Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
NoxAmused99
Charon
Level 148
God Stats
1W - 0L
1,300 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Janus
Janus
SleepyKitten876
Janus
Level 8
God Stats
6W - 6L
1,351 SR
Queue Stats
7W - 8L
1,259 Elo+
Party 1
Bake Kujira
Bake Kujira
lagree4
Bake Kujira
Level 153
God Stats
10W - 12L
1,239 SR
Queue Stats
30W - 24L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
lazykitten56877
Cernunnos
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 123
1,378 SR
1,433 Elo+

VS

Team Averages
Level 139
1,541 SR
1,453 Elo+
Jing Wei
Jing Wei
Aspire15
Jing Wei
Level 125
God Stats
6W - 8L
1,500 SR
Queue Stats
167W - 152L
1,577 Elo+
Party 2
Loki
Loki
L0kIOnlyLmao
Loki
Level 129
God Stats
1W - 4L
1,175 SR
Queue Stats
1W - 5L
1,086 Elo+
Solo
Anubis
Anubis
ShaqAtThe2
Anubis
Level 124
God Stats
2W - 5L
1,733 SR
Queue Stats
279W - 279L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
ThatHistoryTeach
Zhong Kui
Level 158
God Stats
4W - 7L
1,500 SR
Queue Stats
287W - 271L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vito24655
Cu Chulainn
Level 159
God Stats
11W - 8L
1,799 SR
Queue Stats
219W - 198L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 3
5,651
565
4,426
7,162
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
8
0 / 0 / 4
5,197
520
3,573
7,319
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 3
5,748
575
3,859
4,880
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
lagree4
Bake Kujira
12
3 / 1 / 0
6,767
677
6,856
7,872
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
lazykitten56877
Cernunnos
11
5 / 0 / 0
6,240
624
4,260
6,273
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aspire15
Jing Wei
10
0 / 3 / 0
5,297
530
2,925
7,795
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
4,909
491
3,447
8,142
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
ShaqAtThe2
Anubis
10
0 / 4 / 1
5,214
521
4,572
8,395
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
8
1 / 1 / 0
5,105
511
3,288
5,376
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Vito24655
Cu Chulainn
10
1 / 3 / 0
5,954
595
4,729
12,332
8,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
3
4.5
L
Jing Wei
Aspire15
Jing Wei
0
3
0
0
L
0
1
0
0
W
Charon
0
0
4
2
L
Anubis
ShaqAtThe2
Anubis
0
4
1
0.13
W
1
1
3
2.5
L
Zhong Kui
1
1
0
1
L
Cu Chulainn
Vito24655
Cu Chulainn
1
3
0
0.33
W
Bake Kujira
lagree4
Bake Kujira
3
1
0
3
W
Cernunnos
lazykitten56877
Cernunnos
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,974
Damage
18,961
33,506
Taken
42,040
19,337
Mitigated
21,838
12,752
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,426
1,564
0
4,695
7,162
3,225
0
1,368
5,668
0
32,444
L
Jing Wei
Aspire15
Jing Wei
2,925
2,374
0
2,370
7,795
2,780
16
1,307
6,488
0
43,075
L
3,447
560
0
1,764
8,142
2,966
0
1,661
6,429
0
39,335
W
Charon
3,573
1,037
0
1,819
7,319
4,710
0
1,956
5,283
17,003
0
L
Anubis
ShaqAtThe2
Anubis
4,572
320
0
3,422
8,395
3,786
0
1,538
6,774
49,484
918
W
3,859
0
0
593
4,880
1,330
0
2,370
2,464
32,551
0
L
Zhong Kui
3,288
437
0
1,437
5,376
4,079
0
2,577
2,585
24,928
2,344
L
Cu Chulainn
Vito24655
Cu Chulainn
4,729
888
0
2,897
12,332
8,227
0
6,292
5,476
0
44,880
W
Bake Kujira
lagree4
Bake Kujira
6,856
3,009
0
3,353
7,872
7,942
0
0
7,872
49,230
0
W
Cernunnos
lazykitten56877
Cernunnos
4,260
2,546
0
2,292
6,273
2,130
0
1,834
4,439
0
41,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
26,479
287
Minions Killed
348
0
Camps Cleared
0
1,000,432
Distance Traveled
985,101
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,651
565
49
5
0
244,735
1
L
Jing Wei
5,297
530
74
7
0
209,103
0
L
Loki
4,909
491
50
5
0
223,343
0
W
Charon
5,197
520
12
1
0
197,842
3
L
Anubis
5,214
521
84
8
0
188,987
0
W
Janus
5,748
575
66
7
0
189,503
0
L
Zhong Kui
5,105
511
63
6
0
180,753
2
L
Cu Chulainn
5,954
595
77
8
0
182,915
3
W
Bake Kujira
6,767
677
83
8
0
180,856
0
W
Cernunnos
6,240
624
77
8
0
187,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role