Player Matchup

Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold V
CizLucke
Thor
Gold V
Level 83
God Stats
4W - 2L
1,931 SR
Queue Stats
18W - 15L
1,533 MMR
Solo
Ares
Ares
Gold II
Horrify
Ares
Gold II
Level 235
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 193L
1,502 MMR
Party 1
Hera
Hera
Gold IV
Nic71165
Hera
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 96L
1,534 MMR
Solo
Hou Yi
Hou Yi
Silver II
ToxicEXE34
Hou Yi
Silver II
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 135L
1,501 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 164
1,586 SR
1,514 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,491 SR
1,516 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
CatGirlPleaser
Artio
Silver I
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 37L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
Sgt-IcedTeaMix-
Heimdallr
Gold V
Level 181
God Stats
3W - 6L
1,456 SR
Queue Stats
98W - 93L
1,532 MMR
Solo
Thanatos
Thanatos
Bronze III
ShadowChrisx
Thanatos
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,501 MMR
Solo
Merlin
Merlin
Bronze III
makokinah03
Merlin
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 96L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
8 / 2 / 6
11,072
651
9,909
14,247
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
18
9 / 0 / 6
10,607
624
14,584
16,504
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Horrify
Ares
14
1 / 1 / 14
9,213
542
9,444
14,050
14,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
16
3 / 1 / 4
9,528
560
7,883
8,167
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
ToxicEXE34
Hou Yi
16
5 / 2 / 7
10,403
612
10,736
10,700
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ArachneSusanoMaman Brigitte

VS

Bans
AthenaNeithLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 6 / 0
7,779
458
5,460
17,943
8,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,818
401
2,137
14,821
12,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Sgt-IcedTeaMix-
Heimdallr
12
0 / 2 / 3
7,467
439
4,448
10,987
4,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
ShadowChrisx
Thanatos
10
0 / 11 / 0
6,439
379
2,068
15,832
5,006
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Merlin
14
0 / 3 / 0
7,958
468
6,477
12,166
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
26
Kills
4
6
Deaths
26
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
2
6
5.5
L
Fenrir
 
Fenrir
4
6
0
0.67
L
0
4
1
0.13
W
Thor
9
0
6
12
W
Ares
Horrify
Ares
1
1
14
8
W
Hera
3
1
4
5
L
Heimdallr
Sgt-IcedTeaMix-
Heimdallr
0
2
3
0.75
L
Thanatos
ShadowChrisx
Thanatos
0
11
0
0
W
Hou Yi
ToxicEXE34
Hou Yi
5
2
7
4.25
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,556
Damage
20,590
63,668
Taken
71,749
45,271
Mitigated
35,086
24,779
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,909
2,043
2,338
6,549
14,247
15,512
768
1,179
13,068
0
72,336
L
Fenrir
 
Fenrir
5,460
1,244
0
1,076
17,943
8,346
0
4,572
13,136
0
46,427
L
2,137
250
346
2,936
14,821
12,428
0
3,572
11,159
20,089
0
W
Thor
14,584
4,038
0
8,434
16,504
7,980
374
2,582
13,922
0
110,174
W
Ares
Horrify
Ares
9,444
785
0
2,484
14,050
14,559
0
2,669
11,381
29,892
1,964
W
Hera
7,883
933
0
984
8,167
3,033
1,695
2,340
5,827
72,001
0
L
Heimdallr
Sgt-IcedTeaMix-
Heimdallr
4,448
2,203
0
1,480
10,987
4,609
1,050
2,486
8,501
0
60,236
L
Thanatos
ShadowChrisx
Thanatos
2,068
647
0
4,230
15,832
5,006
0
1,691
13,812
0
27,502
W
Hou Yi
ToxicEXE34
Hou Yi
10,736
5,459
0
3,990
10,700
4,187
4,266
1,566
9,134
0
83,777
L
Merlin
6,477
135
0
841
12,166
4,697
0
4,713
7,299
66,874
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,823
Gold Earned
36,461
533
Minions Killed
386
0
Camps Cleared
0
1,826,688
Distance Traveled
1,447,665
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,072
651
111
7
0
357,929
1
L
Fenrir
7,779
458
75
4
0
331,468
1
L
Artio
6,818
401
20
1
0
295,656
0
W
Thor
10,607
624
147
9
0
376,309
3
W
Ares
9,213
542
43
3
0
398,535
4
W
Hera
9,528
560
110
6
0
356,029
1
L
Heimdallr
7,467
439
101
6
0
269,167
2
L
Thanatos
6,439
379
50
3
0
251,274
0
W
Hou Yi
10,403
612
122
7
0
337,886
0
L
Merlin
7,958
468
140
8
0
300,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role