Player Matchup

King Arthur
King Arthur
KiraAckerman
King Arthur
Level 123
God Stats
4W - 6L
1,734 SR
Queue Stats
58W - 55L
1,649 Elo+
Party 1
Arachne
Arachne
RohanVeidt
Arachne
Level 68
God Stats
22W - 20L
1,313 SR
Queue Stats
50W - 50L
1,276 Elo+
Party 1
Raijin
Raijin
Veging
Raijin
Level 182
God Stats
3W - 6L
1,500 SR
Queue Stats
559W - 536L
1,391 Elo+
Solo
Hachiman
Hachiman
gfdgwrthyerhe5b
Hachiman
Level 52
God Stats
6W - 6L
1,730 SR
Queue Stats
9W - 8L
1,649 Elo+
Party 1
Maui
Maui
lmTrashLikeFr
Maui
Level 98
God Stats
2W - 1L
1,781 SR
Queue Stats
203W - 201L
1,456 Elo+
Solo
Team Averages
Level 105
1,612 SR
1,484 Elo+

VS

Team Averages
Level 105
1,500 SR
1,572 Elo+
Ullr
Ullr
 
Ullr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ArtemisAim
Mercury
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 68L
1,441 Elo+
Solo
Artio
Artio
m5thebearjew
Artio
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 37L
1,919 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KiraAckerman
King Arthur
10
0 / 0 / 0
5,489
610
2,953
6,668
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
RohanVeidt
Arachne
8
2 / 2 / 0
4,650
517
1,262
6,579
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Veging
Raijin
10
2 / 1 / 2
5,777
642
3,988
5,214
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
8
0 / 1 / 2
4,678
520
4,401
5,273
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 2 / 1
4,388
488
915
5,094
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 0 / 1
5,581
620
3,468
4,277
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
 
Shiva
9
0 / 2 / 4
5,308
590
3,196
7,754
4,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
 
Discordia
8
0 / 3 / 1
4,746
527
5,512
6,328
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ArtemisAim
Mercury
11
4 / 0 / 1
5,916
657
3,125
6,425
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 1
4,412
490
2,088
5,712
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
6
6
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
1
2.5
W
Shiva
 
Shiva
0
2
4
1
W
Discordia
 
Discordia
0
3
1
0.17
W
Mercury
ArtemisAim
Mercury
4
0
1
4.5
L
King Arthur
KiraAckerman
King Arthur
0
0
0
0
L
Arachne
RohanVeidt
Arachne
2
2
0
1
L
Raijin
Veging
Raijin
2
1
2
3
L
Hachiman
0
1
2
1
L
0
2
1
0.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,519
Damage
17,389
28,828
Taken
30,496
13,034
Mitigated
15,036
6,222
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,468
1,590
0
558
4,277
1,412
844
171
4,106
0
40,046
W
Shiva
 
Shiva
3,196
689
110
1,448
7,754
4,144
0
784
6,970
0
19,941
W
Discordia
 
Discordia
5,512
545
0
1,906
6,328
2,086
0
2,935
3,393
29,050
0
W
Mercury
ArtemisAim
Mercury
3,125
1,640
0
625
6,425
2,697
0
670
5,730
0
48,868
L
King Arthur
KiraAckerman
King Arthur
2,953
156
0
680
6,668
3,839
0
2,723
3,584
0
34,617
L
Arachne
RohanVeidt
Arachne
1,262
770
0
771
6,579
2,383
0
1,522
4,949
0
19,918
L
Raijin
Veging
Raijin
3,988
629
0
1,040
5,214
2,028
60
2,361
2,599
38,573
827
L
Hachiman
4,401
2,200
0
2,390
5,273
1,460
0
0
5,273
0
26,502
L
915
191
0
1,341
5,094
3,324
0
263
4,823
10,589
1,187
W
2,088
328
85
1,531
5,712
4,697
0
118
5,594
15,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,982
Gold Earned
25,963
221
Minions Killed
264
0
Camps Cleared
0
864,333
Distance Traveled
968,371
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,581
620
69
8
0
172,385
1
W
Shiva
5,308
590
35
4
0
214,958
0
W
Discordia
4,746
527
51
6
0
175,318
0
W
Mercury
5,916
657
81
9
0
224,940
0
L
King Arthur
5,489
610
60
7
0
179,028
0
L
Arachne
4,650
517
34
4
0
218,815
0
L
Raijin
5,777
642
68
8
0
173,147
2
L
Hachiman
4,678
520
44
5
0
161,322
0
L
Maui
4,388
488
15
2
0
132,021
0
W
Artio
4,412
490
28
3
0
180,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role