Player Matchup

Sun Wukong
Sun Wukong
NaRuToOoO2002
Sun Wukong
Level 89
God Stats
14W - 4L
1,715 SR
Queue Stats
212W - 222L
1,558 Elo+
Party 1
Olorun
Olorun
SHIELD3345
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
Sammy2001
Hercules
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 17L
1,206 Elo+
Party 1
Nemesis
Nemesis
crazyrider2001
Nemesis
Level 120
God Stats
1W - 4L
1,229 SR
Queue Stats
13W - 32L
1,206 Elo+
Party 1
Neith
Neith
stridermaster
Neith
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,563 Elo+
Solo
Team Averages
Level 66
1,489 SR
1,407 Elo+

VS

Team Averages
Level 88
1,459 SR
1,345 Elo+
Chronos
Chronos
 
Chronos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Asseyluum
Chang'e
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,213 Elo+
Party 2
Mercury
Mercury
Rodpache
Mercury
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
472W - 450L
1,532 Elo+
Solo
Hera
Hera
Treizzer
Hera
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,213 Elo+
Party 2
Hercules
Hercules
XanderBjj
Hercules
Level 85
God Stats
2W - 4L
1,297 SR
Queue Stats
19W - 18L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NaRuToOoO2002
Sun Wukong
14
4 / 2 / 2
7,153
550
3,756
10,645
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
SHIELD3345
Olorun
12
2 / 0 / 2
7,316
563
3,017
4,457
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sammy2001
Hercules
12
3 / 0 / 3
7,313
563
3,967
9,578
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 2
7,625
587
7,528
11,877
11,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 3
6,663
513
5,760
7,603
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 4 / 0
5,735
441
4,101
9,413
3,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
Asseyluum
Chang'e
10
0 / 4 / 1
5,231
402
1,682
6,838
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Rodpache
Mercury
12
0 / 2 / 2
6,157
474
3,709
9,804
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
11
1 / 1 / 0
6,003
462
8,751
6,041
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
XanderBjj
Hercules
12
2 / 2 / 0
6,628
510
6,851
11,638
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
L
Chang'e
Asseyluum
Chang'e
0
4
1
0.13
W
Sun Wukong
NaRuToOoO2002
Sun Wukong
4
2
2
2.5
L
Mercury
Rodpache
Mercury
0
2
2
0.5
W
Olorun
SHIELD3345
Olorun
2
0
2
3
W
Hercules
Sammy2001
Hercules
3
0
3
4.5
L
Hera
1
1
0
1
L
Hercules
XanderBjj
Hercules
2
2
0
1
W
1
1
2
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
25,094
44,160
Taken
43,734
30,286
Mitigated
22,711
17,542
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,101
1,972
0
1,611
9,413
3,466
64
3,017
6,396
40,286
546
L
Chang'e
Asseyluum
Chang'e
1,682
865
1,160
1,153
6,838
2,208
0
0
6,838
9,926
0
W
Sun Wukong
NaRuToOoO2002
Sun Wukong
3,756
452
0
4,694
10,645
5,797
0
676
9,834
0
55,610
L
Mercury
Rodpache
Mercury
3,709
1,520
0
500
9,804
4,571
0
0
9,672
0
49,970
W
Olorun
SHIELD3345
Olorun
3,017
1,460
0
300
4,457
1,825
0
3,628
829
42,071
0
W
Hercules
Sammy2001
Hercules
3,967
773
0
4,804
9,578
8,092
0
4,666
4,912
0
24,158
L
Hera
8,751
1,376
0
1,250
6,041
2,317
17
0
6,041
52,214
697
L
Hercules
XanderBjj
Hercules
6,851
2,455
0
5,535
11,638
10,149
0
0
10,667
0
37,989
W
7,528
2,274
0
3,878
11,877
11,094
0
0
11,270
0
48,612
W
5,760
1,897
0
3,866
7,603
3,478
53
5,317
2,286
0
46,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
29,754
359
Minions Killed
295
0
Camps Cleared
0
1,332,932
Distance Traveled
1,197,632
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,735
441
54
4
0
191,163
0
L
Chang'e
5,231
402
21
2
0
215,767
0
W
Sun Wukong
7,153
550
84
6
0
302,260
0
L
Mercury
6,157
474
78
6
0
264,432
0
W
Olorun
7,316
563
81
6
0
238,830
0
W
Hercules
7,313
563
37
3
0
296,621
0
L
Hera
6,003
462
84
6
0
234,876
0
L
Hercules
6,628
510
58
4
0
291,394
1
W
Nemesis
7,625
587
87
7
0
253,935
0
W
Neith
6,663
513
70
5
0
241,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role