1
L
Horus
Joxdra
Horus
1
5
3
0.5
W
Hou Yi
OldManKems
Hou Yi
4
1
11
9.5
W
Bacchus
Princessiann
Bacchus
3
2
11
4.25
W
Izanami
uwu too cute
Izanami
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,805
Damage
44,249
55,814
Taken
60,442
50,216
Mitigated
55,915
33,350
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,106
8,084
459
1,915
12,542
6,108
0
4,548
7,679
0
30,968
L
Cthulhu
 
Cthulhu
13,390
398
882
438
12,134
11,342
0
4,985
7,060
24,431
0
W
Horus
Brewstin
Horus
11,353
3,979
9,939
9,155
13,810
13,656
149
5,116
8,694
999
15,629
W
Cabrakan
Dat RPG
Cabrakan
13,436
1,493
1,625
2,657
13,384
10,239
1,303
5,060
8,324
15,850
1,253
L
Tiamat
Fiambricio
Tiamat
6,824
238
2,198
1,330
8,938
8,195
0
3,581
5,178
13,603
1,870
L
Hercules
FignewtonV
Hercules
6,316
1,074
668
4,637
13,012
15,366
0
5,432
7,494
0
9,901
L
Horus
Joxdra
Horus
5,613
1,299
2,318
2,838
13,816
14,904
0
6,200
7,249
1,315
7,827
W
Hou Yi
OldManKems
Hou Yi
10,132
4,628
1,437
1,825
8,529
4,746
427
2,913
5,616
0
28,196
W
Bacchus
Princessiann
Bacchus
11,600
771
1,044
4,387
12,534
18,122
736
3,806
8,728
18,178
0
W
Izanami
uwu too cute
Izanami
10,284
4,988
101
1,180
7,557
3,453
1,604
2,668
4,889
0
33,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
37,000
136
Minions Killed
95
0
Camps Cleared
0
1,055,096
Distance Traveled
989,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,962
724
41
4
0
177,657
0
L
Cthulhu
7,395
672
18
2
0
212,636
0
W
Horus
8,678
789
14
1
0
229,978
0
W
Cabrakan
8,707
792
4
0
0
213,291
0
L
Tiamat
6,831
621
19
2
0
185,597
0
L
Hercules
7,258
660
10
1
0
225,781
0
L
Horus
7,554
687
7
1
0
188,030
0
W
Hou Yi
9,466
861
42
4
0
213,622
0
W
Bacchus
9,452
859
18
2
0
213,045
0
W
Izanami
9,298
845
58
5
0
185,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role