Player Matchup

Cthulhu
Cthulhu
Arthole
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,696 Elo+
Party 1
Erlang Shen
Erlang Shen
DontSmokeMyWeed
Erlang Shen
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,594 Elo+
Party 1
Janus
Janus
killthehunt
Janus
Level 86
God Stats
3W - 1L
1,747 SR
Queue Stats
13W - 10L
1,635 Elo+
Party 1
Tsukuyomi
Tsukuyomi
momolife
Tsukuyomi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,811 Elo+
Party 1
Ix Chel
Ix Chel
smokecones
Ix Chel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,888 Elo+
Party 1
Team Averages
Level 112
1,549 SR
1,725 Elo+

VS

Team Averages
Level 44
1,414 SR
1,377 Elo+
Surtr
Surtr
HarareBoy
Surtr
Level 5
God Stats
4W - 5L
1,486 SR
Queue Stats
36W - 27L
1,500 Elo+
Party 2
Arachne
Arachne
MangoBirb03
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charon
Charon
NotSoKeen
Charon
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 12L
1,240 Elo+
Solo
Rama
Rama
ThatOneEskimo
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,387 Elo+
Solo
Thanatos
Thanatos
kieranga
Thanatos
Level 127
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 17L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arthole
Cthulhu
15
2 / 1 / 15
8,444
844
10,639
7,059
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
DontSmokeMyWeed
Erlang Shen
15
3 / 2 / 18
8,840
884
12,203
14,332
14,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 9
9,429
943
11,323
4,552
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
momolife
Tsukuyomi
15
8 / 1 / 8
8,971
897
10,058
10,373
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
smokecones
Ix Chel
16
7 / 4 / 7
9,721
972
8,179
9,031
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
HarareBoy
Surtr
13
0 / 3 / 1
7,307
731
2,775
11,882
8,354
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MangoBirb03
Arachne
14
1 / 7 / 3
8,132
813
7,657
12,394
6,665
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
NotSoKeen
Charon
13
0 / 5 / 0
7,194
719
4,519
12,361
9,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 6 / 3
8,340
834
6,940
11,066
4,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
kieranga
Thanatos
14
3 / 6 / 2
8,054
805
9,598
12,120
5,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
27
Kills
8
8
Deaths
27
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arthole
Cthulhu
2
1
15
9.5
W
Erlang Shen
DontSmokeMyWeed
Erlang Shen
3
2
18
6
L
Surtr
HarareBoy
Surtr
0
3
1
0.17
L
Arachne
MangoBirb03
Arachne
1
7
3
0.36
L
Charon
NotSoKeen
Charon
0
5
0
0
L
4
6
3
0.92
L
Thanatos
kieranga
Thanatos
3
6
2
0.67
W
7
0
9
11.5
W
Tsukuyomi
momolife
Tsukuyomi
8
1
8
12
W
Ix Chel
smokecones
Ix Chel
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,402
Damage
31,489
45,347
Taken
59,823
33,084
Mitigated
33,929
8,830
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arthole
Cthulhu
10,639
422
136
1,031
7,059
7,481
0
885
5,997
25,367
628
W
Erlang Shen
DontSmokeMyWeed
Erlang Shen
12,203
5,931
0
4,409
14,332
14,586
679
1,534
12,549
1,271
25,860
L
Surtr
HarareBoy
Surtr
2,775
917
0
620
11,882
8,354
0
7,751
3,383
105
11,972
L
Arachne
MangoBirb03
Arachne
7,657
5,182
0
1,497
12,394
6,665
0
6,205
5,777
0
16,255
L
Charon
NotSoKeen
Charon
4,519
1,231
0
561
12,361
9,259
0
5,098
6,645
16,132
0
L
6,940
5,516
0
1,149
11,066
4,464
0
4,526
5,814
0
15,985
L
Thanatos
kieranga
Thanatos
9,598
2,664
0
4,449
12,120
5,187
0
5,221
6,215
0
24,129
W
11,323
1,119
0
620
4,552
1,578
0
200
4,352
28,543
1,071
W
Tsukuyomi
momolife
Tsukuyomi
10,058
3,261
0
1,400
10,373
5,686
1,192
1,399
8,846
0
20,451
W
Ix Chel
smokecones
Ix Chel
8,179
1,506
307
927
9,031
3,753
382
22
9,009
36,935
1,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,405
Gold Earned
39,027
258
Minions Killed
107
0
Camps Cleared
0
1,136,868
Distance Traveled
974,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,444
844
38
4
0
235,711
0
W
Erlang Shen
8,840
884
38
4
0
215,314
0
L
Surtr
7,307
731
15
2
0
197,542
0
L
Arachne
8,132
813
18
2
0
200,292
0
L
Charon
7,194
719
31
3
0
188,935
0
L
Rama
8,340
834
17
2
0
188,833
0
L
Thanatos
8,054
805
26
3
0
199,025
0
W
Janus
9,429
943
63
6
0
243,965
0
W
Tsukuyomi
8,971
897
34
3
0
229,967
0
W
Ix Chel
9,721
972
85
9
0
211,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role