Player Matchup

Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
HiImAaku
King Arthur
Level 63
God Stats
7W - 2L
1,500 SR
Queue Stats
85W - 68L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
RidnSolo1Dep
Jormungandr
Level 128
God Stats
10W - 12L
1,415 SR
Queue Stats
339W - 345L
1,209 Elo+
Solo
Nemesis
Nemesis
XANDEKU
Nemesis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,625 Elo+
Solo
Nu Wa
Nu Wa
tonykuma52
Nu Wa
Level 42
God Stats
11W - 11L
1,135 SR
Queue Stats
235W - 257L
1,270 Elo+
Solo
Team Averages
Level 74
1,410 SR
1,434 Elo+

VS

Team Averages
Level 107
1,564 SR
1,431 Elo+
Surtr
Surtr
 
Surtr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CocoIDS
Charon
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 204L
1,436 Elo+
Solo
Merlin
Merlin
D3M0N1C UR
Merlin
Level 71
God Stats
7W - 2L
1,822 SR
Queue Stats
65W - 61L
1,567 Elo+
Solo
Chronos
Chronos
KicbackxTTV
Chronos
Level 153
God Stats
8W - 2L
1,500 SR
Queue Stats
33W - 31L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxgoldenkingzz
Tsukuyomi
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 69L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 3 / 1
7,473
467
7,788
9,551
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
HiImAaku
King Arthur
14
3 / 5 / 0
8,555
535
10,296
17,393
18,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
RidnSolo1Dep
Jormungandr
8
0 / 1 / 1
6,549
409
3,275
8,714
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
XANDEKU
Nemesis
13
5 / 4 / 1
7,920
495
7,706
14,135
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
2 / 3 / 5
7,578
474
11,492
10,607
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
6 / 3 / 1
9,426
589
11,202
15,817
16,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
CocoIDS
Charon
13
2 / 0 / 6
8,771
548
7,201
10,879
9,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
D3M0N1C UR
Merlin
12
3 / 5 / 1
7,759
485
5,297
8,774
3,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
KicbackxTTV
Chronos
14
1 / 3 / 3
8,189
512
5,821
11,187
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tsukuyomi
xxgoldenkingzz
Tsukuyomi
14
4 / 3 / 4
8,099
506
9,075
14,839
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
14
Kills
16
16
Deaths
14
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
1
1.5
W
Surtr
 
Surtr
6
3
1
2.17
W
Charon
CocoIDS
Charon
2
0
6
5
W
Merlin
D3M0N1C UR
Merlin
3
5
1
0.7
L
King Arthur
HiImAaku
King Arthur
3
5
0
0.6
W
Chronos
KicbackxTTV
Chronos
1
3
3
0.83
L
Jormungandr
RidnSolo1Dep
Jormungandr
0
1
1
0.5
L
Nemesis
XANDEKU
Nemesis
5
4
1
1.38
L
Nu Wa
2
3
5
1.5
W
Tsukuyomi
xxgoldenkingzz
Tsukuyomi
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,557
Damage
38,596
60,400
Taken
61,496
37,672
Mitigated
39,995
9,654
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,788
3,671
0
1,955
9,551
3,434
456
3,440
5,931
0
36,704
W
Surtr
 
Surtr
11,202
3,494
0
2,707
15,817
16,084
154
815
15,002
12,137
50,609
W
Charon
CocoIDS
Charon
7,201
914
0
3,768
10,879
9,908
428
3,899
6,980
33,074
3,598
W
Merlin
D3M0N1C UR
Merlin
5,297
290
0
672
8,774
3,042
318
5,739
3,035
38,167
3,540
L
King Arthur
HiImAaku
King Arthur
10,296
840
0
1,291
17,393
18,250
0
3,088
13,174
1,320
64,718
W
Chronos
KicbackxTTV
Chronos
5,821
1,603
0
2,710
11,187
4,441
1,715
2,149
9,038
56,440
1,918
L
Jormungandr
RidnSolo1Dep
Jormungandr
3,275
1,388
0
1,399
8,714
5,435
90
3,652
4,827
27,207
1,868
L
Nemesis
XANDEKU
Nemesis
7,706
2,179
0
2,157
14,135
6,421
245
2,842
11,209
0
55,433
L
Nu Wa
11,492
3,396
0
2,852
10,607
4,132
0
6,218
4,389
52,945
0
W
Tsukuyomi
xxgoldenkingzz
Tsukuyomi
9,075
2,265
0
4,037
14,839
6,520
0
2,511
12,328
0
59,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,075
Gold Earned
42,244
373
Minions Killed
367
0
Camps Cleared
0
1,286,465
Distance Traveled
1,407,797
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,473
467
55
3
0
266,391
0
W
Surtr
9,426
589
79
5
0
283,761
0
W
Charon
8,771
548
49
3
0
290,232
0
W
Merlin
7,759
485
67
4
0
224,791
3
L
King Arthur
8,555
535
124
8
0
251,124
0
W
Chronos
8,189
512
93
6
0
286,011
0
L
Jormungandr
6,549
409
46
3
0
177,089
3
L
Nemesis
7,920
495
80
5
0
321,783
0
L
Nu Wa
7,578
474
68
4
0
270,078
0
W
Tsukuyomi
8,099
506
79
5
0
323,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role