Player Matchup

Horus
Horus
 
Horus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ForFrozenFangs
Nemesis
Level 157
God Stats
7W - 6L
1,508 SR
Queue Stats
237W - 335L
1,497 Elo+
Party 2
Ra
Ra
IamPurityy
Ra
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 118L
1,703 Elo+
Solo
Khepri
Khepri
TheBirdGuy
Khepri
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,360 Elo+
Party 2
Artemis
Artemis
shaharlLS
Artemis
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
97W - 116L
1,339 Elo+
Party 2
Team Averages
Level 136
1,502 SR
1,480 Elo+

VS

Team Averages
Level 140
1,455 SR
1,561 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Chick3nT1ts
Ratatoskr
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 109L
1,744 Elo+
Party 3
Osiris
Osiris
Elfeden
Osiris
Level 159
God Stats
2W - 4L
1,276 SR
Queue Stats
47W - 38L
1,499 Elo+
Party 1
Maui
Maui
Idrilou
Maui
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,563 Elo+
Party 1
Janus
Janus
iPaustarkov28
Janus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 1
6,223
519
5,960
12,080
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 3
6,576
548
5,010
8,000
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 3
7,184
599
5,236
6,207
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
TheBirdGuy
Khepri
11
1 / 0 / 4
6,330
528
2,279
5,382
3,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
shaharlLS
Artemis
14
4 / 0 / 1
7,287
607
5,587
5,238
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 2 / 0
6,186
516
2,928
6,361
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Chick3nT1ts
Ratatoskr
12
2 / 3 / 0
6,287
524
4,367
9,806
3,525
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Osiris
Elfeden
Osiris
12
1 / 1 / 0
6,476
540
8,705
11,242
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maui
Idrilou
Maui
9
0 / 1 / 2
5,549
462
1,942
8,520
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 1 / 2
5,997
500
3,223
3,215
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
4
4
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
1
0.5
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Ratatoskr
Chick3nT1ts
Ratatoskr
2
3
0
0.67
L
Osiris
Elfeden
Osiris
1
1
0
1
W
3
1
3
4.5
W
0
2
3
0.75
L
Maui
Idrilou
Maui
0
1
2
1
W
Khepri
TheBirdGuy
Khepri
1
0
4
3
L
1
1
2
2
W
Artemis
shaharlLS
Artemis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,072
Damage
21,165
36,907
Taken
39,144
23,654
Mitigated
23,782
13,171
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,960
2,827
637
6,116
12,080
11,483
0
192
10,790
0
40,775
L
Jing Wei
 
Jing Wei
2,928
1,967
0
1,702
6,361
2,010
128
549
5,812
0
48,914
L
Ratatoskr
Chick3nT1ts
Ratatoskr
4,367
1,089
0
4,062
9,806
3,525
0
1,578
8,190
0
48,252
L
Osiris
Elfeden
Osiris
8,705
1,701
0
3,856
11,242
10,794
0
228
10,148
0
49,416
W
5,010
1,769
0
827
8,000
3,620
0
1,601
6,349
0
56,341
W
5,236
500
363
1,571
6,207
2,438
534
1,786
4,359
70,906
108
L
Maui
Idrilou
Maui
1,942
316
0
1,970
8,520
6,342
0
2,731
5,742
18,390
0
W
Khepri
TheBirdGuy
Khepri
2,279
205
1,318
1,684
5,382
3,846
0
1,376
3,806
14,709
2,142
L
3,223
199
0
333
3,215
1,111
0
2,171
940
41,373
0
W
Artemis
shaharlLS
Artemis
5,587
2,284
0
655
5,238
2,267
0
34
5,204
0
59,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,600
Gold Earned
30,495
423
Minions Killed
350
0
Camps Cleared
0
1,245,161
Distance Traveled
1,160,403
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,223
519
66
6
0
228,158
1
L
Jing Wei
6,186
516
81
7
0
217,730
2
L
Ratatoskr
6,287
524
80
7
0
283,580
2
L
Osiris
6,476
540
76
6
0
215,689
4
W
Nemesis
6,576
548
87
7
0
276,657
0
W
Ra
7,184
599
134
11
0
255,768
3
L
Maui
5,549
462
27
2
0
248,173
0
W
Khepri
6,330
528
21
2
0
251,376
6
L
Janus
5,997
500
86
7
0
195,231
0
W
Artemis
7,287
607
115
10
0
233,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role