Player Matchup

Susano
Susano
Silver III
 
Susano
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Kingsley375
Chang'e
Silver II
Level 190
God Stats
25W - 19L
1,735 SR
Queue Stats
237W - 235L
1,450 MMR
Solo
Nike
Nike
Bronze III
MrG00fy
Nike
Bronze III
Level 128
God Stats
2W - 4L
1,305 SR
Queue Stats
160W - 148L
1,407 MMR
Solo
Medusa
Medusa
Bronze III
ProperFA
Medusa
Bronze III
Level 140
God Stats
0W - 2L
1,224 SR
Queue Stats
9W - 11L
1,410 MMR
Solo
Ymir
Ymir
Bronze III
namechanged167
Ymir
Bronze III
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 146L
1,408 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 162
1,453 SR
1,435 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 163
1,653 SR
1,434 MMR
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
BlueBiohazard
Artemis
Bronze III
Level 129
God Stats
12W - 5L
1,730 SR
Queue Stats
32W - 37L
1,408 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Cornelius Lion
Tsukuyomi
Bronze III
Level 170
God Stats
4W - 1L
1,772 SR
Queue Stats
8W - 10L
1,429 MMR
Solo
Ravana
Ravana
Gold V
Maesonx
Ravana
Gold V
Level 147
God Stats
10W - 9L
1,762 SR
Queue Stats
202W - 209L
1,447 MMR
Solo
Aphrodite
Aphrodite
Silver III
son-ofKitana
Aphrodite
Silver III
Level 153
God Stats
30W - 18L
1,501 SR
Queue Stats
191W - 200L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
2 / 3 / 2
11,522
501
12,804
26,616
12,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Kingsley375
Chang'e
17
0 / 2 / 1
10,366
451
10,758
15,029
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
MrG00fy
Nike
17
3 / 5 / 1
11,455
498
15,033
30,456
26,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Medusa
ProperFA
Medusa
16
0 / 9 / 1
10,266
446
7,498
18,781
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 0
8,396
365
5,628
19,285
17,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Bake KujiraAnhurDa JiAo Kuang

VS

Bans
CerberusArachneAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 1 / 11
11,934
519
11,904
21,354
28,082
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
20
9 / 1 / 7
13,503
587
18,011
13,234
6,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Cornelius Lion
Tsukuyomi
18
5 / 2 / 10
11,788
513
17,497
19,530
9,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ravana
Maesonx
Ravana
20
3 / 2 / 13
13,298
578
20,833
21,542
21,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Aphrodite
son-ofKitana
Aphrodite
19
4 / 0 / 7
12,091
526
11,746
13,866
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
6
Kills
24
24
Deaths
6
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
3
2
1
W
Sobek
 
Sobek
3
1
11
8.5
W
Artemis
9
1
7
12.5
W
Tsukuyomi
Cornelius Lion
Tsukuyomi
5
2
10
5
L
Chang'e
Kingsley375
Chang'e
0
2
1
0.25
W
Ravana
Maesonx
Ravana
3
2
13
4.75
L
Nike
MrG00fy
Nike
3
5
1
0.7
L
Medusa
ProperFA
Medusa
0
9
1
0.06
L
1
5
0
0.2
W
Aphrodite
son-ofKitana
Aphrodite
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,721
Damage
79,991
110,167
Taken
89,526
68,949
Mitigated
72,919
30,518
Healing
37,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,804
1,812
0
10,939
26,616
12,367
0
4,586
22,030
0
124,135
W
Sobek
 
Sobek
11,904
1,130
0
5,434
21,354
28,082
1,012
6,419
14,279
52,051
3,144
W
Artemis
18,011
10,620
0
3,907
13,234
6,391
4,693
2,555
10,551
0
124,676
W
Tsukuyomi
Cornelius Lion
Tsukuyomi
17,497
3,117
0
5,549
19,530
9,877
913
1,816
17,494
0
93,308
L
Chang'e
Kingsley375
Chang'e
10,758
530
1,599
6,254
15,029
5,721
0
5,116
9,913
96,952
936
W
Ravana
Maesonx
Ravana
20,833
8,015
0
6,698
21,542
21,735
611
4,043
16,822
0
111,677
L
Nike
MrG00fy
Nike
15,033
2,553
0
9,284
30,456
26,817
0
4,119
26,337
1,200
90,085
L
Medusa
ProperFA
Medusa
7,498
1,424
0
557
18,781
6,266
798
3,428
15,353
0
88,934
L
5,628
1,356
0
1,885
19,285
17,778
0
5,877
13,408
26,132
613
W
Aphrodite
son-ofKitana
Aphrodite
11,746
832
7,092
9,082
13,866
6,834
927
4,263
9,325
99,355
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
62,614
661
Minions Killed
641
0
Camps Cleared
0
2,182,038
Distance Traveled
2,315,389
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,522
501
174
8
0
498,543
6
W
Sobek
11,934
519
43
2
0
502,518
3
W
Artemis
13,503
587
154
7
0
414,249
0
W
Tsukuyomi
11,788
513
109
5
0
506,333
7
L
Chang'e
10,366
451
184
8
0
435,548
3
W
Ravana
13,298
578
154
7
0
431,007
3
L
Nike
11,455
498
140
6
0
393,262
9
L
Medusa
10,266
446
122
5
0
429,704
5
L
Ymir
8,396
365
41
2
0
424,981
8
W
Aphrodite
12,091
526
181
8
0
461,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role