Player Matchup

Thanatos
Thanatos
Callumm_21
Thanatos
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
JKZ600
Ix Chel
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
Jubaloop
Ao Kuang
Level 69
God Stats
14W - 7L
1,729 SR
Queue Stats
254W - 236L
1,619 Elo+
Solo
Atlas
Atlas
Mister-Toxicity
Atlas
Level 69
God Stats
5W - 3L
1,524 SR
Queue Stats
9W - 7L
1,493 Elo+
Party 1
Medusa
Medusa
Xx-_SnipxX
Medusa
Level 48
God Stats
4W - 1L
1,674 SR
Queue Stats
11W - 5L
1,474 Elo+
Solo
Team Averages
Level 57
1,585 SR
1,516 Elo+

VS

Team Averages
Level 91
1,504 SR
1,457 Elo+
Ishtar
Ishtar
Barrasco
Ishtar
Level 89
God Stats
1W - 1L
1,438 SR
Queue Stats
15W - 13L
1,591 Elo+
Solo
Janus
Janus
Dingbat2003
Janus
Level 123
God Stats
12W - 9L
1,342 SR
Queue Stats
158W - 155L
1,409 Elo+
Party 2
Cliodhna
Cliodhna
EatNut
Cliodhna
Level 158
God Stats
73W - 65L
1,387 SR
Queue Stats
769W - 756L
1,535 Elo+
Solo
Charon
Charon
Johnald98
Charon
Level 28
God Stats
2W - 1L
1,852 SR
Queue Stats
143W - 144L
1,357 Elo+
Party 2
Ne Zha
Ne Zha
Let4ik
Ne Zha
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 15L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Callumm_21
Thanatos
15
5 / 0 / 2
8,870
554
5,908
11,214
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
JKZ600
Ix Chel
13
1 / 5 / 6
7,662
479
5,603
12,034
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Jubaloop
Ao Kuang
15
5 / 1 / 1
9,254
578
7,992
17,163
8,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 0 / 5
8,452
528
6,768
12,357
10,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Xx-_SnipxX
Medusa
14
0 / 2 / 2
8,427
527
7,915
8,299
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Barrasco
Ishtar
12
0 / 3 / 0
6,807
425
3,637
10,184
3,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 5
6,932
433
6,486
11,188
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
EatNut
Cliodhna
14
1 / 2 / 1
7,984
499
7,876
11,455
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Johnald98
Charon
12
1 / 2 / 3
7,239
452
3,864
10,883
8,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Let4ik
Ne Zha
11
5 / 3 / 0
7,224
452
7,614
11,327
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
7
8
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Barrasco
Ishtar
0
3
0
0
W
Thanatos
Callumm_21
Thanatos
5
0
2
6
L
0
5
5
0.5
L
Cliodhna
EatNut
Cliodhna
1
2
1
0.75
W
Ix Chel
JKZ600
Ix Chel
1
5
6
0.8
L
Charon
Johnald98
Charon
1
2
3
1.25
W
Ao Kuang
Jubaloop
Ao Kuang
5
1
1
5.5
L
Ne Zha
Let4ik
Ne Zha
5
3
0
1.67
W
3
0
5
5.5
W
Medusa
Xx-_SnipxX
Medusa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,186
Damage
29,477
61,067
Taken
55,037
32,975
Mitigated
27,201
31,315
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Barrasco
Ishtar
3,637
2,059
0
2,443
10,184
3,915
0
716
9,468
0
44,774
W
Thanatos
Callumm_21
Thanatos
5,908
1,343
0
11,893
11,214
5,529
0
211
10,981
0
87,695
L
6,486
121
0
2,310
11,188
4,530
0
7,281
3,907
43,414
1,447
L
Cliodhna
EatNut
Cliodhna
7,876
1,093
0
4,984
11,455
6,019
0
4,709
6,746
0
50,938
W
Ix Chel
JKZ600
Ix Chel
5,603
614
1,187
3,040
12,034
4,721
202
4,222
7,451
44,760
1,677
L
Charon
Johnald98
Charon
3,864
754
0
1,141
10,883
8,248
0
3,014
7,869
28,556
3,401
W
Ao Kuang
Jubaloop
Ao Kuang
7,992
2,556
0
9,562
17,163
8,902
467
1,413
14,822
53,311
7,721
L
Ne Zha
Let4ik
Ne Zha
7,614
3,085
0
1,170
11,327
4,489
0
3,718
7,609
0
35,014
W
6,768
2,147
2,112
3,415
12,357
10,099
143
3,437
8,758
31,514
1,957
W
Medusa
Xx-_SnipxX
Medusa
7,915
2,318
0
106
8,299
3,724
596
379
7,871
0
79,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
36,186
445
Minions Killed
339
0
Camps Cleared
0
1,503,097
Distance Traveled
1,444,527
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,807
425
71
4
0
300,687
5
W
Thanatos
8,870
554
118
7
0
338,720
0
L
Janus
6,932
433
84
5
0
260,994
0
L
Cliodhna
7,984
499
92
6
0
275,589
0
W
Ix Chel
7,662
479
77
5
0
276,341
0
L
Charon
7,239
452
38
2
0
297,863
0
W
Ao Kuang
9,254
578
95
6
0
292,628
3
L
Ne Zha
7,224
452
54
3
0
309,394
0
W
Atlas
8,452
528
42
3
0
325,756
4
W
Medusa
8,427
527
113
7
0
269,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role