Player Matchup

Chaac
Chaac
BOTLEE3
Chaac
Level 130
God Stats
12W - 6L
1,500 SR
Queue Stats
82W - 79L
1,484 Elo+
Party 2
Arachne
Arachne
CHUNGGYHUNG
Arachne
Level 117
God Stats
22W - 8L
1,731 SR
Queue Stats
47W - 33L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
Vampage
Baron Samedi
Level 81
God Stats
28W - 22L
1,929 SR
Queue Stats
62W - 60L
1,822 Elo+
Solo
Team Averages
Level 109
1,720 SR
1,596 Elo+

VS

Team Averages
Level 94
1,464 SR
1,436 Elo+
Nu Wa
Nu Wa
FCTArthur
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Mulan
Mulan
Wladii_One
Mulan
Level 92
God Stats
6W - 13L
1,166 SR
Queue Stats
48W - 50L
1,424 Elo+
Party 1
Medusa
Medusa
naheglib38
Medusa
Level 124
God Stats
13W - 13L
1,727 SR
Queue Stats
334W - 349L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BOTLEE3
Chaac
17
1 / 0 / 9
10,575
705
16,195
17,596
24,876
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
CHUNGGYHUNG
Arachne
17
4 / 0 / 6
11,378
759
11,519
14,827
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Vampage
Baron Samedi
18
6 / 0 / 4
11,851
790
16,404
11,421
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FCTArthur
Nu Wa
13
0 / 7 / 0
8,828
589
8,928
13,168
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
14
0 / 2 / 0
8,870
591
5,478
21,443
17,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
naheglib38
Medusa
15
0 / 2 / 0
9,340
623
15,135
15,226
7,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
BOTLEE3
Chaac
1
0
9
5.5
W
Arachne
CHUNGGYHUNG
Arachne
4
0
6
7
L
Nu Wa
FCTArthur
Nu Wa
0
7
0
0
W
Baron Samedi
Vampage
Baron Samedi
6
0
4
8
L
Mulan
0
2
0
0
L
Medusa
naheglib38
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,118
Damage
29,541
43,844
Taken
49,837
41,289
Mitigated
30,271
21,351
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BOTLEE3
Chaac
16,195
1,490
0
6,257
17,596
24,876
192
4,147
13,449
630
48,547
W
Arachne
CHUNGGYHUNG
Arachne
11,519
8,268
233
5,765
14,827
9,109
2,091
3,398
11,429
0
62,076
L
Nu Wa
FCTArthur
Nu Wa
8,928
2,106
0
1,172
13,168
5,759
0
4,326
8,528
42,091
0
W
Baron Samedi
Vampage
Baron Samedi
16,404
1,578
2,487
6,609
11,421
7,304
993
2,046
9,375
72,518
0
L
Mulan
5,478
641
0
5,311
21,443
17,266
0
6,277
14,622
162
19,618
L
Medusa
naheglib38
Medusa
15,135
6,842
0
3,493
15,226
7,246
0
6,186
8,805
0
54,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
27,038
242
Minions Killed
203
0
Camps Cleared
0
882,466
Distance Traveled
801,994
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,575
705
47
3
0
288,550
0
W
Arachne
11,378
759
68
5
0
342,787
0
L
Nu Wa
8,828
589
83
6
0
230,471
0
W
Baron Samedi
11,851
790
127
8
0
251,129
0
L
Mulan
8,870
591
42
3
0
289,559
2
L
Medusa
9,340
623
78
5
0
281,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role