Player Matchup

Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Bronze III
Catmoped
Raijin
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 119L
1,391 MMR
Solo
Bellona
Bellona
Bronze III
FaZe Quasi6829
Bellona
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,388 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,500 SR
1,426 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,465 SR
1,393 MMR
Martichoras
Martichoras
Bronze III
Didimaister
Martichoras
Bronze III
Level 163
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 37L
1,430 MMR
Solo
Kukulkan
Kukulkan
Bronze III
EICucuy
Kukulkan
Bronze III
Level 129
God Stats
10W - 6L
1,560 SR
Queue Stats
10W - 9L
1,409 MMR
Solo
Hercules
Hercules
Bronze III
Lorosk
Hercules
Bronze III
Level 145
God Stats
7W - 9L
1,335 SR
Queue Stats
34W - 32L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 4 / 0
7,902
659
12,089
10,762
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Catmoped
Raijin
14
1 / 3 / 1
8,284
690
7,402
10,104
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
7,332
611
2,461
13,328
7,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
ThothDiscordiaAchillesPersephoneKuzenbo

VS

Bans
VulcanAresBacchusGebCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Didimaister
Martichoras
11
1 / 2 / 3
7,575
631
5,762
8,169
3,229
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
EICucuy
Kukulkan
17
8 / 0 / 2
10,438
870
10,953
8,257
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Lorosk
Hercules
15
2 / 1 / 8
8,838
737
10,113
13,619
12,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
11
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
0
0.5
L
Raijin
Catmoped
Raijin
1
3
1
0.5
W
Martichoras
Didimaister
Martichoras
1
2
3
1.25
W
Kukulkan
EICucuy
Kukulkan
8
0
2
9
L
0
4
0
0
W
Hercules
Lorosk
Hercules
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,952
Damage
26,828
34,194
Taken
30,045
17,309
Mitigated
19,137
5,467
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,089
2,849
0
2,922
10,762
5,522
0
3,723
6,939
0
27,176
L
Raijin
Catmoped
Raijin
7,402
727
0
1,540
10,104
4,281
0
3,337
6,611
30,178
0
W
Martichoras
Didimaister
Martichoras
5,762
2,473
0
1,347
8,169
3,229
550
2,142
5,487
0
14,716
W
Kukulkan
EICucuy
Kukulkan
10,953
1,189
0
2,808
8,257
3,426
285
2,566
5,215
61,733
0
L
2,461
417
0
1,005
13,328
7,506
0
5,708
7,599
0
27,560
W
Hercules
Lorosk
Hercules
10,113
3,080
0
3,115
13,619
12,482
279
2,012
10,933
4,204
15,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,518
Gold Earned
26,851
139
Minions Killed
165
0
Camps Cleared
0
684,059
Distance Traveled
671,493
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,902
659
33
3
0
236,461
4
L
Raijin
8,284
690
60
5
0
221,399
0
W
Martichoras
7,575
631
29
2
0
180,048
2
W
Kukulkan
10,438
870
113
9
0
240,481
6
L
Bellona
7,332
611
46
4
0
226,199
0
W
Hercules
8,838
737
23
2
0
250,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role