Player Matchup

Arachne
Arachne
Criner24
Arachne
Level 129
God Stats
15W - 13L
1,500 SR
Queue Stats
191W - 174L
1,347 Elo+
Solo
Aphrodite
Aphrodite
Jugg0rnot
Aphrodite
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Solo
Heimdallr
Heimdallr
RuthlessCarl
Heimdallr
Level 128
God Stats
3W - 4L
1,175 SR
Queue Stats
77W - 77L
1,538 Elo+
Party 2
Ra
Ra
Sekizo-NightxGuy
Ra
Level 164
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 35L
1,548 Elo+
Party 2
Merlin
Merlin
themanboy
Merlin
Level 42
God Stats
11W - 8L
1,200 SR
Queue Stats
26W - 20L
1,605 Elo+
Solo
Team Averages
Level 103
1,375 SR
1,465 Elo+

VS

Team Averages
Level 97
1,440 SR
1,483 Elo+
Achilles
Achilles
BoBo8585846
Achilles
Level 133
God Stats
3W - 3L
1,199 SR
Queue Stats
16W - 10L
1,433 Elo+
Party 1
Izanami
Izanami
N0info
Izanami
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 15L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Omar2000
Baron Samedi
Level 102
God Stats
9W - 6L
1,501 SR
Queue Stats
14W - 9L
1,508 Elo+
Party 1
Charon
Charon
Wardaddy11
Charon
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
152W - 136L
1,466 Elo+
Solo
Lancelot
Lancelot
XxSupply23xX
Lancelot
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Criner24
Arachne
12
2 / 3 / 0
6,985
466
3,619
14,957
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Jugg0rnot
Aphrodite
11
0 / 5 / 1
6,679
445
3,868
14,712
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
RuthlessCarl
Heimdallr
12
1 / 3 / 2
6,867
458
6,303
12,330
6,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 1
7,569
505
2,698
7,947
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
themanboy
Merlin
12
0 / 6 / 0
7,246
483
5,211
8,908
2,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoBo8585846
Achilles
15
11 / 0 / 4
10,618
708
13,097
14,030
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
N0info
Izanami
13
1 / 2 / 3
7,517
501
6,263
8,456
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Omar2000
Baron Samedi
14
4 / 1 / 4
8,529
569
11,078
8,122
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
Wardaddy11
Charon
13
4 / 0 / 4
8,620
575
7,271
9,536
7,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
XxSupply23xX
Lancelot
13
0 / 1 / 7
7,163
478
5,079
10,549
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
20
20
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
BoBo8585846
Achilles
11
0
4
13
L
Arachne
Criner24
Arachne
2
3
0
0.67
L
Aphrodite
Jugg0rnot
Aphrodite
0
5
1
0.1
W
Izanami
N0info
Izanami
1
2
3
1.25
W
Baron Samedi
Omar2000
Baron Samedi
4
1
4
6
L
Heimdallr
RuthlessCarl
Heimdallr
1
3
2
0.67
L
0
3
1
0.17
W
Charon
Wardaddy11
Charon
4
0
4
6
W
Lancelot
XxSupply23xX
Lancelot
0
1
7
3.5
L
Merlin
themanboy
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,699
Damage
42,788
58,854
Taken
50,693
29,165
Mitigated
28,911
16,243
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BoBo8585846
Achilles
13,097
4,084
0
4,899
14,030
8,369
903
3,715
10,315
0
77,329
L
Arachne
Criner24
Arachne
3,619
2,432
0
2,437
14,957
6,246
0
4,257
10,305
0
40,511
L
Aphrodite
Jugg0rnot
Aphrodite
3,868
774
3,788
5,624
14,712
11,172
0
2,649
11,892
24,634
0
W
Izanami
N0info
Izanami
6,263
4,618
0
1,504
8,456
3,298
1,988
1,642
6,814
0
62,316
W
Baron Samedi
Omar2000
Baron Samedi
11,078
632
749
3,046
8,122
3,984
1,182
2,172
5,853
55,366
3,293
L
Heimdallr
RuthlessCarl
Heimdallr
6,303
3,845
0
1,000
12,330
6,109
0
4,529
7,615
0
56,966
L
2,698
57
244
1,885
7,947
3,195
0
4,355
3,235
57,979
589
W
Charon
Wardaddy11
Charon
7,271
1,248
0
1,659
9,536
7,665
252
2,443
7,093
23,087
3,358
W
Lancelot
XxSupply23xX
Lancelot
5,079
906
0
1,385
10,549
5,595
114
1,478
8,990
0
61,169
L
Merlin
themanboy
Merlin
5,211
706
0
1,265
8,908
2,443
435
773
7,615
55,252
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
42,447
379
Minions Killed
455
0
Camps Cleared
0
1,427,279
Distance Traveled
1,524,489
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,618
708
121
8
0
307,483
0
L
Arachne
6,985
466
54
4
0
339,191
0
L
Aphrodite
6,679
445
33
2
0
267,283
0
W
Izanami
7,517
501
114
8
0
272,535
0
W
Baron Samedi
8,529
569
110
7
0
278,359
0
L
Heimdallr
6,867
458
90
6
0
263,785
0
L
Ra
7,569
505
117
8
0
324,385
0
W
Charon
8,620
575
20
1
0
307,079
4
W
Lancelot
7,163
478
90
6
0
359,033
0
L
Merlin
7,246
483
85
6
0
232,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role