Player Matchup

Heimdallr
Heimdallr
Bronze III
Andreas VII
Heimdallr
Bronze III
Level 109
God Stats
62W - 60L
1,439 SR
Queue Stats
114W - 134L
1,371 MMR
Solo
Thanatos
Thanatos
Bronze III
KnE10o7o20
Thanatos
Bronze III
Level 78
God Stats
3W - 11L
1,351 SR
Queue Stats
190W - 228L
1,388 MMR
Solo
Athena
Athena
Bronze III
LukeHeroes
Athena
Bronze III
Level 89
God Stats
1W - 4L
1,700 SR
Queue Stats
7W - 19L
1,365 MMR
Solo
King Arthur
King Arthur
Silver I
Sclueless
King Arthur
Silver I
Level 144
God Stats
1W - 3L
1,300 SR
Queue Stats
17W - 23L
1,367 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Senpai6104
Morgan Le Fay
Silver III
Level 109
God Stats
12W - 9L
1,536 SR
Queue Stats
640W - 648L
1,388 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,465 SR
1,376 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,507 SR
1,402 MMR
Surtr
Surtr
Silver I
 
Surtr
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver III
FarmerHelen
Hera
Silver III
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 52L
1,392 MMR
Solo
Chernobog
Chernobog
Bronze III
RicoFearNun
Chernobog
Bronze III
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 259L
1,386 MMR
Solo
Odin
Odin
Silver IV
Robbyraine
Odin
Silver IV
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 108L
1,366 MMR
Solo
Sylvanus
Sylvanus
Silver II
VIVAVIAZUS
Sylvanus
Silver II
Level 198
God Stats
271W - 252L
1,535 SR
Queue Stats
343W - 339L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Andreas VII
Heimdallr
11
0 / 1 / 0
6,042
465
2,332
5,865
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
KnE10o7o20
Thanatos
11
3 / 0 / 0
6,116
470
2,159
9,498
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
LukeHeroes
Athena
7
0 / 1 / 1
4,919
378
1,381
6,955
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Sclueless
King Arthur
11
1 / 6 / 0
6,472
498
6,163
13,017
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Senpai6104
Morgan Le Fay
10
0 / 3 / 1
6,093
469
4,491
7,798
3,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniSusanoBake Kujira

VS

Bans
AchillesThorBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 0 / 1
7,138
549
5,145
7,449
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 2
6,341
488
4,410
4,973
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
RicoFearNun
Chernobog
14
1 / 0 / 1
8,030
618
4,393
5,956
2,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 3
6,488
499
3,887
7,723
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
VIVAVIAZUS
Sylvanus
13
3 / 1 / 3
7,782
599
7,454
8,926
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
11
11
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
1
4.5
L
Heimdallr
Andreas VII
Heimdallr
0
1
0
0
W
1
1
2
2
L
Thanatos
KnE10o7o20
Thanatos
3
0
0
3
L
Athena
LukeHeroes
Athena
0
1
1
0.5
W
Chernobog
RicoFearNun
Chernobog
1
0
1
1.5
W
2
2
3
1.75
L
King Arthur
Sclueless
King Arthur
1
6
0
0.17
L
Morgan Le Fay
Senpai6104
Morgan Le Fay
0
3
1
0.17
W
Sylvanus
VIVAVIAZUS
Sylvanus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,526
Damage
25,289
43,133
Taken
35,027
20,499
Mitigated
22,697
14,217
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,145
2,056
0
1,301
7,449
3,895
8
1,093
6,356
4,750
59,569
L
Heimdallr
Andreas VII
Heimdallr
2,332
1,368
137
1,748
5,865
2,181
0
516
5,349
0
40,659
W
4,410
1,077
0
1,140
4,973
1,783
43
1,370
3,566
49,041
0
L
Thanatos
KnE10o7o20
Thanatos
2,159
379
0
6,435
9,498
3,568
0
539
8,959
0
43,780
L
Athena
LukeHeroes
Athena
1,381
635
0
1,310
6,955
3,911
0
2,014
4,941
7,293
0
W
Chernobog
RicoFearNun
Chernobog
4,393
2,431
0
2,804
5,956
2,722
0
1,297
4,659
0
76,533
W
3,887
861
0
1,964
7,723
5,207
0
1,881
5,842
0
17,821
L
King Arthur
Sclueless
King Arthur
6,163
1,707
0
2,939
13,017
7,768
0
5,468
7,549
0
43,637
L
Morgan Le Fay
Senpai6104
Morgan Le Fay
4,491
492
0
1,648
7,798
3,071
0
2,573
5,225
44,273
1,856
W
Sylvanus
VIVAVIAZUS
Sylvanus
7,454
2,584
446
4,141
8,926
9,090
0
0
8,405
42,604
23,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
35,779
321
Minions Killed
467
0
Camps Cleared
0
1,193,500
Distance Traveled
1,280,268
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,138
549
108
8
0
284,292
0
L
Heimdallr
6,042
465
77
6
0
225,776
0
W
Hera
6,341
488
90
7
0
250,614
2
L
Thanatos
6,116
470
74
6
0
260,558
1
L
Athena
4,919
378
13
1
0
268,227
0
W
Chernobog
8,030
618
134
10
0
270,570
4
W
Odin
6,488
499
30
2
0
269,255
3
L
King Arthur
6,472
498
78
6
0
221,385
2
L
Morgan Le Fay
6,093
469
79
6
0
217,554
0
W
Sylvanus
7,782
599
105
8
0
205,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role