Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Icatchfish47
Shiva
Level 115
God Stats
12W - 6L
1,733 SR
Queue Stats
418W - 424L
1,533 Elo+
Party 1
Medusa
Medusa
VeryHydrated
Medusa
Level 118
God Stats
2W - 1L
1,315 SR
Queue Stats
60W - 55L
1,439 Elo+
Solo
Thor
Thor
gwenwayr
Thor
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
380W - 393L
1,508 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ourson ignobl3
Maman Brigitte
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,556 Elo+
Solo
Team Averages
Level 82
1,510 SR
1,507 Elo+

VS

Team Averages
Level 100
1,502 SR
1,629 Elo+
Zhong Kui
Zhong Kui
EssenFotus
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,738 Elo+
Solo
Kuzenbo
Kuzenbo
GS Remy
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,726 Elo+
Solo
Mulan
Mulan
Resignedtree3
Mulan
Level 129
God Stats
0W - 2L
1,511 SR
Queue Stats
39W - 29L
1,532 Elo+
Solo
Nox
Nox
TastePeachy
Nox
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
250W - 254L
1,569 Elo+
Party 2
Thoth
Thoth
private_gunny
Thoth
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 132L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 3 / 5
5,251
1,050
3,294
5,583
4,329
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

10
2 / 2 / 4
5,451
1,090
3,106
5,675
6,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
9
2 / 2 / 3
5,337
1,067
2,948
3,423
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
10
1 / 1 / 6
5,430
1,086
4,392
3,806
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
ourson ignobl3
Maman Brigitte
10
1 / 1 / 1
5,551
1,110
1,858
2,505
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EssenFotus
Zhong Kui
10
2 / 2 / 3
5,448
1,090
3,034
5,105
3,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
GS Remy
Kuzenbo
1
0 / 0 / 0
1,216
243
0
0
0
11
3 / 2 / 4
5,963
1,193
3,424
5,240
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 6
5,212
1,042
2,614
2,814
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 2 / 3
5,197
1,039
1,753
3,355
1,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
7
Kills
7
9
Deaths
7
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
5
1.17
L
Zhong Kui
EssenFotus
Zhong Kui
2
2
3
1.75
L
Kuzenbo
GS Remy
Kuzenbo
0
0
0
0
W
2
2
4
2
L
3
2
4
2.5
L
1
1
6
4
W
Medusa
2
2
3
1.75
W
Thor
1
1
6
4
W
Maman Brigitte
ourson ignobl3
Maman Brigitte
1
1
1
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,598
Damage
10,825
20,992
Taken
16,514
14,426
Mitigated
11,192
4,126
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,294
123
89
138
5,583
4,329
19
2,481
3,102
1,699
3,032
L
Zhong Kui
EssenFotus
Zhong Kui
3,034
749
1,011
1,812
5,105
3,717
0
537
4,568
8,795
0
L
Kuzenbo
GS Remy
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
3,106
352
275
1,147
5,675
6,174
269
2,056
3,619
0
8,044
L
3,424
503
1,014
510
5,240
5,024
0
1,017
4,223
0
5,493
L
2,614
31
141
251
2,814
1,213
0
812
2,002
4,211
0
W
Medusa
2,948
592
0
250
3,423
1,347
21
1,262
2,161
0
8,260
W
Thor
4,392
172
969
758
3,806
1,575
0
1,270
2,536
0
8,556
W
Maman Brigitte
ourson ignobl3
Maman Brigitte
1,858
0
0
500
2,505
1,001
590
332
2,173
7,504
0
L
1,753
148
235
202
3,355
1,238
0
1,038
2,317
9,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
23,036
52
Minions Killed
40
0
Camps Cleared
0
512,828
Distance Traveled
369,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,251
1,050
3
1
0
92,559
0
L
Zhong Kui
5,448
1,090
11
2
0
91,672
0
L
Kuzenbo
1,216
243
0
0
0
0
0
W
Shiva
5,451
1,090
16
3
0
105,708
0
L
Mulan
5,963
1,193
6
1
0
96,115
0
L
Nox
5,212
1,042
7
1
0
92,075
0
W
Medusa
5,337
1,067
14
3
0
101,371
0
W
Thor
5,430
1,086
6
1
0
106,445
0
W
Maman Brigitte
5,551
1,110
13
3
0
106,745
0
L
Thoth
5,197
1,039
16
3
0
89,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role