Player Matchup

Mercury
Mercury
CrazyKingler
Mercury
Level 123
God Stats
5W - 2L
1,842 SR
Queue Stats
78W - 64L
1,473 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 158
God Stats
566W - 500L
1,477 SR
Queue Stats
836W - 843L
1,517 Elo+
Solo
Neith
Neith
Maliiibu
Neith
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 12L
1,568 Elo+
Solo
Ares
Ares
PoolPartyScylla
Ares
Level 47
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 2L
1,515 Elo+
Solo
Anubis
Anubis
mr_darksouls64
Anubis
Level 123
God Stats
4W - 3L
1,729 SR
Queue Stats
54W - 45L
1,575 Elo+
Solo
Team Averages
Level 115
1,614 SR
1,530 Elo+

VS

Team Averages
Level 80
1,448 SR
1,366 Elo+
Horus
Horus
 
Horus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Jestaprank
Terra
Level 68
God Stats
8W - 8L
1,632 SR
Queue Stats
78W - 78L
1,504 Elo+
Solo
Ishtar
Ishtar
LondonBBY
Ishtar
Level 125
God Stats
0W - 3L
1,195 SR
Queue Stats
186W - 169L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Tyrese_t1
Nu Wa
Level 94
God Stats
72W - 67L
1,412 SR
Queue Stats
181W - 184L
1,300 Elo+
Party 1
Cernunnos
Cernunnos
XplosiveeTokes
Cernunnos
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 74L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrazyKingler
Mercury
11
4 / 0 / 1
5,966
597
2,633
7,265
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,660
566
4,027
5,887
1,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Maliiibu
Neith
9
3 / 0 / 3
5,375
538
6,362
4,161
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 5
5,467
547
4,963
7,393
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 0 / 1
7,034
703
5,373
5,085
2,515
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 1
4,685
469
2,889
6,671
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Terra
7
0 / 4 / 0
4,590
459
2,561
10,660
6,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
LondonBBY
Ishtar
9
0 / 3 / 0
4,695
470
3,268
7,347
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
Tyrese_t1
Nu Wa
9
1 / 3 / 0
5,298
530
2,755
5,453
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
XplosiveeTokes
Cernunnos
10
0 / 1 / 1
5,676
568
3,334
6,176
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
1
1
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
1
0.5
W
Mercury
CrazyKingler
Mercury
4
0
1
4.5
W
1
1
0
1
L
Terra
0
4
0
0
L
Ishtar
LondonBBY
Ishtar
0
3
0
0
W
Neith
Maliiibu
Neith
3
0
3
4.5
W
0
0
5
2.5
L
Nu Wa
Tyrese_t1
Nu Wa
1
3
0
0.33
L
Cernunnos
XplosiveeTokes
Cernunnos
0
1
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
14,807
29,791
Taken
36,307
13,813
Mitigated
15,285
11,853
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,889
1,561
370
1,817
6,671
3,143
0
766
5,905
0
29,153
W
Mercury
CrazyKingler
Mercury
2,633
1,270
0
1,902
7,265
3,121
0
726
6,539
0
47,744
W
4,027
1,944
0
3,067
5,887
1,577
0
61
5,826
35,900
655
L
Terra
2,561
297
833
1,572
10,660
6,031
0
3,100
7,560
14,233
0
L
Ishtar
LondonBBY
Ishtar
3,268
1,460
0
1,882
7,347
2,724
0
2,402
4,945
0
27,432
W
Neith
Maliiibu
Neith
6,362
3,188
0
1,772
4,161
1,451
770
1,040
3,121
0
33,290
W
4,963
470
0
1,310
7,393
5,149
63
986
6,407
12,308
1,990
L
Nu Wa
Tyrese_t1
Nu Wa
2,755
1,381
0
713
5,453
1,313
0
4,330
1,123
30,887
0
L
Cernunnos
XplosiveeTokes
Cernunnos
3,334
1,142
0
3,701
6,176
2,074
0
3,041
3,135
0
47,408
W
5,373
555
0
3,802
5,085
2,515
270
2,503
2,582
63,135
3,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
24,944
327
Minions Killed
246
0
Camps Cleared
0
970,869
Distance Traveled
898,958
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,685
469
43
4
0
209,345
4
W
Mercury
5,966
597
81
8
0
244,699
0
W
Nu Wa
5,660
566
70
7
0
167,887
0
L
Terra
4,590
459
22
2
0
194,268
4
L
Ishtar
4,695
470
51
5
0
164,161
0
W
Neith
5,375
538
49
5
0
166,054
2
W
Ares
5,467
547
17
2
0
208,554
0
L
Nu Wa
5,298
530
46
5
0
169,243
0
L
Cernunnos
5,676
568
84
8
0
161,941
0
W
Anubis
7,034
703
110
11
0
183,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role