Player Matchup

Cernunnos
Cernunnos
Asapika
Cernunnos
Level 5
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 2
Nu Wa
Nu Wa
Diána
Nu Wa
Level 27
God Stats
0W - 2L
1,190 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Yemoja
Yemoja
Flow475
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
King Arthur
King Arthur
Loson9758
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
Sorrs
Geb
Level 104
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 2
Team Averages
Level 29
1,358 SR
1,209 Elo+

VS

Team Averages
Level 79
1,451 SR
1,488 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Darkherolord
Danzaburou
Level 71
God Stats
1W - 1L
1,076 SR
Queue Stats
114W - 99L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
sashcochertovec
Ao Kuang
Level 72
God Stats
4W - 0L
1,500 SR
Queue Stats
233W - 204L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
zXLead KniFerXz
Cthulhu
Level 86
God Stats
27W - 10L
1,679 SR
Queue Stats
48W - 39L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asapika
Cernunnos
11
3 / 5 / 0
5,780
578
4,698
9,588
2,286
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Diána
Nu Wa
9
2 / 3 / 2
5,675
568
4,928
6,082
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Flow475
Yemoja
8
1 / 1 / 2
5,560
556
2,603
7,603
4,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Loson9758
King Arthur
7
0 / 2 / 0
4,356
436
2,333
9,174
6,241
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
Sorrs
Geb
7
0 / 1 / 0
4,348
435
2,880
11,170
3,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 3 / 0
7,252
725
9,501
8,103
3,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
 
Hercules
9
1 / 3 / 2
5,308
531
4,274
6,482
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Darkherolord
Danzaburou
10
0 / 0 / 3
6,029
603
6,660
5,331
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
11
4 / 1 / 1
6,553
655
3,302
7,710
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 2
6,115
612
5,761
6,532
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
12
12
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
0
1.67
W
Hercules
 
Hercules
1
3
2
0.67
L
Cernunnos
Asapika
Cernunnos
3
5
0
0.6
W
Danzaburou
Darkherolord
Danzaburou
0
0
3
1.5
L
Nu Wa
Diána
Nu Wa
2
3
2
1
L
Yemoja
Flow475
Yemoja
1
1
2
2
L
King Arthur
Loson9758
King Arthur
0
2
0
0
L
Geb
Sorrs
Geb
0
1
0
0
W
Ao Kuang
4
1
1
4.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,442
Damage
29,498
43,617
Taken
34,158
18,989
Mitigated
16,678
8,346
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,501
446
0
1,956
8,103
3,996
315
1,076
7,027
64,696
1,307
W
Hercules
 
Hercules
4,274
1,015
0
1,068
6,482
3,371
0
2,919
3,563
0
21,443
L
Cernunnos
Asapika
Cernunnos
4,698
3,073
0
1,699
9,588
2,286
0
6,886
2,702
0
23,255
W
Danzaburou
Darkherolord
Danzaburou
6,660
3,193
0
942
5,331
1,828
343
1,900
3,431
0
39,649
L
Nu Wa
Diána
Nu Wa
4,928
855
44
376
6,082
2,115
0
1,490
4,519
28,983
0
L
Yemoja
Flow475
Yemoja
2,603
687
1,150
971
7,603
4,494
0
2,657
4,680
15,764
0
L
King Arthur
Loson9758
King Arthur
2,333
492
0
1,210
9,174
6,241
0
2,964
6,131
0
10,211
L
Geb
Sorrs
Geb
2,880
220
97
2,799
11,170
3,853
208
4,513
6,657
21,776
0
W
Ao Kuang
3,302
1,064
0
4,489
7,710
2,799
480
1,677
6,033
34,982
4,263
W
5,761
827
110
786
6,532
4,684
0
2,839
3,693
24,113
1,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,719
Gold Earned
31,257
132
Minions Killed
317
0
Camps Cleared
0
1,019,368
Distance Traveled
1,018,467
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,252
725
106
11
0
167,552
0
W
Hercules
5,308
531
30
3
0
238,352
0
L
Cernunnos
5,780
578
30
3
0
198,083
0
W
Danzaburou
6,029
603
64
6
0
187,799
0
L
Nu Wa
5,675
568
57
6
0
173,556
0
L
Yemoja
5,560
556
9
1
0
196,609
0
L
King Arthur
4,356
436
21
2
0
213,815
0
L
Geb
4,348
435
15
2
0
237,305
0
W
Ao Kuang
6,553
655
74
7
0
208,676
0
W
Cthulhu
6,115
612
43
4
0
216,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role