Player Matchup

Osiris
Osiris
BloodyCutie713
Osiris
Level 189
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 74L
1,293 Elo+
Solo
Danzaburou
Danzaburou
EHoTiNKA
Danzaburou
Level 48
God Stats
1W - 1L
1,366 SR
Queue Stats
4W - 8L
1,206 Elo+
Solo
Bake Kujira
Bake Kujira
JPM-992
Bake Kujira
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 9L
1,174 Elo+
Solo
Merlin
Merlin
XxSatuRxX
Merlin
Level 30
God Stats
6W - 8L
1,500 SR
Queue Stats
518W - 544L
1,258 Elo+
Solo
Nemesis
Nemesis
坏坏1993
Nemesis
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 45L
1,500 Elo+
Solo
Team Averages
Level 110
1,473 SR
1,286 Elo+

VS

Team Averages
Level 90
1,562 SR
1,469 Elo+
Scylla
Scylla
 
Scylla
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GranularBear02
Anhur
Level 68
God Stats
1W - 1L
1,736 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1
Da Ji
Da Ji
Mickeyzzz
Da Ji
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 5L
1,551 Elo+
Party 1
Ra
Ra
knie1993
Ra
Level 39
God Stats
1W - 4L
1,358 SR
Queue Stats
19W - 51L
1,236 Elo+
Solo
Sun Wukong
Sun Wukong
xFan7ast1cZz
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,281
592
8,799
10,712
14,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
EHoTiNKA
Danzaburou
13
6 / 0 / 1
8,142
582
10,434
4,834
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
JPM-992
Bake Kujira
12
1 / 1 / 3
7,483
535
3,231
13,172
10,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
XxSatuRxX
Merlin
12
1 / 4 / 1
6,780
484
1,105
6,534
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
坏坏1993
Nemesis
14
2 / 0 / 0
7,214
515
2,740
8,807
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 0
8,651
618
8,497
3,479
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
5,713
408
3,254
10,556
3,804
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Mickeyzzz
Da Ji
10
1 / 6 / 0
5,922
423
4,925
11,266
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
5,801
414
1,553
7,298
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xFan7ast1cZz
Sun Wukong
13
0 / 0 / 0
7,233
517
4,605
10,436
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
5
5
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
0
0
4
W
1
0
1
1.5
W
Danzaburou
EHoTiNKA
Danzaburou
6
0
1
6.5
L
0
3
1
0.17
W
Bake Kujira
JPM-992
Bake Kujira
1
1
3
2.5
L
Da Ji
Mickeyzzz
Da Ji
1
6
0
0.17
W
Merlin
XxSatuRxX
Merlin
1
4
1
0.38
L
0
2
1
0.25
L
Sun Wukong
xFan7ast1cZz
Sun Wukong
0
0
0
0
W
Nemesis
坏坏1993
Nemesis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
22,834
44,059
Taken
43,035
32,665
Mitigated
20,906
10,916
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,497
980
0
500
3,479
1,232
62
930
2,549
64,024
1,427
W
8,799
2,278
0
4,172
10,712
14,478
0
0
9,900
568
66,257
W
Danzaburou
EHoTiNKA
Danzaburou
10,434
4,694
0
1,993
4,834
1,939
759
725
4,107
0
60,484
L
3,254
1,898
0
2,021
10,556
3,804
0
1,447
9,109
0
31,716
W
Bake Kujira
JPM-992
Bake Kujira
3,231
1,535
296
3,447
13,172
10,210
210
4,101
8,824
38,361
0
L
Da Ji
Mickeyzzz
Da Ji
4,925
1,030
0
1,627
11,266
4,431
0
1,713
9,372
0
40,722
W
Merlin
XxSatuRxX
Merlin
1,105
0
0
419
6,534
2,290
0
3,558
2,762
49,017
0
L
1,553
359
948
2,481
7,298
3,047
0
674
6,624
41,152
0
L
Sun Wukong
xFan7ast1cZz
Sun Wukong
4,605
717
0
3,472
10,436
8,392
0
248
9,409
0
58,349
W
Nemesis
坏坏1993
Nemesis
2,740
941
0
589
8,807
3,748
0
903
7,803
0
69,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
33,320
458
Minions Killed
428
0
Camps Cleared
0
1,435,465
Distance Traveled
1,305,689
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,651
618
130
9
0
284,677
6
W
Osiris
8,281
592
112
8
0
281,725
0
W
Danzaburou
8,142
582
87
6
0
265,842
0
L
Anhur
5,713
408
56
4
0
237,790
0
W
Bake Kujira
7,483
535
69
5
0
277,418
4
L
Da Ji
5,922
423
70
5
0
271,675
0
W
Merlin
6,780
484
88
6
0
260,450
0
L
Ra
5,801
414
61
4
0
216,779
0
L
Sun Wukong
7,233
517
111
8
0
294,768
1
W
Nemesis
7,214
515
102
7
0
350,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role