Player Matchup

Nemesis
Nemesis
Dredgen_Hason
Nemesis
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 98L
1,459 Elo+
Party 1
Bellona
Bellona
XiaoXueShengYooo
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,694 Elo+
Party 3
Bacchus
Bacchus
the3DBLAZIKEN
Bacchus
Level 12
God Stats
13W - 16L
1,590 SR
Queue Stats
66W - 58L
1,408 Elo+
Party 1
Janus
Janus
totem223
Janus
Level 109
God Stats
9W - 9L
1,500 SR
Queue Stats
262W - 226L
1,423 Elo+
Solo
Izanami
Izanami
单刷小飞侠
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 151L
1,814 Elo+
Party 3
Team Averages
Level 77
1,518 SR
1,560 Elo+

VS

Team Averages
Level 115
1,531 SR
1,371 Elo+
Neith
Neith
AyeshaSin
Neith
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
283W - 277L
1,364 Elo+
Party 2
Janus
Janus
Ignizitas
Janus
Level 154
God Stats
3W - 3L
1,629 SR
Queue Stats
67W - 67L
1,443 Elo+
Party 2
Sol
Sol
SpiiiKyy
Sol
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 49L
1,244 Elo+
Solo
Arachne
Arachne
fackof17
Arachne
Level 81
God Stats
6W - 7L
1,527 SR
Queue Stats
15W - 20L
1,243 Elo+
Solo
Chaac
Chaac
kljbhjvtzcztr
Chaac
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 74L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
0 / 0 / 1
2,956
591
786
2,935
957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
2,430
486
0
0
0
Bacchus
4
0 / 0 / 0
2,954
591
1,158
3,526
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
totem223
Janus
6
1 / 0 / 0
3,416
683
2,304
1,814
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
3,056
611
1,179
3,897
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyeshaSin
Neith
6
1 / 0 / 0
3,537
707
1,533
1,629
457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Ignizitas
Janus
7
0 / 0 / 0
4,008
802
0
1,543
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 1
3,216
643
2,572
2,154
582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
fackof17
Arachne
4
0 / 1 / 0
2,865
573
1,061
3,181
1,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 1
3,224
645
3,189
2,973
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
1
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
AyeshaSin
Neith
1
0
0
1
L
Nemesis
0
0
1
0.5
W
Janus
Ignizitas
Janus
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Arachne
fackof17
Arachne
0
1
0
0
W
0
0
1
0.5
L
Bacchus
0
0
0
0
L
Janus
totem223
Janus
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,427
Damage
8,355
12,172
Taken
11,480
5,068
Mitigated
3,930
4,103
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AyeshaSin
Neith
1,533
462
0
366
1,629
457
0
586
979
0
18,083
L
Nemesis
786
215
0
1,002
2,935
957
0
422
2,480
0
7,882
W
Janus
Ignizitas
Janus
0
0
0
635
1,543
398
0
0
1,543
20,285
1,098
W
2,572
1,195
0
1,648
2,154
582
39
842
1,242
17,155
3,135
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
fackof17
Arachne
1,061
839
0
903
3,181
1,134
0
1,025
2,022
0
6,320
W
3,189
357
0
813
2,973
1,359
0
681
2,232
0
14,160
L
Bacchus
1,158
131
0
932
3,526
2,642
0
1,238
2,256
3,459
0
L
Janus
totem223
Janus
2,304
153
0
669
1,814
407
0
0
1,779
15,377
0
L
1,179
919
0
1,500
3,897
1,062
0
857
3,040
0
17,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,812
Gold Earned
16,850
83
Minions Killed
145
0
Camps Cleared
0
430,309
Distance Traveled
520,419
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,537
707
38
8
0
97,139
0
L
Nemesis
2,956
591
18
4
0
113,778
0
W
Janus
4,008
802
56
11
0
82,768
0
W
Sol
3,216
643
26
5
0
103,849
0
L
Bellona
2,430
486
0
0
0
0
0
W
Arachne
2,865
573
11
2
0
115,813
0
W
Chaac
3,224
645
14
3
0
120,850
1
L
Bacchus
2,954
591
3
1
0
107,707
0
L
Janus
3,416
683
30
6
0
105,913
0
L
Izanami
3,056
611
32
6
0
102,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role