Player Matchup

Tiamat
Tiamat
JNbz
Tiamat
Level 80
God Stats
0W - 3L
1,629 SR
Queue Stats
33W - 40L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
MightyMorphinLOL
Xbalanque
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,371 Elo+
Party 1
Merlin
Merlin
MisterDire
Merlin
Level 97
God Stats
1W - 1L
1,776 SR
Queue Stats
44W - 49L
1,505 Elo+
Party 1
Sobek
Sobek
pmadd08
Sobek
Level 16
God Stats
0W - 5L
1,087 SR
Queue Stats
8W - 14L
1,326 Elo+
Party 1
Eset
Eset
swaggyzaps78
Eset
Level 117
God Stats
2W - 2L
1,630 SR
Queue Stats
48W - 52L
1,561 Elo+
Party 1
Team Averages
Level 71
1,524 SR
1,453 Elo+

VS

Team Averages
Level 128
1,603 SR
1,516 Elo+
Ymir
Ymir
Acrystic
Ymir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 21L
1,326 Elo+
Party 2
Artemis
Artemis
Arcaticas
Artemis
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 138L
1,427 Elo+
Party 2
Anubis
Anubis
Gainked
Anubis
Level 126
God Stats
3W - 2L
1,733 SR
Queue Stats
101W - 66L
1,683 Elo+
Solo
Thanatos
Thanatos
URv iGnitixn
Thanatos
Level 112
God Stats
9W - 12L
1,549 SR
Queue Stats
429W - 390L
1,584 Elo+
Solo
Surtr
Surtr
needyunglebuff
Surtr
Level 128
God Stats
63W - 39L
1,733 SR
Queue Stats
287W - 291L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JNbz
Tiamat
12
1 / 1 / 0
5,895
536
2,726
7,787
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
9
0 / 4 / 1
5,077
462
3,956
7,793
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
MisterDire
Merlin
11
0 / 2 / 0
5,499
500
3,216
5,244
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
pmadd08
Sobek
9
1 / 0 / 0
5,562
506
1,806
8,804
6,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,301
482
5,820
7,972
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 0 / 3
6,052
550
2,837
7,908
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Arcaticas
Artemis
10
2 / 2 / 1
5,680
516
7,355
5,016
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Gainked
Anubis
12
3 / 0 / 1
7,015
638
5,344
6,358
3,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
URv iGnitixn
Thanatos
12
4 / 0 / 3
6,579
598
5,922
10,137
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 1
7,663
697
4,367
7,763
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
3
1.5
W
Artemis
Arcaticas
Artemis
2
2
1
1.25
W
Anubis
Gainked
Anubis
3
0
1
3.5
L
Tiamat
JNbz
Tiamat
1
1
0
1
L
Xbalanque
0
4
1
0.13
L
Merlin
MisterDire
Merlin
0
2
0
0
W
Thanatos
URv iGnitixn
Thanatos
4
0
3
5.5
W
3
0
1
3.5
L
Sobek
pmadd08
Sobek
1
0
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
25,825
37,600
Taken
37,182
15,489
Mitigated
21,495
11,699
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,837
223
0
2,201
7,908
5,887
0
2,633
5,275
25,413
2,067
W
Artemis
Arcaticas
Artemis
7,355
3,520
0
780
5,016
2,114
24
1,317
3,699
0
43,200
W
Anubis
Gainked
Anubis
5,344
182
0
3,476
6,358
3,236
0
3,649
2,709
56,957
838
L
Tiamat
JNbz
Tiamat
2,726
203
0
4,520
7,787
3,176
0
2,323
5,464
50,241
886
L
Xbalanque
3,956
1,374
0
771
7,793
2,585
45
658
7,135
0
32,970
L
Merlin
MisterDire
Merlin
3,216
90
0
1,101
5,244
1,432
0
2,425
2,819
38,150
1,045
W
Thanatos
URv iGnitixn
Thanatos
5,922
874
0
8,839
10,137
4,534
0
2,205
7,932
0
52,013
W
4,367
1,601
0
2,671
7,763
5,724
334
3,458
4,305
2,458
51,592
L
Sobek
pmadd08
Sobek
1,806
238
1,257
3,053
8,804
6,242
0
1,334
7,470
15,681
0
L
5,820
465
0
997
7,972
2,054
0
1,444
6,528
38,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
32,989
339
Minions Killed
401
0
Camps Cleared
0
1,042,491
Distance Traveled
1,137,475
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,052
550
49
4
0
220,992
0
W
Artemis
5,680
516
63
6
0
206,097
0
W
Anubis
7,015
638
109
10
0
225,734
0
L
Tiamat
5,895
536
106
10
0
246,949
0
L
Xbalanque
5,077
462
65
6
0
187,168
0
L
Merlin
5,499
500
68
6
0
209,252
1
W
Thanatos
6,579
598
77
7
0
278,487
1
W
Surtr
7,663
697
103
9
0
206,165
0
L
Sobek
5,562
506
26
2
0
204,249
2
L
Eset
5,301
482
74
7
0
194,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role