Player Matchup

Achilles
Achilles
Gold III
Fireplay22
Achilles
Gold III
Level 141
God Stats
2W - 2L
1,715 SR
Queue Stats
38W - 25L
1,760 MMR
Party 1
Hou Yi
Hou Yi
Gold III
blo0dOrange
Hou Yi
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 155L
1,760 MMR
Party 1
Agni
Agni
Gold III
kuensegss
Agni
Gold III
Level 125
God Stats
15W - 13L
1,744 SR
Queue Stats
58W - 44L
1,760 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,653 SR
1,760 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,568 SR
1,659 MMR
Izanami
Izanami
Gold V
CAMEROLA
Izanami
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,659 MMR
Party 2
Xing Tian
Xing Tian
Gold V
Wilki
Xing Tian
Gold V
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,659 MMR
Party 2
Sobek
Sobek
Gold V
YoungDovahkiin
Sobek
Gold V
Level 148
God Stats
1W - 0L
1,705 SR
Queue Stats
7W - 1L
1,659 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fireplay22
Achilles
15
4 / 3 / 0
10,331
646
15,315
22,900
27,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hou Yi
15
0 / 3 / 4
9,933
621
13,802
15,176
7,779
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
16
0 / 6 / 3
10,141
634
11,739
13,929
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAres

VS

Bans
AnhurIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CAMEROLA
Izanami
19
4 / 0 / 7
13,096
819
19,362
15,280
8,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Wilki
Xing Tian
17
2 / 3 / 9
11,524
720
11,428
18,673
21,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 5
12,127
758
15,987
22,640
32,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
CAMEROLA
Izanami
4
0
7
7.5
L
Achilles
Fireplay22
Achilles
4
3
0
1.33
W
Xing Tian
Wilki
Xing Tian
2
3
9
2.17
W
6
1
5
8.5
L
Hou Yi
0
3
4
0.67
L
Agni
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,856
Damage
46,777
52,005
Taken
56,593
42,591
Mitigated
63,222
7,206
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CAMEROLA
Izanami
19,362
13,511
0
6,434
15,280
8,549
2,002
1,670
13,190
0
122,149
L
Achilles
Fireplay22
Achilles
15,315
2,217
0
3,339
22,900
27,778
0
7,296
14,033
0
30,402
W
Xing Tian
Wilki
Xing Tian
11,428
476
0
3,968
18,673
21,880
262
4,251
14,023
32,570
4,049
W
15,987
372
0
6,530
22,640
32,793
342
6,466
15,564
31,076
3,524
L
Hou Yi
13,802
6,929
0
2,397
15,176
7,779
0
5,418
9,036
0
47,260
L
Agni
11,739
482
0
1,470
13,929
7,034
0
7,207
5,744
45,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
36,747
175
Minions Killed
246
0
Camps Cleared
0
900,687
Distance Traveled
947,364
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,096
819
173
11
0
287,388
2
L
Achilles
10,331
646
17
1
0
344,661
2
W
Xing Tian
11,524
720
39
2
0
325,047
0
W
Sobek
12,127
758
34
2
0
334,929
0
L
Hou Yi
9,933
621
80
5
0
273,859
0
L
Agni
10,141
634
78
5
0
282,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role