Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MaidenMei
Freya
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 33L
2,082 Elo+
Party 1
Baron Samedi
Baron Samedi
SONYVSYOMOM
Baron Samedi
Level 212
God Stats
19W - 1L
1,500 SR
Queue Stats
743W - 63L
2,055 Elo+
Party 1
Team Averages
Level 183
1,500 SR
1,879 Elo+

VS

Team Averages
Level 138
1,500 SR
1,888 Elo+
Maui
Maui
TheYeIIowMan
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 21L
1,785 Elo+
Party 2
Ao Kuang
Ao Kuang
arrnn
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 15L
1,940 Elo+
Party 2
Neith
Neith
ibuybaditems
Neith
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,940 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 2 / 9
7,942
794
10,918
16,668
15,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
MaidenMei
Freya
13
5 / 1 / 3
8,357
836
8,302
8,403
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
SONYVSYOMOM
Baron Samedi
14
4 / 0 / 6
8,526
853
11,502
9,389
8,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,822
682
5,495
12,194
10,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
arrnn
Ao Kuang
11
2 / 2 / 0
6,996
700
4,469
13,247
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 2
6,413
641
7,702
10,762
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
3
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
9
2.75
W
Freya
MaidenMei
Freya
5
1
3
6.5
W
Baron Samedi
SONYVSYOMOM
Baron Samedi
4
0
6
7
L
1
3
1
0.5
L
Ao Kuang
arrnn
Ao Kuang
2
2
0
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
17,666
34,460
Taken
36,203
27,412
Mitigated
21,867
17,618
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,918
1,595
0
7,177
16,668
15,444
442
4,468
11,537
0
23,584
W
Freya
MaidenMei
Freya
8,302
2,528
0
3,714
8,403
3,262
954
952
7,451
32,186
6,760
W
Baron Samedi
SONYVSYOMOM
Baron Samedi
11,502
1,707
2,185
4,542
9,389
8,706
263
3,228
5,979
44,055
0
L
5,495
1,028
0
2,645
12,194
10,408
0
7,295
4,384
15,417
203
L
Ao Kuang
arrnn
Ao Kuang
4,469
1,063
0
3,895
13,247
7,131
0
5,285
7,478
22,415
3,959
L
7,702
3,027
0
2,049
10,762
4,328
0
6,357
4,006
0
18,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,825
Gold Earned
20,231
148
Minions Killed
78
0
Camps Cleared
0
602,348
Distance Traveled
507,176
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,942
794
30
3
0
213,498
1
W
Freya
8,357
836
68
7
0
207,232
0
W
Baron Samedi
8,526
853
50
5
0
181,618
0
L
Maui
6,822
682
19
2
0
174,551
0
L
Ao Kuang
6,996
700
33
3
0
180,879
0
L
Neith
6,413
641
26
3
0
151,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role