Player Matchup

Ares
Ares
ARES117115
Ares
Level 67
God Stats
12W - 23L
1,500 SR
Queue Stats
164W - 272L
1,193 Elo+
Party 1
Cupid
Cupid
B16H47L064N
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,431 Elo+
Solo
Serqet
Serqet
Elegance7025
Serqet
Level 23
God Stats
2W - 9L
1,299 SR
Queue Stats
3W - 16L
1,220 Elo+
Party 1
Gilgamesh
Gilgamesh
ThyDaddyCrow
Gilgamesh
Level 51
God Stats
10W - 8L
1,500 SR
Queue Stats
90W - 90L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
knoxyii
Nu Wa
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,289 Elo+
Party 1
Team Averages
Level 61
1,460 SR
1,289 Elo+

VS

Team Averages
Level 96
1,537 SR
1,531 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HadesCouture
Yemoja
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Izanami
Izanami
PichuGotNerf
Izanami
Level 108
God Stats
5W - 3L
1,824 SR
Queue Stats
236W - 228L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
Yellow_ducks2371
Gilgamesh
Level 63
God Stats
2W - 4L
1,362 SR
Queue Stats
49W - 33L
1,541 Elo+
Solo
He Bo
He Bo
xestzy_
He Bo
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 16L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,948
304
0
0
0
13
0 / 2 / 2
6,611
509
3,824
8,901
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
11
2 / 3 / 1
6,097
469
4,330
8,605
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ThyDaddyCrow
Gilgamesh
10
1 / 3 / 1
5,921
455
7,045
12,858
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
knoxyii
Nu Wa
12
5 / 2 / 0
7,686
591
12,668
8,535
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 1 / 0
7,403
569
4,375
10,833
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
11
1 / 0 / 2
6,311
485
4,647
7,992
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
PichuGotNerf
Izanami
13
1 / 2 / 0
7,225
556
5,340
7,169
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
13
3 / 1 / 2
8,020
617
9,011
12,360
9,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
xestzy_
He Bo
11
0 / 4 / 3
6,927
533
3,654
8,471
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
8
Kills
10
10
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
0
5
L
0
0
0
0
L
0
2
2
0.5
L
Serqet
2
3
1
0.83
W
Yemoja
1
0
2
2
W
Izanami
PichuGotNerf
Izanami
1
2
0
0.5
L
Gilgamesh
ThyDaddyCrow
Gilgamesh
1
3
1
0.5
W
Gilgamesh
3
1
2
4
L
Nu Wa
knoxyii
Nu Wa
5
2
0
2.5
W
He Bo
xestzy_
He Bo
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
27,027
38,899
Taken
46,825
20,350
Mitigated
23,031
3,835
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,375
1,559
0
2,262
10,833
4,262
0
1,794
8,448
56,721
1,979
L
0
0
0
0
0
0
0
0
0
0
0
L
3,824
1,858
0
1,911
8,901
3,099
0
1,339
7,326
0
48,106
L
Serqet
4,330
599
0
0
8,605
3,576
0
2,960
5,535
0
35,523
W
Yemoja
4,647
354
826
1,153
7,992
4,561
162
3,015
4,932
20,219
0
W
Izanami
PichuGotNerf
Izanami
5,340
2,663
0
1,615
7,169
2,691
350
634
6,448
0
61,872
L
Gilgamesh
ThyDaddyCrow
Gilgamesh
7,045
2,209
0
1,424
12,858
10,414
0
1,726
11,063
0
29,253
W
Gilgamesh
9,011
3,384
0
3,706
12,360
9,430
0
1,779
9,805
0
56,992
L
Nu Wa
knoxyii
Nu Wa
12,668
3,267
0
500
8,535
3,261
0
5,905
2,316
51,267
1,281
W
He Bo
xestzy_
He Bo
3,654
118
0
445
8,471
2,087
0
5,414
3,057
50,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
35,886
261
Minions Killed
430
0
Camps Cleared
0
1,059,854
Distance Traveled
1,295,513
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,403
569
92
7
0
244,240
1
L
Ares
3,948
304
0
0
0
0
0
L
Cupid
6,611
509
77
6
0
225,214
0
L
Serqet
6,097
469
50
4
0
341,464
0
W
Yemoja
6,311
485
41
3
0
255,555
0
W
Izanami
7,225
556
98
8
0
240,404
0
L
Gilgamesh
5,921
455
41
3
0
252,467
1
W
Gilgamesh
8,020
617
103
8
0
294,963
0
L
Nu Wa
7,686
591
93
7
0
240,709
0
W
He Bo
6,927
533
96
7
0
260,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role