Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Arintor
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,539 Elo+
Solo
Nike
Nike
Whitebullets522
Nike
Level 146
God Stats
4W - 1L
1,712 SR
Queue Stats
141W - 144L
1,596 Elo+
Solo
King Arthur
King Arthur
Zmo_86
King Arthur
Level 158
God Stats
16W - 24L
1,252 SR
Queue Stats
222W - 236L
1,510 Elo+
Solo
Mercury
Mercury
xFaycaal
Mercury
Level 201
God Stats
9W - 9L
1,500 SR
Queue Stats
297W - 302L
1,204 Elo+
Solo
Team Averages
Level 157
1,493 SR
1,470 Elo+

VS

Team Averages
Level 148
1,602 SR
1,604 Elo+
Da Ji
Da Ji
DiegoloHC
Da Ji
Level 161
God Stats
5W - 4L
1,542 SR
Queue Stats
81W - 71L
1,473 Elo+
Solo
Nox
Nox
Lordz_Of_Truth
Nox
Level 145
God Stats
4W - 4L
1,607 SR
Queue Stats
18W - 15L
1,508 Elo+
Solo
Osiris
Osiris
ProductShard
Osiris
Level 126
God Stats
3W - 0L
1,715 SR
Queue Stats
27W - 20L
1,700 Elo+
Party 1
Hachiman
Hachiman
analpandemonium
Hachiman
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,786 Elo+
Party 1
Kuzenbo
Kuzenbo
心体技仁智勇
Kuzenbo
Level 170
God Stats
5W - 3L
1,648 SR
Queue Stats
63W - 52L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 2
6,186
562
4,026
5,053
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
Arintor
Morgan Le Fay
10
0 / 1 / 0
5,701
518
3,727
5,350
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 1
6,088
553
5,658
11,295
9,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Zmo_86
King Arthur
11
1 / 2 / 1
6,542
595
5,804
11,628
10,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
xFaycaal
Mercury
12
3 / 2 / 1
6,349
577
3,974
9,457
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DiegoloHC
Da Ji
13
5 / 1 / 3
6,867
624
6,636
9,446
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 2
6,395
581
3,544
4,717
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
0 / 2 / 2
6,005
546
7,357
11,134
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
11
2 / 2 / 0
6,135
558
4,313
5,987
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 4
6,442
586
4,681
8,683
9,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
10
10
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
L
Morgan Le Fay
Arintor
Morgan Le Fay
0
1
0
0
W
Da Ji
DiegoloHC
Da Ji
5
1
3
6.5
W
1
0
2
2
W
Osiris
0
2
2
0.5
L
2
3
1
0.83
L
King Arthur
Zmo_86
King Arthur
1
2
1
0.75
W
Hachiman
2
2
0
1
L
Mercury
xFaycaal
Mercury
3
2
1
1.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,189
Damage
26,531
42,783
Taken
39,967
27,745
Mitigated
32,399
7,367
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,026
2,315
0
1,571
5,053
1,528
0
1,022
4,031
35,755
5,483
L
Morgan Le Fay
Arintor
Morgan Le Fay
3,727
242
0
1,220
5,350
2,186
0
3,375
1,975
41,609
0
W
Da Ji
DiegoloHC
Da Ji
6,636
1,443
0
648
9,446
4,911
0
496
8,950
0
53,156
W
3,544
143
0
1,250
4,717
1,976
0
2,697
2,020
49,114
699
W
Osiris
7,357
1,844
0
2,601
11,134
13,687
0
0
11,134
0
42,466
L
5,658
870
0
1,376
11,295
9,110
0
3,380
7,915
0
25,464
L
King Arthur
Zmo_86
King Arthur
5,804
824
0
2,700
11,628
10,832
0
0
10,725
0
50,562
W
Hachiman
4,313
2,646
0
2,084
5,987
2,068
0
938
5,049
0
50,299
L
Mercury
xFaycaal
Mercury
3,974
1,269
0
500
9,457
4,089
0
448
8,926
0
57,093
W
4,681
1,787
0
2,754
8,683
9,757
0
3,538
5,145
17,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
31,844
366
Minions Killed
340
0
Camps Cleared
0
1,116,605
Distance Traveled
1,172,382
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,186
562
93
8
0
186,925
3
L
Morgan Le Fay
5,701
518
73
7
0
219,411
2
W
Da Ji
6,867
624
79
7
0
255,848
0
W
Nox
6,395
581
91
8
0
236,870
3
W
Osiris
6,005
546
67
6
0
219,414
0
L
Nike
6,088
553
26
2
0
237,807
2
L
King Arthur
6,542
595
88
8
0
221,539
2
W
Hachiman
6,135
558
83
8
0
217,016
0
L
Mercury
6,349
577
86
8
0
250,923
0
W
Kuzenbo
6,442
586
20
2
0
243,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role