Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Freidaslaves
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,121 Elo+
Solo
Gilgamesh
Gilgamesh
SlimyBiscuit
Gilgamesh
Level 189
God Stats
17W - 10L
1,508 SR
Queue Stats
114W - 92L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
SpiderPortal1137
Sylvanus
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 68L
1,663 Elo+
Solo
Xbalanque
Xbalanque
Tourmby
Xbalanque
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 180L
1,819 Elo+
Party 1
Team Averages
Level 148
1,502 SR
1,520 Elo+

VS

Team Averages
Level 137
1,506 SR
1,628 Elo+
Nox
Nox
BrailleBanjo
Nox
Level 116
God Stats
20W - 22L
1,298 SR
Queue Stats
397W - 373L
1,723 Elo+
Solo
Hachiman
Hachiman
Burndum
Hachiman
Level 104
God Stats
1W - 0L
1,732 SR
Queue Stats
157W - 145L
1,500 Elo+
Party 2
Ullr
Ullr
GodlyRare
Ullr
Level 123
God Stats
48W - 46L
1,500 SR
Queue Stats
258W - 239L
1,500 Elo+
Party 2
Atlas
Atlas
Mvpgod5476
Atlas
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,730 Elo+
Solo
Shiva
Shiva
UpBeetDragon_12
Shiva
Level 193
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 167L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 1 / 2
5,974
597
4,169
6,829
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 4 / 1
4,515
452
2,416
4,519
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SlimyBiscuit
Gilgamesh
12
1 / 1 / 0
6,624
662
3,583
7,259
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 11 / 1
4,245
425
1,432
17,273
6,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Tourmby
Xbalanque
10
2 / 3 / 1
6,093
609
5,017
8,299
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
6,471
647
5,192
4,721
2,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Burndum
Hachiman
11
5 / 3 / 2
6,552
655
7,626
7,252
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
10
5 / 0 / 3
6,314
631
5,147
6,657
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
10
2 / 1 / 3
5,713
571
2,783
7,811
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 4
6,055
606
3,450
5,898
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
19
20
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
2
3
W
5
0
5
7.5
W
Hachiman
Burndum
Hachiman
5
3
2
2
L
0
4
1
0.13
W
Ullr
5
0
3
6.5
W
Atlas
2
1
3
3.5
L
Gilgamesh
SlimyBiscuit
Gilgamesh
1
1
0
1
L
0
11
1
0.05
L
Xbalanque
Tourmby
Xbalanque
2
3
1
0.83
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,617
Damage
24,198
44,179
Taken
32,339
18,419
Mitigated
13,806
7,011
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,169
1,657
0
700
6,829
2,925
0
1,101
5,690
0
43,007
W
5,192
696
0
1,790
4,721
2,030
539
853
3,868
24,095
422
W
Hachiman
Burndum
Hachiman
7,626
5,211
0
2,343
7,252
2,632
878
653
6,599
0
48,032
L
2,416
715
0
83
4,519
1,298
0
454
4,065
18,141
0
W
Ullr
5,147
2,038
0
793
6,657
2,361
0
1,457
5,161
0
37,164
W
Atlas
2,783
604
0
1,630
7,811
3,753
0
499
6,881
28,633
582
L
Gilgamesh
SlimyBiscuit
Gilgamesh
3,583
953
0
2,034
7,259
4,670
0
1,662
5,359
0
48,188
L
1,432
450
568
1,152
17,273
6,526
0
3,349
13,874
5,140
0
L
Xbalanque
Tourmby
Xbalanque
5,017
2,406
0
2,474
8,299
3,000
0
928
7,371
0
43,084
W
3,450
1,262
235
626
5,898
3,030
0
386
5,467
0
46,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
31,105
284
Minions Killed
316
0
Camps Cleared
0
954,249
Distance Traveled
981,267
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,974
597
81
8
0
257,906
0
W
Nox
6,471
647
45
5
0
179,038
0
W
Hachiman
6,552
655
80
8
0
175,281
2
L
Nu Wa
4,515
452
27
3
0
115,348
0
W
Ullr
6,314
631
53
5
0
208,215
1
W
Atlas
5,713
571
59
6
0
198,514
2
L
Gilgamesh
6,624
662
92
9
0
204,261
1
L
Sylvanus
4,245
425
6
1
0
201,904
0
L
Xbalanque
6,093
609
78
8
0
174,830
0
W
Shiva
6,055
606
79
8
0
220,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role