Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Beauties
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,499 Elo+
Party 1
Arachne
Arachne
SoulExploder14
Arachne
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,499 Elo+
Party 1
Vulcan
Vulcan
Zegathor
Vulcan
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 63L
1,499 Elo+
Solo
Danzaburou
Danzaburou
qivta
Danzaburou
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 141L
1,286 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,457 Elo+

VS

Team Averages
Level 130
1,693 SR
1,523 Elo+
Anhur
Anhur
PetMyDonger
Anhur
Level 136
God Stats
3W - 0L
1,826 SR
Queue Stats
72W - 36L
1,502 Elo+
Party 2
Thanatos
Thanatos
WestiesTesties
Thanatos
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 63L
1,502 Elo+
Party 2
Charon
Charon
Woodwose
Charon
Level 177
God Stats
1W - 0L
1,816 SR
Queue Stats
14W - 15L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
XenatorC
Gilgamesh
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 20L
1,408 Elo+
Party 2
Baba Yaga
Baba Yaga
lI DooM Il
Baba Yaga
Level 145
God Stats
8W - 3L
1,824 SR
Queue Stats
95W - 74L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 6 / 3
7,429
743
4,587
14,496
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Beauties
Janus
13
0 / 3 / 2
7,533
753
7,785
7,613
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 1
7,664
766
5,568
11,589
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Zegathor
Vulcan
15
0 / 4 / 2
8,068
807
5,608
8,950
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
qivta
Danzaburou
15
2 / 2 / 0
8,335
834
7,044
9,245
4,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
9,870
987
10,414
8,901
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
15
3 / 3 / 7
8,142
814
9,004
9,916
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Woodwose
Charon
14
2 / 0 / 9
8,113
811
7,998
8,391
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
XenatorC
Gilgamesh
14
1 / 0 / 5
7,870
787
6,041
10,658
10,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
lI DooM Il
Baba Yaga
15
4 / 1 / 3
8,830
883
9,627
6,390
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
18
18
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
6
3
0.42
L
Janus
Beauties
Janus
0
3
2
0.33
W
8
0
5
10.5
L
1
3
1
0.5
W
Thanatos
3
3
7
2.17
W
Charon
Woodwose
Charon
2
0
9
6.5
W
Gilgamesh
XenatorC
Gilgamesh
1
0
5
3.5
L
Vulcan
Zegathor
Vulcan
0
4
2
0.25
W
Baba Yaga
lI DooM Il
Baba Yaga
4
1
3
5.5
L
Danzaburou
qivta
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,592
Damage
43,084
51,893
Taken
44,256
27,893
Mitigated
28,086
7,024
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,587
205
0
1,603
14,496
13,677
215
5,223
8,687
6,978
0
L
Janus
Beauties
Janus
7,785
619
0
260
7,613
2,325
0
1,617
5,862
19,475
296
W
10,414
5,292
0
2,100
8,901
4,396
0
2,578
6,278
0
41,857
L
5,568
3,172
0
2,118
11,589
5,398
100
3,298
7,987
0
16,900
W
Thanatos
9,004
1,229
0
4,637
9,916
4,157
45
3,930
5,807
0
15,469
W
Charon
Woodwose
Charon
7,998
674
0
994
8,391
5,607
481
4,188
3,845
20,448
382
W
Gilgamesh
XenatorC
Gilgamesh
6,041
1,455
0
870
10,658
10,818
0
4,355
6,129
0
15,847
L
Vulcan
Zegathor
Vulcan
5,608
2,924
85
1,025
8,950
2,453
421
2,308
6,468
28,137
0
W
Baba Yaga
lI DooM Il
Baba Yaga
9,627
110
0
1,227
6,390
3,108
371
2,094
4,251
30,159
0
L
Danzaburou
qivta
Danzaburou
7,044
2,138
0
1,933
9,245
4,040
583
4,194
4,742
0
25,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
42,825
169
Minions Killed
225
0
Camps Cleared
0
1,028,791
Distance Traveled
1,122,387
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,429
743
3
0
0
207,628
0
L
Janus
7,533
753
28
3
0
214,157
0
W
Anhur
9,870
987
97
10
0
217,649
0
L
Arachne
7,664
766
20
2
0
200,476
0
W
Thanatos
8,142
814
16
2
0
226,069
0
W
Charon
8,113
811
25
3
0
244,285
0
W
Gilgamesh
7,870
787
29
3
0
201,613
0
L
Vulcan
8,068
807
60
6
0
200,868
1
W
Baba Yaga
8,830
883
58
6
0
232,771
0
L
Danzaburou
8,335
834
58
6
0
205,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role