Player Matchup

Surtr
Surtr
Gold IV
Arnasz
Surtr
Gold IV
Level 158
God Stats
6W - 2L
1,580 SR
Queue Stats
148W - 148L
1,467 MMR
Solo
Heimdallr
Heimdallr
Silver III
ItzSolus-
Heimdallr
Silver III
Level 166
God Stats
76W - 62L
1,638 SR
Queue Stats
151W - 137L
1,477 MMR
Solo
Ravana
Ravana
Bronze III
TheDarkn3sS1
Ravana
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,454 MMR
Party 2
Athena
Athena
Gold IV
Typhlosion
Athena
Gold IV
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 76L
1,490 MMR
Solo
Merlin
Merlin
Bronze III
lu4oFTW
Merlin
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,544 SR
1,478 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,546 SR
1,485 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
Bazir
Kukulkan
Silver II
Level 144
God Stats
3W - 2L
1,913 SR
Queue Stats
16W - 14L
1,460 MMR
Party 1
Hachiman
Hachiman
Gold V
Catalunya
Hachiman
Gold V
Level 144
God Stats
4W - 5L
1,529 SR
Queue Stats
145W - 142L
1,505 MMR
Party 1
Sobek
Sobek
Bronze III
Desertfox16
Sobek
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Legend12321
Achilles
Bronze III
Level 68
God Stats
2W - 7L
1,289 SR
Queue Stats
47W - 56L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Arnasz
Surtr
13
3 / 0 / 3
7,585
690
6,610
10,840
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
ItzSolus-
Heimdallr
14
3 / 0 / 0
7,382
671
5,575
5,271
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
12
3 / 0 / 2
6,730
612
3,354
5,368
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Typhlosion
Athena
11
2 / 0 / 4
6,456
587
3,921
5,060
4,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
lu4oFTW
Merlin
11
1 / 0 / 5
6,885
626
4,601
3,555
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
XbalanqueSun WukongThor

VS

Bans
Bake KujiraMaman BrigitteLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 0
5,090
463
1,750
9,109
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Bazir
Kukulkan
10
0 / 2 / 0
5,647
513
2,891
3,959
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Catalunya
Hachiman
10
0 / 2 / 0
5,641
513
2,750
6,077
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
5,127
466
1,402
8,832
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Legend12321
Achilles
9
0 / 4 / 0
5,132
467
4,247
10,772
9,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
12
Kills
0
0
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Surtr
Arnasz
Surtr
3
0
3
4.5
L
Kukulkan
Bazir
Kukulkan
0
2
0
0
L
Hachiman
Catalunya
Hachiman
0
2
0
0
L
0
3
0
0
W
Heimdallr
ItzSolus-
Heimdallr
3
0
0
3
L
Achilles
Legend12321
Achilles
0
4
0
0
W
Ravana
3
0
2
4
W
Athena
Typhlosion
Athena
2
0
4
4
W
Merlin
lu4oFTW
Merlin
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
13,040
30,094
Taken
38,749
18,581
Mitigated
23,470
14,999
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,750
1,440
0
2,290
9,109
3,760
0
2,228
6,791
0
31,729
W
Surtr
Arnasz
Surtr
6,610
2,226
0
4,617
10,840
7,877
29
693
10,147
1,277
55,305
L
Kukulkan
Bazir
Kukulkan
2,891
330
0
444
3,959
1,570
0
1,587
2,372
44,668
0
L
Hachiman
Catalunya
Hachiman
2,750
1,651
0
1,670
6,077
1,922
0
234
5,843
0
48,821
L
1,402
176
275
3,075
8,832
6,903
0
3,066
5,766
8,158
0
W
Heimdallr
ItzSolus-
Heimdallr
5,575
3,452
0
4,171
5,271
2,551
0
523
4,748
0
72,699
L
Achilles
Legend12321
Achilles
4,247
611
0
1,338
10,772
9,315
0
1,483
8,606
0
32,218
W
Ravana
3,354
692
0
3,512
5,368
2,493
0
1,420
3,948
0
56,193
W
Athena
Typhlosion
Athena
3,921
1,280
0
1,791
5,060
4,440
0
1,338
3,722
21,260
1,352
W
Merlin
lu4oFTW
Merlin
4,601
345
0
908
3,555
1,220
0
1,012
2,543
49,111
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,038
Gold Earned
26,637
447
Minions Killed
295
0
Camps Cleared
0
1,257,464
Distance Traveled
1,163,335
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,090
463
56
5
0
248,340
0
W
Surtr
7,585
690
89
8
0
243,670
1
L
Kukulkan
5,647
513
84
8
0
223,786
0
L
Hachiman
5,641
513
90
8
0
220,704
1
L
Sobek
5,127
466
13
1
0
255,364
5
W
Heimdallr
7,382
671
123
11
0
207,405
2
L
Achilles
5,132
467
52
5
0
215,141
1
W
Ravana
6,730
612
92
8
0
293,039
3
W
Athena
6,456
587
40
4
0
287,786
5
W
Merlin
6,885
626
103
9
0
225,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role