Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BEERMAN16
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,500 Elo+
Solo
Agni
Agni
Chessnr
Agni
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
56W - 40L
1,208 Elo+
Party 1
Izanami
Izanami
Putzinga
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,408 Elo+
Party 1
Athena
Athena
ptrnlm
Athena
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,423 Elo+

VS

Team Averages
Level 133
1,628 SR
1,677 Elo+
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Byda806vid98
Anhur
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 204L
1,532 Elo+
Solo
Bacchus
Bacchus
HighAnder
Bacchus
Level 146
God Stats
1W - 1L
1,699 SR
Queue Stats
21W - 12L
1,845 Elo+
Party 3
Janus
Janus
IxI_CrYt3ch_IxI
Janus
Level 146
God Stats
6W - 3L
1,727 SR
Queue Stats
27W - 27L
1,785 Elo+
Party 2
Surtr
Surtr
OrionSparkGT
Surtr
Level 59
God Stats
3W - 2L
1,715 SR
Queue Stats
8W - 4L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 3 / 5
6,193
563
6,203
10,911
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
BEERMAN16
Osiris
11
3 / 0 / 2
6,968
633
5,684
11,935
11,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Chessnr
Agni
11
1 / 2 / 2
6,230
566
1,980
4,265
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Putzinga
Izanami
11
2 / 2 / 0
5,872
534
6,133
6,203
2,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
ptrnlm
Athena
10
1 / 0 / 2
6,495
590
2,633
7,278
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 2 / 3
6,235
567
5,818
7,576
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 1
5,227
475
4,422
7,022
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
HighAnder
Bacchus
9
1 / 0 / 1
5,605
510
4,747
6,956
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 2 / 0
6,797
618
2,651
5,292
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,748
432
4,053
9,384
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
7
7
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
5
1.5
L
Ravana
 
Ravana
2
2
3
1.75
W
Osiris
BEERMAN16
Osiris
3
0
2
4
L
1
2
1
0.75
W
Agni
Chessnr
Agni
1
2
2
1
L
Bacchus
HighAnder
Bacchus
1
0
1
1.5
L
3
2
0
1.5
L
0
3
0
0
W
Izanami
Putzinga
Izanami
2
2
0
1
W
Athena
ptrnlm
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
21,691
40,592
Taken
36,230
24,661
Mitigated
21,084
15,437
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,203
1,630
0
5,229
10,911
3,711
0
1,532
9,293
0
42,300
L
Ravana
 
Ravana
5,818
1,858
0
1,033
7,576
4,103
0
1,251
6,325
0
46,868
W
Osiris
BEERMAN16
Osiris
5,684
2,577
0
4,964
11,935
11,481
0
116
11,401
0
42,457
L
4,422
2,655
0
2,518
7,022
2,289
0
956
6,066
0
39,171
W
Agni
Chessnr
Agni
1,980
84
0
375
4,265
1,318
0
979
3,240
36,155
0
L
Bacchus
HighAnder
Bacchus
4,747
407
0
2,369
6,956
6,288
0
1,018
5,938
18,684
0
L
2,651
51
0
968
5,292
2,036
0
962
4,330
44,939
2,255
L
4,053
2,223
0
1,669
9,384
6,368
0
426
8,958
116
21,835
W
Izanami
Putzinga
Izanami
6,133
4,719
0
2,072
6,203
2,325
566
2,645
3,558
0
59,137
W
Athena
ptrnlm
Athena
2,633
861
0
2,797
7,278
5,826
54
2,002
5,276
12,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
28,612
318
Minions Killed
290
0
Camps Cleared
0
1,138,914
Distance Traveled
1,071,913
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,193
563
78
7
0
256,647
1
L
Ravana
6,235
567
70
6
0
221,116
0
W
Osiris
6,968
633
57
5
0
209,031
0
L
Anhur
5,227
475
66
6
0
188,601
0
W
Agni
6,230
566
63
6
0
232,831
3
L
Bacchus
5,605
510
26
2
0
231,027
0
L
Janus
6,797
618
101
9
0
216,304
2
L
Surtr
4,748
432
27
2
0
214,865
3
W
Izanami
5,872
534
99
9
0
205,897
0
W
Athena
6,495
590
21
2
0
234,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role