Player Matchup

Medusa
Medusa
StyCakeBaby
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,577 Elo+
Party 2
Ra
Ra
sjxojcujzker
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
xxsteakkummer
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,736 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,630 Elo+

VS

Team Averages
Level 72
1,468 SR
1,436 Elo+
Ne Zha
Ne Zha
KeepUpBraj
Ne Zha
Level 67
God Stats
22W - 21L
1,437 SR
Queue Stats
117W - 125L
1,387 Elo+
Party 1
Bacchus
Bacchus
Mythchief
Bacchus
Level 129
God Stats
10W - 8L
1,348 SR
Queue Stats
40W - 45L
1,456 Elo+
Solo
Vulcan
Vulcan
Rob 171199
Vulcan
Level 19
God Stats
6W - 4L
1,618 SR
Queue Stats
215W - 226L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 3 / 1
8,952
689
7,017
11,869
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 0
8,699
669
8,555
9,901
4,336
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
11
1 / 7 / 0
8,199
631
4,370
16,932
13,363
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KeepUpBraj
Ne Zha
16
6 / 0 / 7
10,741
826
11,540
9,960
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Bacchus
Mythchief
Bacchus
17
4 / 0 / 9
10,455
804
11,148
14,331
19,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Rob 171199
Vulcan
15
4 / 2 / 7
10,364
797
12,129
6,214
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
14
14
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
KeepUpBraj
Ne Zha
6
0
7
9.5
W
Bacchus
Mythchief
Bacchus
4
0
9
8.5
W
Vulcan
Rob 171199
Vulcan
4
2
7
3.75
L
Medusa
1
3
1
0.5
L
0
4
0
0
L
Cthulhu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,942
Damage
34,817
38,702
Taken
30,505
22,819
Mitigated
27,699
6,666
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
KeepUpBraj
Ne Zha
11,540
3,711
0
880
9,960
5,143
1,811
5,310
4,420
0
52,196
W
Bacchus
Mythchief
Bacchus
11,148
865
0
3,305
14,331
19,404
579
4,295
9,753
31,855
1,962
W
Vulcan
Rob 171199
Vulcan
12,129
6,428
0
0
6,214
3,152
90
2,557
3,513
41,331
0
L
Medusa
7,017
3,255
0
2,873
11,869
5,120
0
8,116
3,303
0
32,473
L
8,555
477
1,242
1,641
9,901
4,336
0
4,510
5,092
48,601
364
L
Cthulhu
4,370
287
0
910
16,932
13,363
0
9,246
7,114
16,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,850
Gold Earned
31,560
165
Minions Killed
179
0
Camps Cleared
0
633,213
Distance Traveled
804,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,741
826
68
5
0
287,011
0
W
Bacchus
10,455
804
42
3
0
263,570
0
W
Vulcan
10,364
797
69
5
0
254,043
0
L
Medusa
8,952
689
52
4
0
217,667
0
L
Ra
8,699
669
91
7
0
221,612
2
L
Cthulhu
8,199
631
22
2
0
193,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role