Player Matchup

Thoth
Thoth
Silver I
ClaneSZN
Thoth
Silver I
Level 174
God Stats
5W - 4L
1,500 SR
Queue Stats
49W - 47L
1,450 MMR
Solo
Achilles
Achilles
Bronze III
ICammyTrillI
Achilles
Bronze III
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
374W - 379L
1,430 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
TheDude11011
Baron Samedi
Bronze III
Level 128
God Stats
4W - 16L
1,743 SR
Queue Stats
38W - 70L
1,500 MMR
Party 1
Artemis
Artemis
Silver III
son-ofKitana
Artemis
Silver III
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
215W - 229L
1,434 MMR
Solo
Thor
Thor
Bronze III
xXTheNavigatorXx
Thor
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,549 SR
1,463 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,558 SR
1,462 MMR
Rama
Rama
Silver I
 
Rama
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold V
ESBUxKILLER
Odin
Gold V
Level 155
God Stats
4W - 5L
1,702 SR
Queue Stats
64W - 71L
1,427 MMR
Solo
Serqet
Serqet
Bronze III
Rahkvyo
Serqet
Bronze III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 MMR
Party 2
Discordia
Discordia
Silver III
ReaLuR
Discordia
Silver III
Level 149
God Stats
5W - 3L
1,588 SR
Queue Stats
56W - 65L
1,430 MMR
Solo
Yemoja
Yemoja
Bronze III
atjIrishBull
Yemoja
Bronze III
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 37L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ClaneSZN
Thoth
14
5 / 5 / 1
7,983
570
8,811
9,495
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ICammyTrillI
Achilles
15
1 / 0 / 1
7,893
564
7,019
14,024
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TheDude11011
Baron Samedi
10
1 / 1 / 0
6,851
489
4,247
8,658
8,049
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
son-ofKitana
Artemis
11
0 / 1 / 1
6,363
455
5,079
7,731
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 3 / 1
5,410
386
2,018
10,175
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArachneBellonaAo KuangBake Kujira

VS

Bans
AnubisMauiLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 1 / 0
7,429
531
9,136
9,735
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
0 / 2 / 0
8,262
590
9,465
13,269
12,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Rahkvyo
Serqet
14
4 / 1 / 4
8,145
582
8,380
11,535
4,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
ReaLuR
Discordia
14
5 / 3 / 2
8,292
592
4,649
9,049
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
13
0 / 0 / 3
7,322
523
1,014
7,724
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
10
10
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
0
1
L
Thoth
ClaneSZN
Thoth
5
5
1
1.1
W
0
2
0
0
L
Achilles
ICammyTrillI
Achilles
1
0
1
1.5
W
Serqet
Rahkvyo
Serqet
4
1
4
6
W
Discordia
ReaLuR
Discordia
5
3
2
2
L
Baron Samedi
TheDude11011
Baron Samedi
1
1
0
1
W
Yemoja
0
0
3
1.5
L
Artemis
son-ofKitana
Artemis
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,174
Damage
32,644
50,083
Taken
51,312
30,519
Mitigated
30,742
14,129
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,136
7,088
0
2,692
9,735
4,288
0
2,627
7,066
0
85,549
L
Thoth
ClaneSZN
Thoth
8,811
204
0
1,407
9,495
3,395
0
2,590
6,512
53,204
1,675
W
9,465
1,784
0
5,087
13,269
12,653
0
646
11,575
0
66,801
L
Achilles
ICammyTrillI
Achilles
7,019
1,726
0
6,932
14,024
12,000
0
0
12,688
0
59,971
W
Serqet
Rahkvyo
Serqet
8,380
2,453
0
5,821
11,535
4,913
0
2,222
9,203
0
69,570
W
Discordia
ReaLuR
Discordia
4,649
0
0
2,110
9,049
2,760
0
5,187
3,398
55,164
682
L
Baron Samedi
TheDude11011
Baron Samedi
4,247
347
448
2,600
8,658
8,049
0
1,090
7,568
24,981
0
W
Yemoja
1,014
61
3,423
3,466
7,724
6,128
0
2,237
5,449
13,273
0
L
Artemis
son-ofKitana
Artemis
5,079
1,707
0
2,682
7,731
2,953
0
291
7,153
0
56,523
L
2,018
374
0
60
10,175
4,122
0
1,542
8,633
0
19,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
39,450
377
Minions Killed
476
0
Camps Cleared
0
1,392,552
Distance Traveled
1,407,514
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,429
531
155
11
0
269,420
0
L
Thoth
7,983
570
93
7
0
247,473
0
W
Odin
8,262
590
108
8
0
274,485
2
L
Achilles
7,893
564
111
8
0
290,667
0
W
Serqet
8,145
582
104
7
0
328,545
1
W
Discordia
8,292
592
89
6
0
266,614
0
L
Baron Samedi
6,851
489
30
2
0
244,398
2
W
Yemoja
7,322
523
20
1
0
268,450
7
L
Artemis
6,363
455
108
8
0
263,208
0
L
Thor
5,410
386
35
3
0
346,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role