Player Matchup

Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
A1ex2005
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 128L
1,574 Elo+
Solo
Anubis
Anubis
Cyril_13016
Anubis
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 45L
1,688 Elo+
Party 2
Loki
Loki
Excybob
Loki
Level 69
God Stats
65W - 34L
1,709 SR
Queue Stats
106W - 83L
1,873 Elo+
Solo
Baron Samedi
Baron Samedi
Fefe_13014
Baron Samedi
Level 142
God Stats
14W - 13L
1,500 SR
Queue Stats
146W - 147L
1,838 Elo+
Party 2
Team Averages
Level 97
1,542 SR
1,695 Elo+

VS

Team Averages
Level 85
1,464 SR
1,407 Elo+
Fafnir
Fafnir
Calorado375
Fafnir
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 93L
1,434 Elo+
Party 1
Bellona
Bellona
DarkBraid
Bellona
Level 146
God Stats
2W - 1L
1,285 SR
Queue Stats
63W - 43L
1,184 Elo+
Solo
Baron Samedi
Baron Samedi
DragonSlayer1003
Baron Samedi
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 84L
1,435 Elo+
Party 1
Olorun
Olorun
angel27051
Olorun
Level 37
God Stats
1W - 2L
1,536 SR
Queue Stats
32W - 37L
1,566 Elo+
Party 1
Fenrir
Fenrir
ºDokusoº
Fenrir
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
124W - 125L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 1 / 4
8,748
625
10,123
8,998
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
A1ex2005
Bakasura
13
1 / 7 / 2
8,535
610
13,098
20,636
11,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
4 / 4 / 2
8,382
599
7,090
10,064
5,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Excybob
Loki
17
7 / 1 / 5
9,259
661
10,444
15,615
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Fefe_13014
Baron Samedi
12
1 / 1 / 6
7,708
551
4,712
9,626
7,263
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 2 / 0
7,790
556
6,777
11,399
13,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
DarkBraid
Bellona
15
6 / 3 / 3
9,011
644
8,375
14,642
9,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
DragonSlayer1003
Baron Samedi
12
0 / 5 / 3
6,534
467
5,288
8,459
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
angel27051
Olorun
11
0 / 6 / 3
6,265
448
6,161
10,834
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
ºDokusoº
Fenrir
14
5 / 3 / 4
8,599
614
13,529
18,730
14,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
19
Kills
13
14
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
4
8
W
Bakasura
A1ex2005
Bakasura
1
7
2
0.29
L
Fafnir
2
2
0
1
W
Anubis
4
4
2
1.25
L
Bellona
DarkBraid
Bellona
6
3
3
2.5
L
Baron Samedi
DragonSlayer1003
Baron Samedi
0
5
3
0.3
W
Loki
Excybob
Loki
7
1
5
9.5
W
Baron Samedi
Fefe_13014
Baron Samedi
1
1
6
4
L
Olorun
angel27051
Olorun
0
6
3
0.25
L
Fenrir
ºDokusoº
Fenrir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,467
Damage
40,130
64,939
Taken
64,064
35,243
Mitigated
46,413
30,655
Healing
18,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,123
2,785
513
2,656
8,998
4,112
141
6,313
2,685
0
60,182
W
Bakasura
A1ex2005
Bakasura
13,098
9,273
0
8,724
20,636
11,231
623
119
20,517
0
53,521
L
Fafnir
6,777
1,906
0
2,429
11,399
13,560
0
2,119
9,280
21,697
1,702
W
Anubis
7,090
345
0
3,916
10,064
5,534
253
4,517
5,547
62,642
1,023
L
Bellona
DarkBraid
Bellona
8,375
3,039
0
4,221
14,642
9,163
0
1,990
12,291
0
69,665
L
Baron Samedi
DragonSlayer1003
Baron Samedi
5,288
354
56
1,427
8,459
4,072
0
5,375
3,084
36,475
0
W
Loki
Excybob
Loki
10,444
3,879
0
10,049
15,615
7,103
0
1,433
14,182
0
89,801
W
Baron Samedi
Fefe_13014
Baron Samedi
4,712
632
775
4,022
9,626
7,263
69
5,584
4,042
34,385
0
L
Olorun
angel27051
Olorun
6,161
3,212
837
2,454
10,834
4,768
0
2,118
8,716
45,656
0
L
Fenrir
ºDokusoº
Fenrir
13,529
8,867
0
6,766
18,730
14,850
0
0
16,113
119
67,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
38,199
511
Minions Killed
383
0
Camps Cleared
0
1,362,083
Distance Traveled
1,341,679
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,748
625
116
8
0
261,492
0
W
Bakasura
8,535
610
121
9
0
268,929
2
L
Fafnir
7,790
556
30
2
0
254,858
0
W
Anubis
8,382
599
100
7
0
237,810
1
L
Bellona
9,011
644
100
7
0
320,462
0
L
Baron Samedi
6,534
467
66
5
0
248,939
0
W
Loki
9,259
661
134
10
0
349,771
3
W
Baron Samedi
7,708
551
40
3
0
244,081
1
L
Olorun
6,265
448
76
5
0
256,102
0
L
Fenrir
8,599
614
111
8
0
261,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role