Player Matchup

Arachne
Arachne
DailyNoLey
Arachne
Level 93
God Stats
6W - 0L
1,718 SR
Queue Stats
30W - 22L
1,771 Elo+
Party 1
Ao Kuang
Ao Kuang
Jubaloop
Ao Kuang
Level 69
God Stats
14W - 7L
1,670 SR
Queue Stats
254W - 236L
1,605 Elo+
Solo
Anubis
Anubis
RedPlay69
Anubis
Level 71
God Stats
5W - 4L
1,500 SR
Queue Stats
26W - 15L
1,710 Elo+
Party 1
King Arthur
King Arthur
Tfuenlwaterpol11
King Arthur
Level 70
God Stats
5W - 0L
1,500 SR
Queue Stats
32W - 25L
1,525 Elo+
Party 4
Merlin
Merlin
mutilador_alfa
Merlin
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 77L
1,490 Elo+
Party 4
Team Averages
Level 75
1,578 SR
1,620 Elo+

VS

Team Averages
Level 49
1,698 SR
1,517 Elo+
Aphrodite
Aphrodite
Askariana
Aphrodite
Level 63
God Stats
79W - 50L
1,581 SR
Queue Stats
354W - 319L
1,482 Elo+
Party 3
Ne Zha
Ne Zha
DerReisende8
Ne Zha
Level 45
God Stats
2W - 1L
1,764 SR
Queue Stats
13W - 12L
1,530 Elo+
Party 2
Apollo
Apollo
Fay4ik
Apollo
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 167L
1,461 Elo+
Party 3
Amaterasu
Amaterasu
Meduty
Amaterasu
Level 29
God Stats
2W - 1L
1,802 SR
Queue Stats
22W - 16L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
Mitreo
Zhong Kui
Level 60
God Stats
3W - 1L
1,842 SR
Queue Stats
19W - 14L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DailyNoLey
Arachne
15
4 / 1 / 7
9,114
536
9,954
12,799
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Jubaloop
Ao Kuang
17
7 / 2 / 4
10,780
634
12,378
14,263
9,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
RedPlay69
Anubis
17
9 / 1 / 3
11,018
648
16,600
8,599
4,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Tfuenlwaterpol11
King Arthur
16
3 / 2 / 3
9,143
538
10,738
12,823
12,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 0 / 5
9,208
542
12,468
5,161
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Askariana
Aphrodite
12
0 / 2 / 2
7,220
425
3,251
11,986
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
13
3 / 6 / 0
7,947
467
4,761
18,315
7,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Fay4ik
Apollo
13
2 / 2 / 0
7,349
432
6,643
14,603
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Meduty
Amaterasu
12
1 / 7 / 2
7,398
435
5,813
19,057
11,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zhong Kui
Mitreo
Zhong Kui
12
0 / 9 / 2
7,122
419
6,915
18,680
10,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
26
Kills
6
6
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Askariana
Aphrodite
0
2
2
0.5
W
Arachne
DailyNoLey
Arachne
4
1
7
7.5
L
Ne Zha
3
6
0
0.5
L
Apollo
Fay4ik
Apollo
2
2
0
1
W
Ao Kuang
Jubaloop
Ao Kuang
7
2
4
4.5
L
Amaterasu
Meduty
Amaterasu
1
7
2
0.29
L
Zhong Kui
Mitreo
Zhong Kui
0
9
2
0.11
W
Anubis
RedPlay69
Anubis
9
1
3
10.5
W
King Arthur
Tfuenlwaterpol11
King Arthur
3
2
3
2.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,138
Damage
27,383
53,645
Taken
82,641
35,183
Mitigated
45,758
17,052
Healing
23,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Askariana
Aphrodite
3,251
738
2,759
5,774
11,986
9,448
0
3,915
8,071
19,591
0
W
Arachne
DailyNoLey
Arachne
9,954
6,493
0
4,094
12,799
6,015
671
1,569
11,230
0
55,683
L
Ne Zha
4,761
1,373
0
2,975
18,315
7,776
0
7,421
10,894
0
45,903
L
Apollo
Fay4ik
Apollo
6,643
4,551
0
4,590
14,603
6,628
0
6,360
8,243
0
60,753
W
Ao Kuang
Jubaloop
Ao Kuang
12,378
3,320
0
7,787
14,263
9,398
1,316
316
13,947
76,236
7,788
L
Amaterasu
Meduty
Amaterasu
5,813
2,407
0
3,874
19,057
11,370
0
10,253
8,804
0
34,415
L
Zhong Kui
Mitreo
Zhong Kui
6,915
1,001
0
3,235
18,680
10,536
0
13,786
4,894
39,728
7,345
W
Anubis
RedPlay69
Anubis
16,600
1,207
0
3,349
8,599
4,974
739
4,331
4,268
84,903
2,462
W
King Arthur
Tfuenlwaterpol11
King Arthur
10,738
391
116
730
12,823
12,406
140
2,816
10,007
2,287
70,014
W
12,468
1,141
216
760
5,161
2,390
312
919
4,242
64,924
1,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
37,036
511
Minions Killed
358
0
Camps Cleared
0
1,716,951
Distance Traveled
1,513,052
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,220
425
25
1
0
300,498
4
W
Arachne
9,114
536
77
5
0
385,407
0
L
Ne Zha
7,947
467
70
4
0
327,714
1
L
Apollo
7,349
432
119
7
0
317,022
2
W
Ao Kuang
10,780
634
104
6
0
320,071
1
L
Amaterasu
7,398
435
63
4
0
327,301
6
L
Zhong Kui
7,122
419
81
5
0
240,517
0
W
Anubis
11,018
648
130
8
0
319,814
1
W
King Arthur
9,143
538
94
6
0
375,389
0
W
Merlin
9,208
542
106
6
0
316,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role