Player Matchup

Ravana
Ravana
Bronze III
Careaxes
Ravana
Bronze III
Level 139
God Stats
0W - 4L
1,500 SR
Queue Stats
110W - 113L
1,493 MMR
Party 3
Vamana
Vamana
Silver I
IF4rma
Vamana
Silver I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 58L
1,483 MMR
Solo
Fafnir
Fafnir
Gold IV
ItzRyanHeartKazu
Fafnir
Gold IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,489 MMR
Solo
Discordia
Discordia
Bronze III
RoliHU
Discordia
Bronze III
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 110L
1,493 MMR
Party 3
Skadi
Skadi
Gold IV
TheRick339
Skadi
Gold IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 130L
1,486 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,500 SR
1,489 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,483 SR
1,494 MMR
Tiamat
Tiamat
Silver II
 
Tiamat
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
FartinCmBubbles
Ares
Silver III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,394 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Menzle
Xbalanque
Gold V
Level 149
God Stats
2W - 1L
1,521 SR
Queue Stats
63W - 48L
1,490 MMR
Party 2
Thor
Thor
Gold V
PoachedFetus
Thor
Gold V
Level 173
God Stats
7W - 4L
1,612 SR
Queue Stats
30W - 26L
1,596 MMR
Party 1
Bellona
Bellona
Silver I
diekarotte
Bellona
Silver I
Level 92
God Stats
2W - 1L
1,281 SR
Queue Stats
57W - 49L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Careaxes
Ravana
13
3 / 2 / 2
7,569
541
6,313
7,229
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
IF4rma
Vamana
13
2 / 0 / 3
8,392
599
11,492
14,852
20,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

9
0 / 1 / 3
6,653
475
3,192
12,056
14,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Discordia
RoliHU
Discordia
13
3 / 3 / 1
7,893
564
5,654
8,023
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
1 / 6 / 2
7,000
500
4,585
10,838
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Maman BrigitteAwilixHe Bo

VS

Bans
AthenaSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 2 / 3
7,847
561
6,876
7,680
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 5
8,089
578
9,046
13,608
13,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Menzle
Xbalanque
15
4 / 2 / 2
8,714
622
8,033
5,972
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 4
8,075
577
6,764
14,248
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
diekarotte
Bellona
12
0 / 3 / 0
6,991
499
7,953
16,547
19,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
12
12
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
3
1.25
L
Ravana
Careaxes
Ravana
3
2
2
2
W
5
2
5
3.75
L
Vamana
IF4rma
Vamana
2
0
3
3.5
L
0
1
3
1.5
W
Xbalanque
Menzle
Xbalanque
4
2
2
2.5
W
2
1
4
4
L
Discordia
RoliHU
Discordia
3
3
1
1.17
L
Skadi
1
6
2
0.33
W
Bellona
diekarotte
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
38,672
52,998
Taken
58,055
46,329
Mitigated
46,339
12,560
Healing
19,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,876
913
0
2,332
7,680
4,755
0
3,505
4,175
53,121
454
L
Ravana
Careaxes
Ravana
6,313
2,312
0
2,563
7,229
3,624
0
3,310
3,778
0
56,417
W
9,046
809
0
2,065
13,608
13,116
0
2,814
10,764
26,069
0
L
Vamana
IF4rma
Vamana
11,492
5,806
0
3,696
14,852
20,897
676
0
14,852
0
65,638
L
3,192
1,383
0
3,136
12,056
14,333
0
5,075
6,671
15,818
0
W
Xbalanque
Menzle
Xbalanque
8,033
5,034
0
2,084
5,972
2,515
1,249
1,439
4,533
0
77,901
W
6,764
817
0
6,912
14,248
6,054
0
969
13,237
0
85,654
L
Discordia
RoliHU
Discordia
5,654
739
0
1,632
8,023
3,385
0
3,060
4,667
59,965
363
L
Skadi
4,585
1,700
0
1,533
10,838
4,090
0
3,558
7,268
0
45,314
W
Bellona
diekarotte
Bellona
7,953
3,592
0
5,866
16,547
19,899
0
0
15,232
0
47,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
39,716
396
Minions Killed
463
0
Camps Cleared
0
1,440,272
Distance Traveled
1,450,335
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,847
561
115
8
0
283,062
4
L
Ravana
7,569
541
87
6
0
320,280
1
W
Ares
8,089
578
23
2
0
301,642
3
L
Vamana
8,392
599
103
7
0
284,810
2
L
Fafnir
6,653
475
16
1
0
278,629
0
W
Xbalanque
8,714
622
119
9
0
260,331
1
W
Thor
8,075
577
132
9
0
327,982
0
L
Discordia
7,893
564
116
8
0
271,419
0
L
Skadi
7,000
500
74
5
0
285,134
0
W
Bellona
6,991
499
74
5
0
277,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role