Player Matchup

Baron Samedi
Baron Samedi
AlexanderGrimm0
Baron Samedi
Level 86
God Stats
36W - 18L
1,176 SR
Queue Stats
214W - 187L
1,469 Elo+
Solo
Izanami
Izanami
Riceybowl237
Izanami
Level 200
God Stats
7W - 2L
1,500 SR
Queue Stats
44W - 38L
1,893 Elo+
Solo
Sol
Sol
papersalamander
Sol
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 77L
1,773 Elo+
Solo
Hera
Hera
tman5595
Hera
Level 69
God Stats
3W - 2L
1,340 SR
Queue Stats
19W - 11L
1,546 Elo+
Solo
Bellona
Bellona
xTsuya
Bellona
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 47L
1,517 Elo+
Solo
Team Averages
Level 116
1,403 SR
1,640 Elo+

VS

Team Averages
Level 85
1,571 SR
1,508 Elo+
Mercury
Mercury
AdmittedCupid88
Mercury
Level 39
God Stats
5W - 4L
1,624 SR
Queue Stats
388W - 375L
1,686 Elo+
Solo
Artio
Artio
JinshiXo
Artio
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 106L
1,417 Elo+
Solo
Yemoja
Yemoja
Towser102906
Yemoja
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,420 Elo+
Party 1
Thoth
Thoth
gdsbot1
Thoth
Level 108
God Stats
1W - 2L
1,734 SR
Queue Stats
285W - 270L
1,517 Elo+
Party 1
Ishtar
Ishtar
vYoungDemi_2K
Ishtar
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexanderGrimm0
Baron Samedi
12
5 / 0 / 3
7,911
609
5,529
9,148
6,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Riceybowl237
Izanami
13
4 / 2 / 5
7,841
603
8,252
10,226
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 6
7,473
575
7,079
8,729
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hera
15
4 / 0 / 1
8,825
679
3,917
5,095
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
xTsuya
Bellona
13
3 / 1 / 3
7,750
596
7,927
10,266
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,291
484
2,159
9,927
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
JinshiXo
Artio
11
1 / 3 / 0
6,376
490
6,217
13,223
8,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
10
0 / 2 / 0
5,875
452
3,501
10,648
6,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
gdsbot1
Thoth
12
0 / 4 / 0
6,542
503
4,322
7,559
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 0
6,291
484
7,735
13,132
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
2
3
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Baron Samedi
AlexanderGrimm0
Baron Samedi
5
0
3
6.5
L
Artio
JinshiXo
Artio
1
3
0
0.33
W
Izanami
Riceybowl237
Izanami
4
2
5
3.25
L
Yemoja
0
2
0
0
L
Thoth
gdsbot1
Thoth
0
4
0
0
W
2
0
6
5
W
Hera
4
0
1
4.5
L
0
5
0
0
W
Bellona
xTsuya
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
23,934
43,464
Taken
54,489
24,666
Mitigated
26,597
18,642
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,159
740
0
686
9,927
4,105
0
2,478
7,279
0
45,769
W
Baron Samedi
AlexanderGrimm0
Baron Samedi
5,529
508
763
2,968
9,148
6,985
847
3,361
5,697
23,040
1,406
L
Artio
JinshiXo
Artio
6,217
261
210
5,777
13,223
8,268
0
2,808
9,844
39,154
1,260
W
Izanami
Riceybowl237
Izanami
8,252
5,268
0
3,725
10,226
3,809
460
1,107
9,119
0
59,134
L
Yemoja
3,501
749
1,762
1,584
10,648
6,171
0
5,046
5,560
21,022
0
L
Thoth
gdsbot1
Thoth
4,322
100
0
1,974
7,559
2,563
0
2,420
5,008
55,682
444
W
7,079
2,337
0
6,110
8,729
2,971
540
2,281
6,407
49,144
4,533
W
Hera
3,917
1,132
0
1,377
5,095
1,989
255
2,050
3,004
80,504
919
L
7,735
5,395
0
3,477
13,132
5,490
0
3,205
9,927
0
53,377
W
Bellona
xTsuya
Bellona
7,927
2,504
0
3,699
10,266
8,912
306
4,025
5,565
0
42,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,800
Gold Earned
31,375
415
Minions Killed
340
0
Camps Cleared
0
1,294,973
Distance Traveled
1,202,903
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,291
484
64
5
0
275,364
0
W
Baron Samedi
7,911
609
39
3
0
262,141
1
L
Artio
6,376
490
60
5
0
251,803
1
W
Izanami
7,841
603
95
7
0
230,782
2
L
Yemoja
5,875
452
18
1
0
213,088
0
L
Thoth
6,542
503
98
8
0
246,127
0
W
Sol
7,473
575
82
6
0
286,184
0
W
Hera
8,825
679
136
10
0
260,050
0
L
Ishtar
6,291
484
100
8
0
216,521
4
W
Bellona
7,750
596
63
5
0
255,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role