Player Matchup

Athena
Athena
Gold V
Chito973
Athena
Gold V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,674 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Jambo Cleatus
Danzaburou
Gold V
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,674 MMR
Party 1
Scylla
Scylla
Silver I
iTzHobbez
Scylla
Silver I
Level 154
God Stats
3W - 1L
1,940 SR
Queue Stats
9W - 3L
1,618 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,647 SR
1,655 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,621 SR
1,630 MMR
Discordia
Discordia
Silver I
Hierba
Discordia
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,630 MMR
Party 2
Xing Tian
Xing Tian
Silver I
Z Artikz
Xing Tian
Silver I
Level 85
God Stats
16W - 5L
1,735 SR
Queue Stats
22W - 8L
1,630 MMR
Party 2
Hercules
Hercules
Silver I
Ángeℓ
Hercules
Silver I
Level 157
God Stats
4W - 1L
1,627 SR
Queue Stats
21W - 8L
1,630 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chito973
Athena
15
0 / 6 / 0
10,299
542
7,731
23,485
28,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Jambo Cleatus
Danzaburou
16
1 / 4 / 1
11,455
603
15,751
17,028
10,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
iTzHobbez
Scylla
18
1 / 5 / 0
11,696
616
18,156
17,507
8,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesGaneshaAgniAh Muzen CabAo Kuang

VS

Bans
ThothKuzenboHachimanHorusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hierba
Discordia
20
7 / 1 / 8
14,716
775
24,134
14,599
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Z Artikz
Xing Tian
17
0 / 1 / 10
12,035
633
5,374
19,971
22,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Ángeℓ
Hercules
20
8 / 0 / 7
14,365
756
21,455
27,631
37,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
15
15
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
Chito973
Athena
0
6
0
0
W
Discordia
Hierba
Discordia
7
1
8
11
L
Danzaburou
Jambo Cleatus
Danzaburou
1
4
1
0.38
W
Xing Tian
Z Artikz
Xing Tian
0
1
10
5
L
Scylla
iTzHobbez
Scylla
1
5
0
0.2
W
Hercules
Ángeℓ
Hercules
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,638
Damage
50,963
58,020
Taken
62,201
47,367
Mitigated
69,162
5,454
Healing
25,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Chito973
Athena
7,731
746
0
1,572
23,485
28,597
0
11,107
10,258
14,813
1,180
W
Discordia
Hierba
Discordia
24,134
786
135
8,523
14,599
8,565
1,216
7,345
6,701
116,505
1,149
L
Danzaburou
Jambo Cleatus
Danzaburou
15,751
7,490
0
1,862
17,028
10,093
0
7,463
8,395
0
59,697
W
Xing Tian
Z Artikz
Xing Tian
5,374
125
0
2,721
19,971
22,852
170
7,538
11,580
19,208
632
L
Scylla
iTzHobbez
Scylla
18,156
620
0
2,020
17,507
8,677
0
7,558
8,457
71,517
502
W
Hercules
Ángeℓ
Hercules
21,455
6,138
0
13,726
27,631
37,745
769
7,806
18,408
0
53,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
41,116
210
Minions Killed
241
0
Camps Cleared
0
979,622
Distance Traveled
1,162,350
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,299
542
13
1
0
341,161
2
W
Discordia
14,716
775
162
9
0
366,241
0
L
Danzaburou
11,455
603
79
4
0
309,640
1
W
Xing Tian
12,035
633
27
1
0
388,306
0
L
Scylla
11,696
616
118
6
0
328,821
8
W
Hercules
14,365
756
52
3
0
407,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role