Player Matchup

Thor
Thor
Gold V
Easttt
Thor
Gold V
Level 160
God Stats
7W - 8L
1,300 SR
Queue Stats
311W - 289L
1,635 MMR
Party 1
Ganesha
Ganesha
Gold V
Keeno92
Ganesha
Gold V
Level 127
God Stats
5W - 3L
1,895 SR
Queue Stats
58W - 46L
1,616 MMR
Party 1
Hachiman
Hachiman
Gold IV
LarzonScript
Hachiman
Gold IV
Level 143
God Stats
10W - 2L
1,826 SR
Queue Stats
100W - 90L
1,610 MMR
Solo
Achilles
Achilles
Silver I
Perruklos
Achilles
Silver I
Level 126
God Stats
1W - 2L
1,280 SR
Queue Stats
104W - 81L
1,614 MMR
Party 3
Scylla
Scylla
Silver II
da100vid
Scylla
Silver II
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 48L
1,615 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,560 SR
1,618 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,579 SR
1,565 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Jesâ
Anhur
Silver I
Level 137
God Stats
1W - 1L
1,775 SR
Queue Stats
23W - 14L
1,599 MMR
Party 2
Ares
Ares
Bronze III
M1lli3
Ares
Bronze III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,601 MMR
Solo
Jormungandr
Jormungandr
Gold IV
MaXiMuS-BZH
Jormungandr
Gold IV
Level 146
God Stats
106W - 79L
1,620 SR
Queue Stats
197W - 201L
1,623 MMR
Solo
Pele
Pele
Silver I
Maingothacked
Pele
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Easttt
Thor
17
6 / 2 / 3
9,693
606
7,779
13,994
6,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
Keeno92
Ganesha
14
0 / 4 / 8
8,481
530
5,505
16,375
14,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
LarzonScript
Hachiman
16
5 / 2 / 9
9,924
620
18,189
12,988
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Perruklos
Achilles
15
4 / 2 / 3
9,520
595
12,215
14,569
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
da100vid
Scylla
17
5 / 1 / 2
9,927
620
11,205
8,477
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AwilixAthenaBake Kujira

VS

Bans
AphroditeSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 3 / 1
8,091
506
4,021
12,136
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Jesâ
Anhur
14
1 / 6 / 3
8,040
503
7,517
14,786
6,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
M1lli3
Ares
11
1 / 5 / 7
7,247
453
5,320
14,811
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
MaXiMuS-BZH
Jormungandr
13
1 / 3 / 4
7,990
499
7,974
13,801
14,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 3 / 3
9,338
584
13,971
16,398
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
20
Kills
11
11
Deaths
20
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Thor
Easttt
Thor
6
2
3
3.75
L
Anhur
Jesâ
Anhur
1
6
3
0.42
W
Ganesha
Keeno92
Ganesha
0
4
8
1
W
Hachiman
LarzonScript
Hachiman
5
2
9
4.75
L
Ares
M1lli3
Ares
1
5
7
0.9
L
Jormungandr
MaXiMuS-BZH
Jormungandr
1
3
4
1
L
8
3
3
3.17
W
Achilles
Perruklos
Achilles
4
2
3
2.75
W
Scylla
da100vid
Scylla
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,893
Damage
38,803
66,403
Taken
71,932
39,869
Mitigated
45,116
21,232
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,021
225
0
727
12,136
4,561
0
8,019
4,014
72,144
430
W
Thor
Easttt
Thor
7,779
1,486
0
6,684
13,994
6,623
0
1,856
12,078
0
95,055
L
Anhur
Jesâ
Anhur
7,517
4,364
0
3,942
14,786
6,008
0
2,637
12,149
0
73,337
W
Ganesha
Keeno92
Ganesha
5,505
773
0
2,311
16,375
14,856
0
3,496
12,816
23,160
949
W
Hachiman
LarzonScript
Hachiman
18,189
11,307
0
4,633
12,988
5,342
65
2,117
10,853
0
89,654
L
Ares
M1lli3
Ares
5,320
658
0
2,192
14,811
12,779
0
2,325
12,388
10,860
0
L
Jormungandr
MaXiMuS-BZH
Jormungandr
7,974
1,967
0
4,115
13,801
14,507
21
787
12,137
50,881
4,627
L
13,971
3,609
0
6,635
16,398
7,261
0
2,753
13,546
0
72,784
W
Achilles
Perruklos
Achilles
12,215
2,384
0
6,695
14,569
9,855
0
5,399
9,079
0
66,829
W
Scylla
da100vid
Scylla
11,205
1,221
0
909
8,477
3,193
0
2,944
5,524
97,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,545
Gold Earned
40,706
548
Minions Killed
461
0
Camps Cleared
0
1,649,760
Distance Traveled
1,605,239
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,091
506
128
8
0
316,281
4
W
Thor
9,693
606
134
8
0
320,366
1
L
Anhur
8,040
503
126
8
0
280,082
3
W
Ganesha
8,481
530
10
1
0
315,164
4
W
Hachiman
9,924
620
145
9
0
330,208
0
L
Ares
7,247
453
16
1
0
305,924
0
L
Jormungandr
7,990
499
96
6
0
344,016
4
L
Pele
9,338
584
95
6
0
358,936
0
W
Achilles
9,520
595
99
6
0
342,735
2
W
Scylla
9,927
620
160
10
0
341,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role