Player Matchup

Tyr
Tyr
EcthulhuN1
Tyr
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
397W - 389L
1,510 Elo+
Solo
Nu Wa
Nu Wa
PENTAKILL1999
Nu Wa
Level 277
God Stats
56W - 46L
1,341 SR
Queue Stats
295W - 297L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
PushingFlower31
Sylvanus
Level 316
God Stats
32W - 17L
1,178 SR
Queue Stats
323W - 316L
1,601 Elo+
Party 2
Serqet
Serqet
lacus1995
Serqet
Level 195
God Stats
16W - 12L
1,500 SR
Queue Stats
241W - 253L
1,434 Elo+
Solo
Sol
Sol
zigzag-eclair
Sol
Level 151
God Stats
3W - 4L
1,345 SR
Queue Stats
19W - 21L
1,305 Elo+
Solo
Team Averages
Level 213
1,373 SR
1,484 Elo+

VS

Team Averages
Level 103
1,485 SR
1,526 Elo+
Nu Wa
Nu Wa
GatenM-
Nu Wa
Level 148
God Stats
36W - 24L
1,447 SR
Queue Stats
359W - 331L
1,576 Elo+
Solo
Mulan
Mulan
OWLsia
Mulan
Level 20
God Stats
3W - 6L
1,406 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
Triks
Amaterasu
Level 151
God Stats
29W - 30L
1,573 SR
Queue Stats
444W - 411L
1,615 Elo+
Solo
Ishtar
Ishtar
kontra3335
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,406 Elo+
Party 1
Bellona
Bellona
sweet_nisshoku
Bellona
Level 128
God Stats
3W - 10L
1,500 SR
Queue Stats
232W - 241L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,397
569
4,870
11,045
9,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 7
7,082
545
9,857
4,815
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
12
1 / 0 / 8
7,160
551
4,644
11,220
9,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
lacus1995
Serqet
13
5 / 1 / 3
7,442
572
7,503
11,633
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 2
8,002
616
8,195
7,734
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GatenM-
Nu Wa
9
0 / 6 / 1
5,822
448
6,295
7,187
1,818
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
OWLsia
Mulan
9
0 / 3 / 1
5,782
445
7,893
10,822
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Triks
Amaterasu
12
2 / 2 / 0
6,713
516
6,618
16,888
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
kontra3335
Ishtar
12
0 / 2 / 2
6,834
526
3,399
7,219
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 1
5,673
436
5,120
13,205
9,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
3
3
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Nu Wa
GatenM-
Nu Wa
0
6
1
0.08
L
Mulan
OWLsia
Mulan
0
3
1
0.17
W
4
1
7
7.5
W
Sylvanus
1
0
8
5
L
Amaterasu
Triks
Amaterasu
2
2
0
1
L
Ishtar
kontra3335
Ishtar
0
2
2
0.5
W
Serqet
lacus1995
Serqet
5
1
3
6.5
L
1
4
1
0.38
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,069
Damage
29,325
46,447
Taken
55,321
28,916
Mitigated
27,632
19,216
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,870
824
0
2,948
11,045
9,594
0
786
9,525
0
42,561
L
Nu Wa
GatenM-
Nu Wa
6,295
1,713
0
430
7,187
1,818
0
3,655
3,416
38,760
738
L
Mulan
OWLsia
Mulan
7,893
1,440
0
2,885
10,822
6,688
0
3,660
7,162
0
32,137
W
9,857
2,683
0
438
4,815
1,998
0
1,092
3,629
60,450
1,174
W
Sylvanus
4,644
1,016
3,358
4,054
11,220
9,079
0
1,971
8,979
23,836
66
L
Amaterasu
Triks
Amaterasu
6,618
3,381
0
10,077
16,888
7,212
0
4,310
12,368
0
50,768
L
Ishtar
kontra3335
Ishtar
3,399
2,148
0
2,062
7,219
2,435
0
2,883
4,206
0
50,884
W
Serqet
lacus1995
Serqet
7,503
1,603
0
6,017
11,633
5,573
0
786
10,683
0
62,110
L
5,120
1,881
317
3,217
13,205
9,479
0
7,160
6,005
0
32,770
W
8,195
3,681
0
2,401
7,734
2,672
1,018
960
6,638
56,451
16,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,083
Gold Earned
30,824
455
Minions Killed
354
0
Camps Cleared
0
1,302,123
Distance Traveled
1,207,072
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,397
569
85
7
0
263,405
0
L
Nu Wa
5,822
448
61
5
0
227,727
2
L
Mulan
5,782
445
59
5
0
228,184
0
W
Nu Wa
7,082
545
105
8
0
263,002
4
W
Sylvanus
7,160
551
32
2
0
222,738
0
L
Amaterasu
6,713
516
84
6
0
256,608
0
L
Ishtar
6,834
526
105
8
0
236,858
0
W
Serqet
7,442
572
104
8
0
315,055
0
L
Bellona
5,673
436
45
3
0
257,695
0
W
Sol
8,002
616
129
10
0
237,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role