Player Matchup

Medusa
Medusa
Coaster_Bro
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
FATE-SOMNIAK_
Ra
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,475 Elo+
Party 2
Tyr
Tyr
Kingdom8189
Tyr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,461 Elo+
Solo
Geb
Geb
OlegPobo4iy
Geb
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 3
Thanatos
Thanatos
Strelok2116
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 3
Team Averages
Level 73
1,500 SR
1,487 Elo+

VS

Team Averages
Level 64
1,518 SR
1,564 Elo+
Bacchus
Bacchus
Hector_sx
Bacchus
Level 82
God Stats
11W - 11L
1,500 SR
Queue Stats
189W - 184L
1,201 Elo+
Solo
Anhur
Anhur
Mathsama07
Anhur
Level 81
God Stats
7W - 8L
1,640 SR
Queue Stats
102W - 97L
1,770 Elo+
Solo
Mercury
Mercury
Pochilas
Mercury
Level 49
God Stats
15W - 9L
1,285 SR
Queue Stats
313W - 255L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Steinjann
Guan Yu
Level 88
God Stats
13W - 4L
1,463 SR
Queue Stats
96W - 81L
1,833 Elo+
Solo
Anubis
Anubis
llXymoXll
Anubis
Level 18
God Stats
21W - 7L
1,705 SR
Queue Stats
145W - 135L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 1 / 0
2,853
571
2,220
2,806
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
2,594
519
149
1,223
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 2 / 0
2,794
559
627
2,924
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 1 / 0
3,139
628
1,566
4,226
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Strelok2116
Thanatos
6
0 / 0 / 0
3,117
623
507
3,393
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hector_sx
Bacchus
5
0 / 0 / 1
3,397
679
2,142
2,899
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
6
0 / 0 / 0
3,167
633
2,255
2,874
799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Pochilas
Mercury
6
2 / 0 / 0
3,567
713
1,460
3,339
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Steinjann
Guan Yu
7
2 / 0 / 0
4,475
895
2,049
3,923
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
llXymoXll
Anubis
7
1 / 0 / 0
4,067
813
593
648
212
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
5
5
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
0
0
L
0
1
0
0
W
Bacchus
Hector_sx
Bacchus
0
0
1
0.5
L
0
2
0
0
W
Anhur
0
0
0
0
L
0
1
0
0
W
Mercury
Pochilas
Mercury
2
0
0
2
W
Guan Yu
Steinjann
Guan Yu
2
0
0
2
L
Thanatos
Strelok2116
Thanatos
0
0
0
0
W
Anubis
llXymoXll
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,069
Damage
8,499
14,572
Taken
13,683
5,033
Mitigated
5,726
5,069
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,220
531
0
702
2,806
794
0
1,211
1,595
0
13,996
L
149
0
0
382
1,223
216
0
415
808
2,782
0
W
Bacchus
Hector_sx
Bacchus
2,142
267
0
1,173
2,899
2,135
0
608
2,291
8,763
0
L
627
385
0
684
2,924
1,118
0
0
2,924
0
6,092
W
Anhur
2,255
1,132
0
880
2,874
799
0
894
1,980
0
20,620
L
1,566
207
62
1,451
4,226
1,713
0
931
3,295
7,493
0
W
Mercury
Pochilas
Mercury
1,460
806
0
472
3,339
1,153
0
64
3,275
0
17,445
W
Guan Yu
Steinjann
Guan Yu
2,049
482
0
940
3,923
1,427
0
0
3,923
0
22,438
L
Thanatos
Strelok2116
Thanatos
507
164
0
1,788
3,393
1,192
0
178
3,215
0
15,442
W
Anubis
llXymoXll
Anubis
593
0
0
250
648
212
68
149
499
20,010
1,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,497
Gold Earned
18,673
68
Minions Killed
165
0
Camps Cleared
0
409,436
Distance Traveled
498,832
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,853
571
16
3
0
95,542
0
L
Ra
2,594
519
4
1
0
31,662
1
W
Bacchus
3,397
679
14
3
0
108,087
0
L
Tyr
2,794
559
7
1
0
52,250
0
W
Anhur
3,167
633
33
7
0
80,962
0
L
Geb
3,139
628
12
2
0
111,070
0
W
Mercury
3,567
713
31
6
0
113,528
0
W
Guan Yu
4,475
895
42
8
0
121,064
0
L
Thanatos
3,117
623
29
6
0
118,912
0
W
Anubis
4,067
813
45
9
0
75,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role