Player Matchup

Nemesis
Nemesis
AP Decimate
Nemesis
Level 23
God Stats
10W - 9L
1,607 SR
Queue Stats
122W - 127L
1,301 Elo+
Party 2
Nox
Nox
B3lialuin
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 168L
1,357 Elo+
Party 2
Thanatos
Thanatos
RastaB4208591
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 2
Team Averages
Level 33
1,536 SR
1,317 Elo+

VS

Team Averages
Level 51
1,453 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
ExRa NoVa
Tsukuyomi
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 47L
1,559 Elo+
Party 1
Nox
Nox
TudMunch
Nox
Level 57
God Stats
2W - 2L
1,359 SR
Queue Stats
37W - 31L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
duvalMINI
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AP Decimate
Nemesis
11
0 / 7 / 0
6,815
568
4,940
15,771
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
1 / 9 / 1
8,041
670
7,791
12,940
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RastaB4208591
Thanatos
8
0 / 10 / 0
6,519
543
2,499
11,552
3,890
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExRa NoVa
Tsukuyomi
16
11 / 2 / 12
11,149
929
17,993
11,635
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
12 / 0 / 10
11,216
935
11,680
6,320
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
duvalMINI
Cthulhu
13
3 / 0 / 14
9,217
768
3,895
7,883
7,029
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
26
26
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AP Decimate
Nemesis
0
7
0
0
L
1
9
1
0.17
W
Tsukuyomi
ExRa NoVa
Tsukuyomi
11
2
12
8.5
L
Thanatos
RastaB4208591
Thanatos
0
10
0
0
W
12
0
10
17
W
Cthulhu
duvalMINI
Cthulhu
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,230
Damage
33,568
40,263
Taken
25,838
15,667
Mitigated
15,376
2,659
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AP Decimate
Nemesis
4,940
2,163
0
1,464
15,771
6,179
0
5,429
9,924
0
13,504
L
7,791
409
0
0
12,940
5,598
0
3,245
9,545
28,293
0
W
Tsukuyomi
ExRa NoVa
Tsukuyomi
17,993
6,802
0
1,698
11,635
5,200
1,130
3,572
8,063
0
49,604
L
Thanatos
RastaB4208591
Thanatos
2,499
575
0
1,195
11,552
3,890
0
5,529
5,693
188
9,138
W
11,680
1,177
0
1,457
6,320
3,147
905
1,587
4,733
52,117
2,486
W
Cthulhu
duvalMINI
Cthulhu
3,895
850
112
526
7,883
7,029
110
2,676
5,207
14,345
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,375
Gold Earned
31,582
65
Minions Killed
176
0
Camps Cleared
0
555,661
Distance Traveled
631,891
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,815
568
18
2
0
197,431
0
L
Nox
8,041
670
34
3
0
188,253
1
W
Tsukuyomi
11,149
929
61
5
0
225,862
0
L
Thanatos
6,519
543
13
1
0
169,977
0
W
Nox
11,216
935
90
8
0
209,874
0
W
Cthulhu
9,217
768
25
2
0
196,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role